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  1. #1
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    If you are looking for a real piece of challenging content, I believe Divine Might II is where you will find it more so than anything, each Angel makes Delve NMs look weak by compare, admittedly, they have weaknesses like Shadows that old NMs from their day and age always suffered, but, they are easily the hardest this in this game right now on Very Hard.
    (2)

  2. #2
    Player Xantavia's Avatar
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    Mar 2011
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    Xantavia
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    Phoenix
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    BLU Lv 99
    Quote Originally Posted by Demonjustin View Post
    If you are looking for a real piece of challenging content, I believe Divine Might II is where you will find it more so than anything, each Angel makes Delve NMs look weak by compare, admittedly, they have weaknesses like Shadows that old NMs from their day and age always suffered, but, they are easily the hardest this in this game right now on Very Hard.
    You seem to think people might actually WANT hard fights. Whenever I see complaints, it reads to me as "I want a fight that is hard for everybody except for me and my friends so we can be better than the rest".
    (4)

  3. #3
    Player Afania's Avatar
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    Aug 2011
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Xantavia View Post
    You seem to think people might actually WANT hard fights. Whenever I see complaints, it reads to me as "I want a fight that is hard for everybody except for me and my friends so we can be better than the rest".
    Yes ppl actually want challenge in a video game, what a surprise.

    Just to point out FFXI isn't really the hardest MMORPG on the market.

    People who spend the time and effort to put together a party, gear a job should be rewarded, or else there isn't much point to play anymore.

    If you're a teacher of a class, and you want your students to study hard, you'd tell them "Whoever gets top 3 in next exam can get a gift as a reward", not "after next exam everyone can get a gift as a reward". If you hand out reward to everyone, nobody would study hard. If only top 3 gets reward, everyone would want to study more.

    If you can win every BC no matter what gear/skill/knowledge you have, there aren't any reason to actually gear your jobs, make more friends, test and experiment what job and strategy works the best...you know, don't need to do the fun stuff of this game and still able to beat it. I don't really need to play the game for real, can just log on, sleep through the content, got bored and log off.

    The game(or work/anything you do in life basically) is fun when you set a goal, and work hard for it, and got rewarded by accomplishing the goal, and vice versa.

    So what's wrong with wanting content that not everyone can beat?



    Quote Originally Posted by Demonjustin View Post
    If you are looking for a real piece of challenging content, I believe Divine Might II is where you will find it more so than anything, each Angel makes Delve NMs look weak by compare, admittedly, they have weaknesses like Shadows that old NMs from their day and age always suffered, but, they are easily the hardest this in this game right now on Very Hard.
    AFAIK DM and AA doesn't reward ppl for doing very hard since craft mat drop on easy mode, and VH weapon isn't 100% drop(from what I've heard).

    Having a difficulty setting is a good thing, but if doing harder mode doesn't get much better reward, everyone would rather solo.

    Plenty of my friends been soloing easy mode AA for pages/expensive craft mat and refuse to party with others, because if you solo you get all the pages in pool and all the gil items in pool. You can probably build a relic by soloing AA all day and sell every mat. But doing normal~VD needs a pt which takes time and less chance to get items.

    This probably applies to DM, I honestly don't know which LS has the resource to do a very hard DM fight, which may need 18 ppl and normal can be cleared with 12 or something. Unless very hard gives something you can never get in normal, most ppl probably won't bother.

    Also, title isn't a reward IMO. Personally I won't go through the pain in the ass just for title. Even aftermath from RME is a much better reward for hardcore than loltitle. At least aftermath helps the pt and title does nothing.
    (1)

  4. #4
    Player Xantavia's Avatar
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    Mar 2011
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    Xantavia
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    Phoenix
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    BLU Lv 99
    Quote Originally Posted by Afania View Post
    Yes ppl actually want challenge in a video game, what a surprise.

    So what's wrong with wanting content that not everyone can beat?
    DemonJustin put it a good way. I was thinking more about the people who complain just to complain, like those wanting the caps removed from BCNMs because they can't just steamroll the content but have to work as a group to win. Or the ones who complain that everything is too easy, but say they won't play until certain programs are fixed after an update since they can't do the "easy" stuff without outside help.

    From a mechanics standpoint, I have no issue with content that some people can't beat, provided it doesn't lock players out of other events. I have never participated in legion because I don't have all the wins leading up to it. So that annoys me that I can't even see what the event is like first hand. To me, that is doing it wrong. But they did it right on the Voidwatch fights by letting anybody participate against the NM's, regardless of clears. So if I had never cleared the T1 NM's for example, I could still fight the later ones to at least see what they are like.
    (2)
    Last edited by Xantavia; 12-23-2013 at 06:24 PM.

  5. #5
    Player Aoisa's Avatar
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    May 2012
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    Quote Originally Posted by Zarchery View Post
    I don't remember if anyone mentioned this, but Spoils (Seals) seems to be glitched. Kindred Seals don't count toward completion.
    From what I've experienced, it is indeed glitched. I've had kills where I've gotten kindred seals; some of them counted toward the goal, and others didn't. It seems to be finicky, or there's some condition that I'm only meeting at certain times (whether that condition was intentional or not remains to be confirmed).
    (1)

  6. #6
    Player Afania's Avatar
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Xantavia View Post
    DemonJustin put it a good way. I was thinking more about the people who complain just to complain, like those wanting the caps removed from BCNMs because they can't just steamroll the content but have to work as a group to win. Or the ones who complain that everything is too easy, but say they won't play until certain programs are fixed after an update since they can't do the "easy" stuff without outside help.

