I'm not narrow-minded I just think that JUST enmity control is too, ah narrow-minded. Plenty of people have suggested lots of good things (stances come to mind, so does my ideas) and all they come in to say is they're looking at enmity control for the future of thief. Not that that is for sure the direction they're taking but...lot of good ideas are going to fall to the wayside if they do that and only that.


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