Quote Originally Posted by YosemiteYogorockBlondelle View Post
Well I like to have conserve mp set as a job trait on my blu for 2 reasons. {ONE}: It will save on your mp pool points when used. {TWO}: the cost of spells can be reduced when being casted whether it is physical or magical giving you a longer time of a casting mp pool. I don't set triple attack or double attack for 1 reason because it takes up to many blu points from setting up high number costing spells. I don't see conserve mp as a wasted job trait myself Ravenmore.

You fail so hard at understanding how the game works it is really sad. Conserve MP is truly a waste of points since spell damage falls so far behind auto attack white damage and WS damage. Casting delay is just like JA delay PUPs have to deal with. Simply put the damage your spell done was less then what auto attacking and WSing would have done in the same time it took to fire off that one spell or string of spells that is were muti-hit gear comes in and traits add to it. You failing to understand that I can see what your TP gear looks like and how much it also must fall behind the preferred set up. Blu spells are good for SC with WSs to add to your overall damage but spell spamming is a waste of time and MP and the only spell that should be spammed is sudden lunge or Head butt to stun lock a mob. Spell spamming stops being worth it once your past the low levels and you get better sword WSs.