    From a mechanics standpoint, I have no issue with content that some people can't beat, provided it doesn't lock players out of other events. I have never participated in legion because I don't have all the wins leading up to it. So that annoys me that I can't even see what the event is like first hand. To me, that is doing it wrong. But they did it right on the Voidwatch fights by letting anybody participate against the NM's, regardless of clears. So if I had never cleared the T1 NM's for example, I could still fight the later ones to at least see what they are like.
    You don't need any win to participate in legion.

    I agree that everyone should be able to access to every content, but not everyone should be able to beat the hardest content and the hardest content should drop exclusive reward other then loltitles. Even if it's 1~2 pieces of unique gear it won't lock 90% of player out at all....exactly which gear in this game is THAT game breaking that you must have it to play the job, besides maybe empy harp/RE shield?

    But loltitle is just not acceptable.
    (1)

  7. #7
    Player Concerned4FFxi's Avatar
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    May 2011
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    borg
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    Amaday
    World
    Bismarck
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    WHM Lv 99
    Quote Originally Posted by Demonjustin View Post
    If you are looking for a real piece of challenging content, I believe Divine Might II is where you will find it more so than anything, each Angel makes Delve NMs look weak by compare, admittedly, they have weaknesses like Shadows that old NMs from their day and age always suffered, but, they are easily the hardest this in this game right now on Very Hard.
    Your absolutely right. I just recently spoke with the top endgame linkshell on my server, they have successfully defeated all the AA on very difficult repeatedly, so we know what drops from that tier of battle (possible pluton case in personal treasure pools, yielding 50-99 plutons as well as the new weapons). I was told that on very hard the DM mobs can one shot even the plds of this linkshell. So yes, bravo to you SE. At least someone up there in SE has come up with something interesting. I myself however, lol, am a ways away from this content, but it gives me something to focus on and strive for. So I am very pleased. I'm the type of person who is happy to have something beyond my reach, and I'm fine with this. Not everything should be attainable by all. And I myself, even returning seven months later, am no gimp.
    (0)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  8. #8
    Community Rep Camate's Avatar
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    Mar 2011
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    Hello,

    Thanks for all of the Records of Eminence feedback thus far!

    Below is a comment from Akihiko Matsui in response to some questions and requests.

    Quote Originally Posted by Akihiko_Matsui View Post

    Quote Originally Posted by RalphTheGalka View Post
    Support jobs could use some repeatable objectives, those jobs feel neglected with the current set of objectives.
    While it would be difficult to make repeatable objectives where you are not fighting, we would like to address this by adding at least one objective for the backline jobs in the February version update.

    Currently for non-battle based objectives there are only harvesting related ones. Can you add some others?
    We are currently looking into adding fishing and synthesis related objectives.

    Quote Originally Posted by Khiinroye View Post
    I would like to suggest that we be able to buy pages of Rem's Tales and skill increasing items in bulk, rather than just one at a time.
    We are currently working to address this in the January version update.

    Reward-wise there are items for level 1 to 50 and then a gap until level 99. Would it be possible to have items for level 50+ as well?
    After level 50, the choices for weapons grows quite large, so this isn’t something that we can address easily. However, if there enough requests for it we will look into it.

    Quote Originally Posted by CaptainCrunch View Post
    Also, items such as plates, cinders/dross, currency, alex would make good additions as rewards, be it from sparks or a new coupon type, even if they are a bit pricey.
    Quote Originally Posted by Kavik View Post
    Please allow us to purchase the 119 AF 'synth mats' (orbs/ingots) with sparks (50k? i'd take it) or with log in points.
    In regards to Alexandrite and other items like it, we need to consider the balance between the content where you can obtain these items, so please let us see whether we can establish these as rewards for new objectives.
    I also have some additional information to share.

    Quote Originally Posted by shintorist View Post
    I would like to use the vouchers to buy guild points.
    It’s possible to address this if there are enough requests, but as there is a limit for the amount of guild points you can earn in a single day we’re debating whether or not this type of exchange would be beneficial.

    Quote Originally Posted by Xantavia View Post
    The only change I would like to see is an expansion of the zones we can kill mobs in for rewards. It seems its just original and Aldouin zones right now. Having it available everywhere would give me plenty of pleasant memories of leveling BST years ago wherever I wanted before FoV made it feel like I was losing out if I fought elsewhere.
    Moving forward we will be increasing the areas for Records of Eminence!
    (10)
    Devin "Camate" Casadey - Community Team

  9. #9
    Player Zhronne's Avatar
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    Mar 2011
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    Italy
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    Sechs
    World
    Asura
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    MNK Lv 99
    Quote Originally Posted by Camate View Post
    It’s possible to address this if there are enough requests, but as there is a limit for the amount of guild points you can earn in a single day we’re debating whether or not this type of exchange would be beneficial.
    For this and similar concerns you could place a weekly cooldown, so that you cannot buy more than one coupon every week.

    Wouldn't break the "game balance" of having a daily cap, but at the same time it would be a relevant and welcome addition for players.
    (0)
    And the autumn of life has finally come
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