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  1. #41
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    Well it seems to me that as long as you HAVE to be 99 AND on the job you want job points for it really isn't very different or "better" than the merit point system. Is there a way to maybe make it so you can get points for any of the jobs you have unlocked as long as you're 99 or is that or anything like it not even going to be considered?
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  2. #42
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by scaevola View Post
    the mobs are like 10-15 levels higher in ulbuka, guy

    i mean, if you want to kill level 100 worms in gustav for 20 CP a pop instead of 100, be my guest
    Pots in Fei'Yin were giving 83 and 89 CP (on 195/200 exp/kill mobs, so lv98/99).

    If worms in Gustav are seriously only giving 20 CP/kill, there are some seriously bizarre family or zone modifiers going on.
    (1)

  3. #43
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    The only real complaint I have is why SE make it so if you were to Party Up, you get LESS CP??? I understands that they don't want people to just afk leech perhaps (hence no Abyssea). But this just completely forces more people into doing Trusts. And guess who this will hurt the most? Healers and other backline support jobs. Imagine a WAR or MNK with a WHM/BRD/SAM trusts at the same camp as a BRD/GEO/WHM/othersupport with a WHM/Support/DD trusts. Guess who is going to be getting a lot more kills and more CP faster? And instead of 1 party of 6 people teaming up for 1 'camp/mob', now you have 6 people competing against one another for the same camp/mob.

    Seriously, the least you can do is to REMOVE the penalty of PARTY for Capacity Points. It's just pure stupid. You already have the no mob lower than 96. Yes, there will still be people who will AFK leech CP but there's just no way that you can come up with a prefect solution where no one will afk leech CP. So stop penalizing everyone else and forces people to wanting to just solo with 3x trusts and compete against one another at camp/mobs. This isn't 2004 and let's not relive the memories of merit bird camps with people fight on top of one another please.
    (1)

  4. #44
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Shiiiit, you mean I will not be able to reduce my casting time during SV or increase my Minne potency because I cannot get a party on my bard?!?!?! Q.Q

    I think I will live.
    (3)

  5. #45
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    TBF you might be singing a different tune if they add anything good later on, which is one of many reasons why I hope they don't!
    (3)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  6. #46
    Player bigdave's Avatar
    Join Date
    Mar 2012
    Posts
    47
    Character
    Bigdave
    World
    Cerberus
    Main Class
    MNK Lv 99
    this system is completely useless as of right now. I wanted something nice and fun to do but the job point collection is horrible and the augments aren't worth the time required to get them. I am thinking about discontinuing my account after 11 years . If you cant come up with any better gimmick than this why should I pay you guys. Also we need a server merger bad cant even get enough decent players to make an 18 man event in less than 3 hours outside of ls event.
    (3)

  7. #47
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Ok, I completely retract my previous statements.

    I finally got a Job Point, used it on my BST's "Enhance Pet Accuracy". It took me several hours over the course of yesterday and 2.5 hours of grinding to get a single Job Point. Now, to get another upgrade it costs 2 Job Points.

    Don't get me wrong, I'm having fun soloing and stuff, but this new "grind" is almost to the point of cruelty.
    (13)

  8. #48
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Siviard View Post
    Ok, I completely retract my previous statements.

    I finally got a Job Point, used it on my BST's "Enhance Pet Accuracy". It took me several hours over the course of yesterday and 2.5 hours of grinding to get a single Job Point. Now, to get another upgrade it costs 2 Job Points.

    Don't get me wrong, I'm having fun soloing and stuff, but this new "grind" is almost to the point of cruelty.
    Well that is horrible. All things considered, I would prefer no job points at all and Woh Gates back the way it was.
    (8)

  9. #49
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    For those keeping score, a linear JP cost progression like Group 1 merits means it takes 435 JP to cap one ability at level 30, or 13,050,000 CP. If we use my 30-seconds-a-kill, 12,000 CP/hour scenario from page 3, that is 1,087.5 hours of straight XP grinding, doing nothing else, to cap a single JP enhancement on a single job.

    QUALITY ASSURANCE

    EDIT: And in case you, Dear Reader, are not entirely clear on this, this isn't something you're going to progress in incidentally while you do other things. The only way to get CP is to kill mobs that give CP, and as of right now here is a comprehensive list of events featuring XP-granting mobs of a sufficient level to give CP:

    -Skirmish
    (9)
    Last edited by scaevola; 03-19-2014 at 07:08 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  10. #50
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by scaevola View Post
    For those keeping score, a linear JP cost progression like Group 1 merits means it takes 435 JP to cap one ability at level 30, or 13,050,000 CP. If we use my 30-seconds-a-kill, 12,000 CP/hour scenario from page 3, that is 1,087.5 hours of straight XP grinding, doing nothing else, to cap a single JP enhancement on a single job.

    QUALITY ASSURANCE

    EDIT: And in case you, Dear Reader, are not entirely clear on this, this isn't something you're going to progress in incidentally while you do other things. The only way to get CP is to kill mobs that give CP, and as of right now here is a comprehensive list of events featuring XP-granting mobs of a sufficient level to give CP:

    -Skirmish
    I don't think Skirmish gives any exp so I doubt it would give CP. At any rate didn't work towards ROE mob family kill objectives. Now that I think about it Cirdas gave exp... but I don't recall getting it in Yorcia...

    At any rate, that's an insane time sink. I don't think it needs to be that ridiculous.
    (3)
    Last edited by Olor; 03-19-2014 at 07:23 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

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