A lot of people aren't doing anything because there is an incredibly high chance that the devs will come out with a piece of gear that is 10X as good as whatever they were aiming for long before the random number generator, or event entrance limitations, or incredibly disproportionate work / reward ratios allow them to reach their goal. I mean they came out with weapons that can be obtained in a day that are more powerful than weapons that take months and didn't even bother to make the old weapons easier to obtain.
I mean the way things stand atm, it should cost 1 one hundred piece for a 99 relic, 1 Glavoid shell for a 99 ukon and 1 alex pouch for anempymythic. The reward to work ratios are all shot to shit.
The whole game is in limbo because most of the old events / gear are crap compared to the new stuff and the stuff that is still good probably won't stay that way for long enough to be worth the effort.
I think they imagined this gear leveling thing working like leveling did in the past where you would gear for the level of stuff you were fighting and go after new stronger gear when you reached a higher level.
The problem is that all the gear people have / want now is R/E, so you can't just sell off all your level 101 gear and use the money to buy level 115 gear. That makes people very weary of doing anything that doesn't show long term potential... which is pretty much anything right now.


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