Page 21 of 25 FirstFirst ... 11 19 20 21 22 23 ... LastLast
Results 201 to 210 of 245
  1. #201
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    100% guarantee that we won't even get any word on this until after the august update.
    (2)

  2. #202
    Player Herby's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    76
    Character
    Herby
    World
    Odin
    Main Class
    SMN Lv 99
    I'm also pretty sure we won't get them this year. Although I don't really care about them anymore. What i care about is ungimping Avatar's favor/Blood Pact: Wards and adjusting the Bloodpact delay cap to the overall increase in speed of the game.
    (4)

  3. #203
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Will they even be worth it?

    Will Atomos's blood pact be better than using Odin against trash or Alexander against NMs?

    Will Cait Sith be better than any of the main six avatars for anything other than blood pact: wards?

    Maybe Cait Sith will pull a Nursery Nazuna on us: a lion in sheep's clothing that outclasses every other avatar offensively. If it's not, I don't see the point. We're pretty good on wards already.
    (0)

  4. #204
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Edyth View Post
    We're pretty good on wards already.
    Well, we would be if they didn't stop buffing them at 75.

    All of fenrir and diabolos's buff for a start need to scale higher in potency in today's gameplay.

    13HP phalanx? you can pretty much get that on a melee/rdm these days.
    (3)

  5. #205
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    For the record, a 13 pt Phalanx was pretty lame even back at 75. At 99 it's just laughable. Nearly all of our buffing Wards are. In general, we pay far more MP for less potent effects than anyone else is capable of, winning out only in durations. (Longer Duration Vs More Potent? Guess which wins in most scenarios.) Heck, a nekkid melee/sch is capable of putting out a more potent AoE Stoneskin than Titan can!

    Even our best buffing wards aren't that impressive, comparatively. Hastega isn't any more potent than normal Haste, offering only the convenience factor of being AoE and lasting longer. Our Enfire is pretty nifty, yes, but any combination of RDM and SCH can come to within 10 points of that at 500 Enhancing, while being able to cover any other element as needed for when fire is resisted.

    I will give credit to Crimson Howl and Earthen Armor, though, as these effects stack with what other members of the support line are capable of. Pretty much everything else is better served by being taken care of by the WHM, RDM, or SCH who is likely already there to cover healing needs.

    Fenrir and Diablos now... Their Wards also need a revision in terms of potency, but I also feel like we need to have to variability of those Wards removed before they'll be of any use. When you really need that +Acc, it's going to turn out to be the time of the moon phase that grants +Eva. En-Drain? Nope, sorry, it's En-Aspir week. Want some MAB for your nukers? Better hold up the Alliance for another 30 minutes, because it's MDB time. From a thematic stand-point it's kinda cool and quirky, but ultimately all it does is make those Wards difficult to work with. This leaves them cast aside in favor of Wards we know will work the way we want them to right when we need them - not later on in the week when all the stars have aligned in the heavens and the Great Conjunction is formed.

    Interestingly, our area-based cure spells do seem to stack up decently well for their MP costs. Generally, they come in just above Curaga II, but in the low ends of what Curaga III can do, but for an MP cost of just less than Curaga II. I bet these would make us a little more attractive if they didn't share the same timer as our buff/debuff Wards.
    (4)

  6. #206
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Edyth View Post
    Will they even be worth it?

    Will Cait Sith be better than any of the main six avatars for anything other than blood pact: wards?
    Cait Sith is Carbuncle's replacement... Or at least I suspect She will be.

    Hopefully we will hear something soon... after they get rid of the bugs from this update lol
    (0)
    Last edited by FaeQueenCory; 08-08-2013 at 09:42 PM.

  7. #207
    Player Metalgod's Avatar
    Join Date
    Apr 2011
    Location
    an island
    Posts
    40
    Character
    Laide
    World
    Ragnarok
    Main Class
    RDM Lv 99
    *NECROBUMP*

    Been since May 31st 2013 since the last mention of Cait Sith and Atomos:

    Quote Originally Posted by Camate View Post
    Greetings summoners,

    The development team has not forgotten about the implementation of Cait Sith and Atomos as new avatars; however, when it comes to job related content they are currently prioritizing adjustments and merit point categories for geomancer and rune fencer, as well as the new special abilities.
    (They are prioritizing the new special abilities because they are being added to all jobs.)

    With that said however, we are planning to implement Cait Sith and Atomos at the same time.

    We mentioned this previously, but Caith Sith will be a type of avatar that will fight alongside you, while Atomos will be a special type of avatar similar to Odin and Alexander.

    Once we have some new information to share on the status of these two new avatars we will be sure to let you all know!

    Since the new 1 hour job abilities and GEO/RUN merit point abilities have been released, when should we expect the new summons?? Remember they have been delayed for a long while now (1 to 2 years +).
    (1)

  8. #208
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    When should you expect them? Never.

    Cait Sith is in XIV, and Atmos is a statue. as summons in XI they are Vaporware, I sooner expect an Atmos minion in XIV then another "announcement" for them in XI. Its not going to happen, not for XI anyway.
    (1)

  9. #209
    Player Metalgod's Avatar
    Join Date
    Apr 2011
    Location
    an island
    Posts
    40
    Character
    Laide
    World
    Ragnarok
    Main Class
    RDM Lv 99
    I rather hold out hope they both get implemented eventually. Just wish we get an update to status on both summons and what abilities we are likely to see.
    (0)

  10. #210
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Camate's statement is quite clear, I thought. They plan to implement them when they implement the new SP abilities. Not the ones we just got, of course. Must be getting a 3rd set of SP abils around the 20th vana'versary?
    (0)

Page 21 of 25 FirstFirst ... 11 19 20 21 22 23 ... LastLast