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  1. #11
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    "Sorry, I didn't have enough money to buy that scroll before I came out here!"

    Back in the early days (shortly after the ps2 NA release) a trek to the Dunes to get an xp party was quite the ordeal. It could take as long as an hour for a lowly level 10 to make the trek to the dunes safely - let alone getting to Selbina or the Outpost so that you could set your home point.

    As there were no moogles in Selbina (and the Outpost warp required a minimum level of 20 to use) you had to make the trek on-foot as whatever you wanted to level. The trip home to visit an AH was still almost as dangerous and lengthy as the trip out there to begin with. One bad aggro and you could find yourself back at the start of your journey. As a result, many people went to the dunes preloaded with everything they'd need on the road to level 20...

    As a White Mage, the Curaga spell (Lvl 16!) could, if used rightly, save your party from doom. More often than not, though, it was just a quick way to get killed, as no one could hit the IT++ mob to pull hate back off of your awesome party-wide cure. Unless I knew people in the party, the above was often my excuse for why I would rarely cast it.
    (2)

  2. #12
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Quote Originally Posted by Mokeil View Post
    "Sorry, I didn't have enough money to buy that scroll before I came out here!"

    Back in the early days (shortly after the ps2 NA release) a trek to the Dunes to get an xp party was quite the ordeal. It could take as long as an hour for a lowly level 10 to make the trek to the dunes safely - let alone getting to Selbina or the Outpost so that you could set your home point.

    As there were no moogles in Selbina (and the Outpost warp required a minimum level of 20 to use) you had to make the trek on-foot as whatever you wanted to level. The trip home to visit an AH was still almost as dangerous and lengthy as the trip out there to begin with. One bad aggro and you could find yourself back at the start of your journey. As a result, many people went to the dunes preloaded with everything they'd need on the road to level 20...

    As a White Mage, the Curaga spell (Lvl 16!) could, if used rightly, save your party from doom. More often than not, though, it was just a quick way to get killed, as no one could hit the IT++ mob to pull hate back off of your awesome party-wide cure. Unless I knew people in the party, the above was often my excuse for why I would rarely cast it.
    I may sound spoiled for saying this, but thank god it's not as brutal as it was then. An hour trek...big chance of getting the s--t knocked out of you only to get sent packing back to any nation (I bet Windurst was a pure nightmare because of...well...that ferry)
    (0)

  3. #13
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Anjou View Post
    I may sound spoiled for saying this, but thank god it's not as brutal as it was then. An hour trek...big chance of getting the s--t knocked out of you only to get sent packing back to any nation (I bet Windurst was a pure nightmare because of...well...that ferry)
    Windurst was easy, lots of room to avoid agro. Bastok had you run through a chokepoint with tons of agro gobs and a tunnel filled with agro bats...
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #14
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Kristal View Post
    Windurst was easy, lots of room to avoid agro. Bastok had you run through a chokepoint with tons of agro gobs and a tunnel filled with agro bats...
    ...suffice it to say that frequently, people would be told to get their newbie butts to Holla so they could get a taxi-WHM teleport out there, being the safest and most handy way to arrive at Valkrum. It's also one reason San d'Oria dominated, new players had the easiest experience of the lot to get everything done- which has carried over ever since, likewise Bastok's WORST trip there being the reason it's always been unofficially a backwater.
    (0)
    Old-time player, new-time character- Ragnarok server.

  5. #15
    Player Volarione's Avatar
    Join Date
    Jul 2012
    Posts
    107
    Character
    Volarione
    World
    Siren
    Main Class
    DRG Lv 91
    Quote Originally Posted by Rustic View Post
    ...suffice it to say that frequently, people would be told to get their newbie butts to Holla so they could get a taxi-WHM teleport out there, being the safest and most handy way to arrive at Valkrum. It's also one reason San d'Oria dominated, new players had the easiest experience of the lot to get everything done- which has carried over ever since, likewise Bastok's WORST trip there being the reason it's always been unofficially a backwater.
    Oh no its officially a backwater. Always has been.
    (0)

  6. #16
    Player Renaissance2K's Avatar
    Join Date
    Feb 2013
    Location
    California
    Posts
    134
    Character
    Rentwokay
    World
    Asura
    Main Class
    SMN Lv 75
    Quote Originally Posted by Kristal View Post
    Windurst was easy...
    Two words:

    Sea Horror.
    (0)

  7. #17
    Player Volarione's Avatar
    Join Date
    Jul 2012
    Posts
    107
    Character
    Volarione
    World
    Siren
    Main Class
    DRG Lv 91
    Also pirates.
    (0)

  8. #18
    Player pretre's Avatar
    Join Date
    May 2013
    Posts
    146
    Character
    Pretre
    World
    Phoenix
    Main Class
    RNG Lv 99
    "sry I didn't cure, I WASNT MASTERBATING 0.0"
    (2)

  9. #19
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Renaissance2K View Post
    Two words:

    Sea Horror.
    Who wouldn't bother you one bit as long as you stayed below. Pirates, Sea Horror, whatever. Perfectly safe as long as you didn't mind hanging out in the hold instead of going upstairs to become monster chow.
    (0)
    Old-time player, new-time character- Ragnarok server.

  10. #20
    Player Infidi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    283
    Character
    Infidi
    World
    Fenrir
    Main Class
    WAR Lv 99
    Quote Originally Posted by Rustic View Post
    Who wouldn't bother you one bit as long as you stayed below. Pirates, Sea Horror, whatever. Perfectly safe as long as you didn't mind hanging out in the hold instead of going upstairs to become monster chow.
    Until someone aggroed it and ran below and died, it aggroing you if you were AFK, lol.
    (0)

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