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  1. #211
    Player Lamcekalzas91's Avatar
    Join Date
    Nov 2013
    Posts
    1
    Character
    Kalzas
    World
    Ragnarok
    Main Class
    NIN Lv 99

    new stuff for monstrosity

    I think square enix should put boxes and notorius monsters in monstrosity i'd like to be able to get rewards from monsters instead on just exp and infamy i think they should give like boxes that have infamy in them or KI's to give you more infamy per kill or exp or even an attribute or hp/mp % it doesn't have to be a huge reward from the boxes just something to make the monstrosity more fun since you can't go into dungeons with all the monsters and can't enter abyssea it would balance it out a little also i think there should be some type of merit thing for monstrosity.
    (0)

  2. #212
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    I had a similar idea. I'd like to be able to fight NM as well. Whether we can get teleported to a special arena or just have them spawn in the Feretory, it'd be great to be able to fight, let's say, Bukhis for example. They COULD make it drop stuff since when we're NMs things do drop to us but, really, that's just gravy. I mostly just want to pit my monster(s) against some past NM's and tough monsters.

    In a similar idea, I'd also like to participate in BCNM. Maybe we'd have to pay the cost with the appropriate item (Cloud Evokers, 6*Orbs, etc) beforehand or something. Maybe we'd get something for clearing certain tiers of BCNM. Maybe at the end, we'd get to re-fight mission and end expansion bosses that we've already beaten (Ouryu, Ark Angels, Promathia, Shinryu, etc) and get a reward for beating that. Maybe we'd unlock a special pygmy skin of some of the end bosses for beating them (That's a long shot even with pipe dream thinking :P)?

    Sorry, I'm just blue skying at the potential that this very fun system has. I'd to see this stuff but I don't know what the future holds.
    (0)
    Last edited by Mefuki; 11-07-2013 at 11:17 AM.

  3. #213
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    So I think you should be able to get drops as a monster vs a player and buy items with infamy. Right now with only being able to get items as a gladiator that means either straight up getting drops off of monipulators or using prestige but farming prestige off of regular monsters when you are capped at 90 in crappy zones without being able to swap gear the way we normally do would be mindblowingly painful. So that leaves us farming it off of monipulators. The only problem with that is where is the incentive for the monipulators? I mean if they lose they lose 30% of their infamy and if they win they only get 20% of their oppenents prestige in infamy and since their oppenent is clearly farming off of you probably don't have that much. On top of that just leveling up your monipulators you have more infamy than you can use. So there is little to no advantage to fighting as a monipulator and a bit to lose while fighting as a gladiator there is much to gain
    (1)

  4. #214
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by dasva View Post
    So I think you should be able to get drops as a monster vs a player and buy items with infamy. Right now with only being able to get items as a gladiator that means either straight up getting drops off of monipulators or using prestige but farming prestige off of regular monsters when you are capped at 90 in crappy zones without being able to swap gear the way we normally do would be mindblowingly painful. So that leaves us farming it off of monipulators. The only problem with that is where is the incentive for the monipulators? I mean if they lose they lose 30% of their infamy and if they win they only get 20% of their oppenents prestige in infamy and since their oppenent is clearly farming off of you probably don't have that much. On top of that just leveling up your monipulators you have more infamy than you can use. So there is little to no advantage to fighting as a monipulator and a bit to lose while fighting as a gladiator there is much to gain
    It's not so much of an incentive, as an acceptable risk. If you level up from 10-20 in Buburimu Peninsula, you can help to get your rank up, same with xarcabard (~50?) and then Uleg later on. You get to rank up by levelling in these 3 zones and you get your extra 20 or 40 points towards instincts, but it means that you're subject to a gladiator attacking you, who is likely higher level than you.
    (0)
    Last edited by Babekeke; 11-08-2013 at 03:38 AM.

  5. #215
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Oh I wasn't referring to leveling in those zones with the chance that a gladiator could attack you so much as actually trying to fight gladiators. It's kinda lopsided where the monipulator really rather wouldn't unless just for fun while the gladiator has much incentive to do so. While I see nothing wrong with there being a risk of some random high level gladiator coming up and whomping on you while you level up to get rank up I just think maybe there should be some kind of meaning to actually fighting back as a monipulator. As is right now if that happens and you think there is any chance you could lose it's much more likely you'd call for a high level friend while trying to kite the gladiator with your 10k hp. Or worst case scenario you just force disconnect and you should still be alive by the time it auto logs you off.
    (1)

  6. #216
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Just killed a 1 star, who should have given me at least 2k prestige, but I got nada ><
    (0)

  7. #217
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Now that monsters have the ability to change modes, can Turtles be given that ability? I would like to be able to go inside of my shell and gain a potent Regen effect while I am inside like the real ones can, not all can I know, but not all Gnoles can stand either, but you have allowed them to do so when played. Also when fish come out, I would like to think the snails will have the same ability! :x
    (3)

  8. #218
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    I posted about that in passing in this post:

    Quote Originally Posted by Mefuki View Post
    I'd like to see this. I'd like to see moving forward more job coverage in general. Ninjas, Scholars, Beastmasters, etc. Speaking of BST, I'm reminded now. I noticed that almost every monipulator is still missing one of their TP moves like Rafflesia is missing Floral Bouquet, Gnole missing Call of The Moon, Peistes missing Grim Glower, etc etc. Can we expect to unlock these via spending large amounts of Infamy like we have to to unlock certain sub-species or perhaps from quests of some sort? Or are they going to be available at level 99, perhaps?

    Also, as NM/HNMs, can we expect to gain the ability to have access to some of the quirks that made NMs so interesting and sometimes challenging in the first place? Things like En-enfeeble effects, auras, withdrawing into shells (similar to Aspidochelone), absorbing certain elements to heal and other traits that NMs have that make them difficult/tactically interesting (just look to other NM's you've made in the past for more examples).

    I think between this and giving us more interesting job combinations will make fighting as a monster more appealing and will make for some cool strategic value, particularly when MON Vs. MON gets released and/or when we start fighting uncapped.
    (2)

  9. #219
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    True, but you also added in many other things, I was specifically asking just for the form change because we have the ability to change stances with certain ones, and that's basically what this is. I do agree it would be nice to be able to add more of those things, I just wanted to ask specifically for this since it seems more realistic in my opinion. :x
    (0)

  10. #220
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    No prestige again from killing a 1 star player. Can the devs please explain what is happening here? As if it wasn't hard enough to get prestige in the first place...

    On this occasion, the monipulator was defeated by other monsters, not by myself (he ran and agro'd everything in his path).
    (0)

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