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Thread: Holy crap guys

  1. #31
    Player dasva's Avatar
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    Dasva
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    Shiva
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    SAM Lv 99
    Well also another problem is more than just specialization. Rdm does excel at somethings... however SE has designed them not to matter. Rdms superior enhancing skill doesn't matter and ditto enfeebling most the time. It's enfeebles are well feeble. It's sp2 is a joke. All but a couple of it's unique spells are self only. I mean just changing the gain spells and temper to be able to target pt members would be huge
    (3)

  2. #32
    Player PlumbGame's Avatar
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    Dravidian
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    Sylph
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    DRG Lv 99
    Am I the only one in this thread that doesn't only see Haste II (let's ignore the fact there is no info whatsoever on Haste II, so let's already talk about how bad RDM is).
    (0)

  3. #33
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    People say there's no use for RDM, there's a use just no optimum use. I've been taken as RDM to many EG events over the last few months in various roles but it takes a lot of dedication to the job or flat out a ton of skill and gear to make it work. Doing things such as DDing on Difficult MPNMs like Gessho and going to Delve II runs as the only nuker are possible things and RDM can offer enfeebles which do help with the event, but it's not as though everyone can do this. RDM should be stronger, and it's a weak job by compare to others, this is true, but saying Haste II won't do much of anything is false in my opinion. It won't change the job and make it insanely desired, but it'll help quite a bit in my opinion and the other spells give me even more hope for my job to become more powerful. That said, I'm planning to quit if WHM gets Haste II(just like Addle), because it's just another sign of RDM's inability to be given anything special at all while other jobs share in everything good it gets.
    (2)

  4. #34
    Quote Originally Posted by PlumbGame View Post
    Am I the only one in this thread that doesn't only see Haste II (let's ignore the fact there is no info whatsoever on Haste II, so let's already talk about how bad RDM is).
    Perhaps you haven't read every single post in the thread then. Some have even given the new spells impromptu names like Weight II, but the fact is these spells will not matter because they won't help RDM.

    I'm sure you know this already, but everyone on these forums except for the white knights (they know who they are) have a 99% success rate in telling when a future change will be crap or not. When it comes to RDM, the prime example is Stymie, but I would be here all day if I wanted to list everything. This goes for every aspect of the game. So, all I want to say is, if we are saying it's bad the second we hear about it, it's more often than not going to be horrible. The devs have no idea what this game is and how people play it and probably never will.
    (1)

  5. #35
    Player PlumbGame's Avatar
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    Dravidian
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    Sylph
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    DRG Lv 99
    Quote Originally Posted by AppropriateName5786 View Post
    Perhaps you haven't read every single post in the thread then. Some have even given the new spells impromptu names like Weight II, but the fact is these spells will not matter because they won't help RDM.

    I'm sure you know this already, but everyone on these forums except for the white knights (they know who they are) have a 99% success rate in telling when a future change will be crap or not. When it comes to RDM, the prime example is Stymie, but I would be here all day if I wanted to list everything. This goes for every aspect of the game. So, all I want to say is, if we are saying it's bad the second we hear about it, it's more often than not going to be horrible. The devs have no idea what this game is and how people play it and probably never will.
    Well obviously not every post. Perhaps you can also tell me the marble winning numbers while you are at it.
    (1)

  6. #36
    Quote Originally Posted by PlumbGame View Post
    Well obviously not every post.
    You didn't read every post in a very short thread, yet you implied that everyone else ignored the other spells that were mentioned by Camate when, in fact, everyone was discussing them? :/

    Quote Originally Posted by PlumbGame View Post
    Perhaps you can also tell me the marble winning numbers while you are at it.
    I'm just shaking my head at this point. I blame the public education system.
    (1)

  7. #37
    Player Raydeus's Avatar
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    I would be surprised if WHM doesn't get Haste II as well, it makes little sense for them not to.

    HOWEVER they better start focusing on giving RDM better Enhancing and specially Enfeebling spells or at the very least adjust our current spells so they scale waaaay better with skill. We also need RDM to be given at least A- Enhancing Skill, and reduce Saboteur recast to 2-3 mins.

    Some examples:

    Dispel : Make it so if you cast it with a higher skill it Dispels 2 effects instead of 1, and if used with Saboteur make it dispel 3 effects.
    Slow/Para : Add tiered bonus duration when cast with higher skill in addition to effect bonuses. With Saboteur make it so bonuses (from skill and armor) apply in full against NMs instead of only 50%
    Bind : Duration Bonus. With Saboteur make it so it wont wear off if the mob takes damage.
    Blind : Increase the effect/duration cap. With Saboteur add a chance the monster will completely miss physical skills on top of the Accuracy check.

    Etc. etc.

    Stymie : Add an option so we can disable it altogether. It's just useless clutter on the abilities menu I personally don't need.
    (0)
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  8. #38
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    Quote Originally Posted by Afania View Post
    RDM can replace a SCH in delve, but unless haste 1 and 2 stacks it's not going to replace BRD and it doesn't solve any of the BRD being too OP issue.
    Haste 1 and 2 dont have to stack, haste 2 just has to be better than 1.

    Also, haste II isn't the only new spell RDM is getting.
    (1)
    Last edited by Alhanelem; 06-23-2014 at 02:25 PM.

  9. #39
    Player PlumbGame's Avatar
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    Dravidian
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    Sylph
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    DRG Lv 99
    Quote Originally Posted by AppropriateName5786 View Post
    You didn't read every post in a very short thread, yet you implied that everyone else ignored the other spells that were mentioned by Camate when, in fact, everyone was discussing them? :/


    I'm just shaking my head at this point. I blame the public education system.
    Apparently you didn't read every post in this thread either, implying that Haste II isn't the overly discussed update coming to Red Mage with no mention of other things. The occasional "White Knight" you will call it points out the obvious and 1 person mentions weight II. Sure, you will probably try and pick something else out of this to quote random things from and respond with random responses having nothing to do with Red Mage just for the sake of arguing because you know how your previous statements made you look like such a tool. For example, mocking the "education system" to try and show some kind of superior knowledge over (in this example, me) people.

    I'm really glad though that you are around to keep us normal people informed on how terrible any improvement to a job is because it doesn't fall down your guidelines with your superior development knowledge the rest of us don't have access too.
    (0)

  10. #40
    Player Rhonda's Avatar
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    Character
    Rhonda
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    Asura
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    MNK Lv 99
    It looks like the new physical evasion down spell isn't Weight II but another spell that will, hopefully, stack with Weight.

    I'm pretty bummed WHM doesn't get Haste II but it looks like the new Tier 1 spells are sub level, so I guess casting those will keep me busy during combat. WHM/RDM.. old school!
    (0)

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