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  1. #71
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    You missed the point of thread. It isn't that people rise quickly to 90. It's that they don't bother to level all the skills, abilities, and spells that go with it. They assume that the "90" is all that matters.
    And these people are horrible players regardless or not they level in abyssea. Avoid them and there won't be a problem.
    (0)

  2. #72
    Player Alastaire's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    6
    Character
    Alastaire
    World
    Phoenix
    Main Class
    BLU Lv 90
    Perhaps, but I still do not see this as an "epidemic" that it's being made out to be. Yes, there are people who do not cap skills. There are plenty of others who do. If the only point of this thread is to complain about people not leveling skills, what do you hope to accomplish by it? If Abyssea is capped at 50, 60, or even 70-75, those people still will not take the time to level skills, and they'll still be just as gimped due to the level sync system implemented in the game.
    (0)

  3. #73
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alastaire View Post
    Perhaps, but I still do not see this as an "epidemic" that it's being made out to be. Yes, there are people who do not cap skills. There are plenty of others who do. If the only point of this thread is to complain about people not leveling skills, what do you hope to accomplish by it? If Abyssea is capped at 50, 60, or even 70-75, those people still will not take the time to level skills, and they'll still be just as gimped due to the level sync system implemented in the game.
    I'm not arguing to raise the Abyssea cap. I'm simply pointing out that Abyssea has allowed these sloths, and they'd be sloths with or without Abyssea, to rise quickly. So, there is some validity to people's complaints that a large group of them have quickly become end-game level. In the old system, it was a lot harder for a sloth to get to 75 because people, for the most part, would not sit there and let you accrue experience and suck.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  4. #74
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Randwolf View Post
    people, for the most part, would not sit there and let you accrue experience and suck.
    While I do agree with you on most points, I found this funny. While people may not have literally sat afk and done nothing "back in the day", people most certainly let bad players sit there, accrue experience, and suck. In fact, most of the time, if any bad player was kicked from a party for sucking it would be the party leader that got the most flak from the community. Endgame communities like BG's forums got an extremely polarizing rep because the posters there were typically the ones to call out this sort of thing.

    Personally, I'd rather have someone acknowledge that they're leeching and going afk than a full AF SAM trying to hit things with his Shinsoku and assuming that they're actually contributing to the group. Just a comment, not a contention.
    (0)

  5. #75
    Player Ragmar's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Ragmar
    World
    Phoenix
    Main Class
    WAR Lv 99
    For as long as FFXI has been around jobs leveled was one of the biggest accomplishments in game. Hell Maat's cap. But with this new Abyssea - FFXI direction, I have some requests. I never took up crafting because I found it to be as fun as dragging my teeth accross concrete and was far to time consuming. Please do to crafting the equivilant of what you have done to leveling. I request that I should be able to skill up by being in the presance of others (I.E. AFK at the guild) crafting.

    Please also remove all battlefields from quest/storylines and have all quest/storylines be cutscene only. I know I spent more time doing CoP CS/missions than most of the abyssea only players have lvling their multiple lvl 90 jobs. I want to be able to go to one NPC for each quest/storyline and finish all my quests/missions without involving too much time.

    Please rework dynamis to only drop 100's and at twice the frequency of singles priviously. Also please require only 10,000 coins per relic. Also full relics themselves should be rare 5% drops from notorious monsters.

    ABC's and AF+1 items from limbus should drop 5 per mob starting on floor 1 and move to 25 per mob on the last floor. Ultima/Omega should drops fulls 5/5 items per kill.

    Nyzul Isle should see the addition of kings, scaled to current boss floor levels and should share the same loot pool as their world spawns.

    Salvage needs to be revamped so that every NM has a 50% drop rate of a the finished armor and 99 alex's. Also please remove the restrictions salvage imposes on you as it's very annoying and creates too much of a challenge for casuals.

    There should be no more entry restrictions either for things like nyzul/limbus/dynamis/salvage/einharjer. Also please allow me to select my own augments when augmenting gear.

    Please do away with zeni and just allow me to pop the T1 NMs freely and only require the trophy from the T1 to pop the T2 and so forth.

    These are just a few things you can do to balance the current progression of leveling with other aspects of the game. None of this is anymore game breaking than lvling 30-99 in abyssea. Thank you in advance for the wonderful changes to come.

    People forget its the journey not the destination.
    (0)
    Last edited by Ragmar; 03-12-2011 at 12:31 AM.

  6. #76
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    You missed the point of thread. It isn't that people rise quickly to 90. It's that they don't bother to level all the skills, abilities, and spells that go with it. They assume that the "90" is all that matters.
    This doesn't have anything to do with the Abyssea leeching, this is the bad players being bad.

