Its not that you have everything from it. If I go fight it once and get 1 of its 6 drops, then fight 100 more times and get the same drop every 1 of those 100 times, I will get nothing. I can keep fighting it, but no real way to know if I will get what I want because it is random on which item you get.
I believe if you hold onto the items in question it won't drop again. -5 inv while your farming isn't to bad. I'm sure you could find space somewhere in yourMH for them![]()
Yes, precisely, I got the grip the first time, and the bullet the second time. I still have both, and in each successive fight, have gotten nothing but capes or mats. Keeping the loot doesn't alter the potential loot pool, it just means you won't get it again. Keeping the bullet doesn't mean that next time the loot system will only pick from everything besides the bullet.
I have held onto the Bullet incase I ever finish working on COR, kept the Axe because I like BST, I only got it on the wrong character, kept Scythe because I used to play DRK a lot, but now don't, so if I ever go back I have something nice, also kept the neck for COR & the Grip for if I ever skill up another 2-handed weapon.
While all of that is the case, thankfully these screenshots were posted by Vivi, which proves what I have been trying to explain.
If you look at these, the rewards for the battle are being given, but no armor or weapons are included due to the fact Vivi already had them in their inventory.
Think of it this way, you play a game at a carnival or something like that where the person tells you that you have to pay 2 dollars to roll a die, every person who comes up can only win each prize once, he will not give out doubles to anyone. You see something you want, and fail to find it anywhere else, so you choose to play his game. You pay once and roll a 5, the item you want is a 3, so he gives you the prize for your 5 and you pay again, now you get a 2, and get that prize, but still not what you wanted. Without giving up hope you roll once more, and now get a 5 again, he tells you since you already have one of the prizes he gives out for a #5,, he will not give you another, but at the same time, he will not give you a free reroll either. Now you have to keep rolling, over, and over again, but you can not get repeats as this person knows you have one of that prize already, while he also will not give you rerolls if you roll something you already have.
That, is basically what we have here. If you have the item, no rerolls, and as you said, in a way, it will not drop. However, that is not to say they did not roll for that drop, accept it as your reward, and simply not show it. Since you have it already & its impossible for you to get multiple of the item due to its 'rare' tag, you are limited to that single one, and as such, when one drops, it shows nothing, after all why would it? You have it already and they know that, since its rare & would fall to the floor anyways instantly & without warning it simply does not show it. In the case of VW its different because its an item in a box, and in parties its different because every member has to have the item in question for it to simply 'vanish' from your rewards due to a repeat drop. But a simple way for you to test this & see for yourself is to simply find an item that is a 100% drop from a NM or monster, or at least a very high drop, and simply kill it a few times over and over again with its reward in your inventory. You will quickly notice that the 100% drop is not dropping for you, its not because its not 100% though, its because you already have one, and it does not show R items in your log as dropping when everyone receiving that reward already has it in their inventory somewhere.
If you're making formal suggestions to the development team for the game, it might be appropriate to spell out names and not abbreviate.
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