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  1. #151
    Player
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    Dec 2013
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    1,098
    1 slip is a great idea, until you realise that it would be either a nightmare or impossible with this game otherwise they would have very likely done it before now.
    (0)

  2. #152
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,090
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Nuts to this storage slip business. Give me an NPC that I can trade all my gear to and give me an Auction House-type listing. Let me go down the list by slot, see the stats of everything I have stored and remove it with the click of a button.
    (3)

  3. #153
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Quote Originally Posted by Catmato View Post
    Nuts to this storage slip business. Give me an NPC that I can trade all my gear to and give me an Auction House-type listing. Let me go down the list by slot, see the stats of everything I have stored and remove it with the click of a button.
    As long as it doesn't end up with us paying like the old AF storage npc does when we want to take something out fine by me.
    (0)

  4. #154
    Player Blah's Avatar
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    Jun 2013
    Posts
    427
    Ah I had suggested an idea b4 but looking at their explanation for all the ideas not being used here...still I would still like to suggest ( in the interest of keeping our stuff organized AND creating more space) simply "duplicating" our current inventory system then categorizing it. Like duplicating our item bag and categorizing like "food" "spells" "weapons" and such and have it AUTOMATICALLY go in each category so all we have to do is switch to it and fish whatever gear it is out of there. Heck it could maybe even be duplicated enough so things could be categorized even more specifically but at least let us have that kind of simplified categorization so things aren't just, well the way they are now just thrown together helter-skelter. Now this is working on the idea that the storage s CAN be duplicated. If it can't obviously the whole thing is moot.
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  5. #155
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,090
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Blah View Post
    Ah I had suggested an idea b4 but looking at their explanation for all the ideas not being used here...still I would still like to suggest ( in the interest of keeping our stuff organized AND creating more space) simply "duplicating" our current inventory system then categorizing it. Like duplicating our item bag and categorizing like "food" "spells" "weapons" and such and have it AUTOMATICALLY go in each category so all we have to do is switch to it and fish whatever gear it is out of there. Heck it could maybe even be duplicated enough so things could be categorized even more specifically but at least let us have that kind of simplified categorization so things aren't just, well the way they are now just thrown together helter-skelter. Now this is working on the idea that the storage s CAN be duplicated. If it can't obviously the whole thing is moot.
    I made a suggestion earlier along these lines. They say they can't make any inventories larger than 80 items, so I suggested an 80 item inventory for each equipment slot.
    (0)

  6. #156
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    No, not like that, like...hmmm how to explain...hmmm. Ok like just as an example the item bag. Not make it bigger just like split it into say six with (I'll say the maximum) 80 count slots. And then if that works do it for all the inventory we currently have. I believe they'd technically have to duplicate it but IF they could it may work out better because it's just erm 2 of-well six of them and not, say a mog purse, pack, chest, casket, and doggy bag. Just a little technical cheating, ya know? And I think their response was that it may cause lag I think, can't really be sure because they mostly seemed to want to make sure that they addressed the slip arguments thoroughly. Ah well maybe they'll find it actually works and use it eh?
    (0)
    Last edited by Blah; 02-24-2014 at 01:58 AM. Reason: more to the idea
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  7. #157
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    Quote Originally Posted by Catmato View Post
    I made a suggestion earlier along these lines. They say they can't make any inventories larger than 80 items, so I suggested an 80 item inventory for each equipment slot.
    Yeah they didn't respond directly to your suggestion so cross your fingers
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

  8. #158
    Player
    Join Date
    Jan 2012
    Posts
    645
    My Blue Mage equipment list is 80 items, that means before I lot anything I have to first throw junk in sack/satchel, it's really annoying.

    Also means I have to stop bazaaring anything and take off my linkshell when I play Blu.
    (1)

  9. #159
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    ....Fat Chocobo?
    (0)

  10. #160
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    ...How fat?
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

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