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  1. 12-04-2013 07:22 PM

  2. #2
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Quote Originally Posted by Stompa View Post
    I would like to see the option of upgrading one favourite weapon or armor per account, to lvl 99 stats, via a simple quest storyline, and then upgrading that piece upto iLvl 115 (max) at one level per stage via an item collection system (similar to WKR drops on boulders etc.) <that way> if you have a favourite oldworld weapon or armor that you really want to use in 2013, you could have the option of upgrading one single piece (per SE account). To simplify the process, items would be upgraded to lvl 99 and escalating to 115 with identical scaling stats. So for example a lvl 70 weapon with low delay/low dmg would scale up to a lvl 99 low delay/low dmg. The coding system could be the same as Level-synching weaps/armors down, but in reverse.
    Could apply to any lvl 65-99 weapons and body/head armors only.

    It would be good for two reasons, it would appeal to nostalgia players who miss their one favourite lvl75-99 era item, and also it would create VARIETY in Seekers where everyone rocking the same WKR/Skirmish gear.

    That and also expanding on magian lvl 99 weapons, new trials for lvl 99-115 <yes, please>.
    They already said once that they were going to expand on ToM, the thing keeping them from doing it is how to mesh it into SoA's content. There isn't anything to farm out there aside from the spawned NM's with shards, so things like NM farming is out of the question. They could go "Kill X amount of members of the vermin family" or w/e.
    (0)

  3. #3
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Anjou View Post
    They already said once that they were going to expand on ToM, the thing keeping them from doing it is how to mesh it into SoA's content. There isn't anything to farm out there aside from the spawned NM's with shards, so things like NM farming is out of the question. They could go "Kill X amount of members of the vermin family" or w/e.
    Well there's always pebbles!


    LoL I kid.... but don't you hate when those drop in rieves?
    They have a few items that aren't a part of the Delve grindfest... but they are mostly twitterim wings and beastmen stuff...
    Of course... no one ever expected them to introduce a new seal...
    So... new geode/ites are not out of the realms of possibility.
    (0)

  4. #4
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    I agree with uncapping merits, but not with level 99 subjobs. That undermines the entire job system.
    (8)

  5. 12-05-2013 08:55 AM

  6. 12-05-2013 09:07 AM

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