Page 8 of 21 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 204
  1. #71
    Player Moppet's Avatar
    Join Date
    Nov 2012
    Posts
    96
    Character
    Risotto
    World
    Asura
    Main Class
    PUP Lv 99
    I wouldn't mind the grind if the job point effects were considerable or interesting. Right now they're pretty underwhelming.

    Hopefully they will keep adding more in the future.
    (0)
    Last edited by Moppet; 03-20-2014 at 02:41 AM.

  2. #72
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    The development team is currently looking into making it so capacity points can be earned through certain Records of Eminence objectives as well as from the various types of reives.

    Additionally, they are planning adjustments to the amount of capacity points earned and other methods in which you can obtain them.

    We'll continue to forward all of your feedback on Job Points to the development team.
    (12)
    Devin "Camate" Casadey - Community Team

  3. #73
    Player machini's Avatar
    Join Date
    Dec 2013
    Posts
    338
    Character
    Ivlilla
    World
    Asura
    Main Class
    DNC Lv 99
    The Job Points system should never have been added. We already had a system of points for spending on enhancements to jobs -- the Merit Point System. They should have just added new categories for each job, or increased the number of points that we could spend in a given category/given item, etc.

    Seriously, SE. Do you just hate us at this point? Do you want us to quit playing your game so badly?

    So many of these options are completely underwhelming and useless. They WOULD be nice if it didn't require 1100 hours of grinding to get them unlocked. And even then, take Dancer for example. For 1100 hours of grinding, I get 100 TP? Every time I use Trance? Which is at most, once an hour in most circumstances? OH BOY. That is SUPER useful. That is what I would be saying, in some parallel universe, where the people in charge of this game aren't trying to get people to actively hate it and quit.

    You need to stop releasing content until you have a) fixed the current content that is broken, and b) finished the content that should have been here already that you haven't released yet because you keep getting sidetracked by SUPER COOL AWESOME ideas like the Job Point system which was ENTIRELY unneeded.
    (10)

  4. #74
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by machini View Post
    Seriously, SE. Do you just hate us at this point? Do you want us to quit playing your game so badly?
    This is unnecessary and over the top criticism. I agree that the job point system sucks as it is currently implemented. But overall, we've been getting a lot of content, both in terms of new events, revamped events, and quality of life improvements. Look at the big picture. Job points may be a misstep, but it's unfair to levy such harsh criticism when taking everything else into account.
    (15)

  5. #75
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    The job point system might not be what most people expected but it's very rare SE gets something right first time around. It will be adjusted in time. More categories will be added at a later date.
    (5)
    Last edited by Calatilla; 03-20-2014 at 04:32 AM.

  6. #76
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Camate View Post
    Greetings,

    The development team is currently looking into making it so capacity points can be earned through certain Records of Eminence objectives as well as from the various types of reives.

    Additionally, they are planning adjustments to the amount of capacity points earned and other methods in which you can obtain them.

    We'll continue to forward all of your feedback on Job Points to the development team.
    I'd love it if you added a BONUS on CP for people who do rieves - it would help players like me who don't have all the warps get around.
    (5)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  7. #77
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,

    The development team is currently looking into making it so capacity points can be earned through certain Records of Eminence objectives as well as from the various types of reives.

    Additionally, they are planning adjustments to the amount of capacity points earned and other methods in which you can obtain them.

    We'll continue to forward all of your feedback on Job Points to the development team.
    As far as actual feedback goes, it's hard to provide given the intersectionality going on between the downsides of this system (grinding way too long in way too limited content for way too underwhelming reward). It would be helpful to know what exactly the devs want the JP system to accomplish.

    Is it to encourage and reward people for playing the jobs they want to play, rather than constantly shifting between what's optimal for a given event? If so, we need way more opportunities to get CP. As it stands right now, the only way to get it is meripo, so it does nothing to encourage me to play a favorite job in other events.

    Is it intended to bring back meripo-style grinding (hence the limited range of CP sources), like many people have been asking for over the past few years? If so, that's fine, but the grind needs to be DRASTICALLY shortened. I miss merit parties as much as the next guy, but FFXI now has enough things to do as it is without them; it would be a massive step backwards to make XPing as important to the metagame as it was 6 years ago. We all understand you don't want people capping overnight, but a mature JP system with many appealing bonuses could keep players - most of whom have half a dozen or more "significant" jobs at this point - running merit parties until the end of time even if CP generation were like, ten times what it is right now.

    EDIT: and in any case, the enhancements should be straight-up better than they are right now. I'm not opposed to spending JP to upgrade Warding Circle (though it'd be my last choice out of the SAM kit) but the enhancement probably should have been a 1%/rank to all three bonuses if you expected it to seem appealing.
    (3)
    Last edited by scaevola; 03-20-2014 at 04:54 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  8. #78
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Olor View Post
    I'd love it if you added a BONUS on CP for people who do rieves - it would help players like me who don't have all the warps get around.
    Taking this a step further, I would like there to be more motivation to do Colonization Rieves, which have a direct impact on how people can access a zone. Right now it makes more sense to just to Lairs.
    (2)

  9. #79
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,

    The development team is currently looking into making it so capacity points can be earned through certain Records of Eminence objectives as well as from the various types of reives.

    Additionally, they are planning adjustments to the amount of capacity points earned and other methods in which you can obtain them.

    We'll continue to forward all of your feedback on Job Points to the development team.
    Thank you for taking our feedback into consideration!

    Just to give you a small-ish update regarding the Job Points system from some folks on Shiva server I've spoken to. The vast majority of the people I've spoken to say they aren't even bothering to actively farm Capacity Points. The amount of Capacity Points per kill is horribly low and the amount of Capacity Points needed for 1 Job Point is too high, especially considering the 1>2>3 progression in upgrades.

    If there were a way to remedy this and to help possibly get more people involved in using the system, it can go two ways. 1. Lower the amount of Capacity Points needed for 1 Job Point to 10,000 or 2. Increase the amount of Capacity Points earned to 50% of the total EXP gained per kill if solo, and 75% of EXP gained per kill if in a party of 6 while leaving the amount of Capacity Points required for 1 Job Point at 30,000.

    Again, thank you for taking any/all feedback into consideration. But as it stands right now, the Job Points system is pretty unpopular.
    (8)

  10. #80
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    I'm actually kind of glad job points aren't real easy to get. If you could easily max them out, it would soon become a requirement to have them in order to get a party, and yet 1 more specific thing added to shouts. I think it helps those who have one or two jobs they consider their mains, so theirs will be just a tiny bit better than somebody who hopped on the bandwagon and got it to 99 when it was the flavor of the month.
    (3)

Page 8 of 21 FirstFirst ... 6 7 8 9 10 18 ... LastLast