Those aren't spikes.
Spikes are buffs that deal X element magic damage when taking physical damage.
SS: deals no damage.
Blink: deals no damage.
Aquaveil: deals no damage.
Reprisal: ok... this deals damage... but it's based on a shield... not an aura. It just adds spike damage to your shield blocks... not to just taking damage. (though I have to concede that this is similar to what spike spells are.)
This is why they lack the common word associated with buffs that deal elemental magic damage when taking physical damage: SPIKE
These are not spike spells.
These are just elemental aligned buffs... and to say that they are "the missing spike spells" is absolutely absurd.
Why is it that Reprisal is not the "light spike"? Shouldn't Temper be it? I mean... it's a light buff.
Or why not Phalanx?
Or Shell.
Or Protect.
THOSE are light based buff spells.
And Foil is WIND! Clearly it IS the "missing wind spike spell". Because... wind + buff = spike.
....
Why not any of them? Because none of these spells are spikes.
EDIT: Also: all spikes are black magic.
Not a single spell you gave as "they're already in the game" are black magic.
They were all white.
Now, "Holy spikes" would have to be white magic... just because that makes sense thematically.
But that would be like "endark" being the only enspell that's black magic as opposed to white.


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