    I will concede and even agree that without Abyssea leeching, it's entirely possible that some of them would have at least most of their spells, and quite likely a higher base skill; possibly even capped depending on how they leveled (though I maintain this as being unlikely as they would probably Astralburn or Level Sync and bypass the ability to skill while leveling anyway).

    Regardless, do you honestly think that these people would be worth playing with for anything serious? I don't know about you, but if someone doesn't have the drive, concern or even knowledge that they should be getting their spells and skills and subjobs all up to par, I very highly doubt that they would have fully understood their job and been able to play it very well. Let alone done reading and research to find out how to gear or even what food to use (if they even used it at all).

    I do agree that Abyssea has made these horrible players able to level up quicker and/or get more jobs at cap. The followup question to this point, however, is so what? I absolutely do not play with these types of people, and never will. I enjoy playing FFXI, and people like this take away from my experience, usually frustrating me to no end. So I simply do not play with them. I still leech my jobs, but I do it with my linkshell. We alternate who does the fighting and who does the leeching every Sunday. We only have three people fighting mobs, and we're still killing much much faster than the pickup group of 18 next to us. We also get to laugh when they all wipe to a single Meltdown.

    If you people would take the proper steps to eliminate playing with these people you hate so much and complain about so much, perhaps you'd enjoy the game a lot more, and perhaps even Abyssea leeching.

    But that point is neither here nor there. A main point that I'm going to restate, since it is being made that almost everyone against Abyssea leeching: If you want to level the traditional way, go right ahead. Nobody here is trying to stop you. Nobody here is trying to tell you not to. Nobody here is even trying to impose limits on how well it would work, or worthwhile it could be. Stop trying to place limits on the way we like to level.

    Having played since 2003, I certainly do not want to level another job the traditional way. It's boring and unnecessary, at least to me. I know how to play the game. I can read up on other jobs that I burn to cap. And from personal experience I know for certain that it's entirely possible to leech without it being detrimental to a smart player. Otherwise my linkshell would be full of people who don't know how to play, as we've each burned up about 3-5 jobs, yet somehow we're each able to play these jobs, we have our weapons skilled, we have our spells, and we can take down pretty much anything with any combination of our jobs; even our new ones (Shinryu fights without brew/doomscreen are amazingly fun, I highly recommend it).

    So, if Abyssea leeching is really so bad, why have I, and my linkshell, improved ourselves so greatly because of it with literally zero downsides?

    And if your answer has anything to do with pointing out the people who are not like my group (which I understand and agree that's a fairly large percentage of the remaining population), then the rebuttal I give you is simply don't play with them.
    (0)

  7. #77
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Fiarlia View Post
    I will concede and even agree that without Abyssea leeching, it's entirely possible that some of them would have at least most of their spells, and quite likely a higher base skill; possibly even capped depending on how they leveled (though I maintain this as being unlikely as they would probably Astralburn or Level Sync and bypass the ability to skill while leveling anyway)...
    Did you see in my post, anywhere in my post, where I said to do away with the quick leveling or to raise the minimum level in Abyssea. It was purely an observation which you in fact agreed with.

    And, the way I avoid the sloths is to avoid any PUG's. If I don't know the people shouting, I won't go on the run. I don't have the time to go on a run and find out that someone has got the big 90 and nothing else.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  8. #78
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    Quote Originally Posted by Randwolf View Post
    Did you see in my post, anywhere in my post, where I said to do away with the quick leveling or to raise the minimum level in Abyssea. It was purely an observation which you in fact agreed with.

    And, the way I avoid the sloths is to avoid any PUG's. If I don't know the people shouting, I won't go on the run. I don't have the time to go on a run and find out that someone has got the big 90 and nothing else.
    Apologies, the entire post wasn't directed at you or your comments. I kinda just kept writing. I was mostly trying to emphasize the point that Abyssea leeching isn't to blame for those players and at most, allowed them to reach 90 faster, despite it not really being that much of an issue for those who choose to not let it be.
    (0)

  9. #79
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Fiarlia View Post
    Apologies, the entire post wasn't directed at you or your comments. I kinda just kept writing. I was mostly trying to emphasize the point that Abyssea leeching isn't to blame for those players and at most, allowed them to reach 90 faster, despite it not really being that much of an issue for those who choose to not let it be.
    No problem. I just don't want anyone to equate the fact that I can see the issues with a desire to return to the 'good old days.' In fact, in other threads, I've emphatically stated I'll take the sloths over having to return to the way things used to be. I was teetering on retiring before S/E's new attitude and Abyssea came out. If it went back to the old attitude, then I would move on.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  10. #80
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Ragmar View Post
    Also please allow me to select my own augments when augmenting gear.
    I know that you're being painfully sarcastic right now, but to be honest, this one particular item was how things should have been done from day one of augmenting.
    (0)

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