Quote Originally Posted by Malthar View Post
absorb-attack: Absorbs a percentage of the enemy's attack power and gives it to the dark knight for 30 seconds. This spell should have a 1 minute recast.

absorb-defense: Absorbs a percentage of the enemy's defense and turns it into attack power for the dark knight, but lowers the dark knight's defense. Yep, dark knights are so inaccurate that not only do they absorb the defense of their enemies and turns it into attack, but they absorb their own defense as well! This spell should have a 30 second duration and a 1 minute recast.

absorb-speed: Absorbs an enemy's attack speed but lowers the dark knight's defense. Potency is determined by dark magic skill and mind. This spell should have a 1 minute duration and and 2 minute recast.

absorb-evasion: Absorbs an enemy's evasion and turns it into attack for the dark knight and yep, it also lowers the dark knight's evasion. This spell should have a 1 minute duration and and 2 minute recast.
None of these work like any of the Absorb spells.
At all.

Absorb-atk = -atk on target; +atk on self. diminishes over time.

Absorb-def = -def on target; +def on self. diminishes over time. (probably never happen... because this is basically just a more potent Absorb-Vit.)

Absorb-speed = slow on target; (JA?)haste on self. diminishes over time. (this would be the only one that would actually happen... though it would probably be "magic" haste...)

Absorb-evasion = -eva on target; +eva on self. diminishes over time (stop trying to make the absorbs turn notatk into atk... they don't work like that. that doesn't even make any sense just by the definition of the word absorb!)


Absorbs.... ABSORB the thing they absorb.
They don't convert it to atk.
They don't come with detriments.
They just transfer one thing to another person.