Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30
  1. #11
    Player Luscia's Avatar
    Join Date
    Mar 2013
    Posts
    32
    Character
    Luscia
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Daemon View Post
    I know I'm not thinking positive right now but July & August shimmers no light in the path the Dev team is taking action.
    I am right there with you. Seeing all this new gear getting put in has me really disinterested. Instead of implementing or even addressing what was promised to us months, if not a year ago; they go and do something like this. This game used to speak of balance in the words of the Devs, but that seems to have been tossed right out the window with implementations of new weapons that outclass everything way too quickly. And lets not forget certain jobs losing their way. Like RDM; what exactly is a RDM good for now days? Blinding the T3 pieste and what else?

    Also, because I have not seen a clear answer and don't give me the census bs; why exactly wasn't SoA released for PS2 in the US? I know PS2 discs are not made stateside anymore, but that doesn't stop you from making it a downloadable thing like you had done with the add-ons. I know a few people who still play on the PS2 due to that they either can't upgrade to PC or don't have a 360. By not releasing it you are alienating a portion of your players and keeping them from being able to do the new content you are so willingly to provide instead of fixing the current ones they can do.

    Dev Team, you need to really take a moment and LISTEN to us. Go through our threads, quote us and answer our concerns. I don't care if it takes you months to do so, at least at that point we know you're listening and actually care about your fans/customers.
    (6)

  2. #12
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Don't fault them completely on the storage slip thing--

    It is a system limitation that makes augmentations hard to store.. However, they should be able to let us store base items and fully augmented items (one for each path).

    To ask them to let us store a Rank 7 Path C armor though is asking too much though.
    (0)

  3. #13
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by OmnysValefor View Post
    Don't fault them completely on the storage slip thing--

    It is a system limitation that makes augmentations hard to store.. However, they should be able to let us store base items and fully augmented items (one for each path).

    To ask them to let us store a Rank 7 Path C armor though is asking too much though.
    Yeah but what about a storage slip for Adoulin / Delve equipment? I already know about the PS2 holding us back on 80 spaces per inventory. It's just I'm up to the point where my main inventory is packed. Unless I sacrifice food, meds. The rest is gear for my sets.
    (1)
    Last edited by Daemon; 07-09-2013 at 08:39 PM.

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Thankfully, so far as my RDM is concerned at least, we have some space recovered by these new, yet insane, items.

    My Enfeebling Head of choice.


    My KoR/Req Head of choice.


    My CDC Head of choice.


    My Nuking Head of choice.


    All easily summed up in this single piece.


    I am not positive about nuking, but I am fairly sure with the update that the 24INT with the Magic Damage should put it above Nares, which so far as I know was the best till now. All in all, this piece saved me a ton of space, the Hands did the same for me as well.
    (0)

  5. #15
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Demon6324236 View Post
    Thankfully, so far as my RDM is concerned at least, we have some space recovered by these new, yet insane, items.

    My Enfeebling Head of choice.


    My KoR/Req Head of choice.


    My CDC Head of choice.


    My Nuking Head of choice.


    All easily summed up in this single piece.


    I am not positive about nuking, but I am fairly sure with the update that the 24INT with the Magic Damage should put it above Nares, which so far as I know was the best till now. All in all, this piece saved me a ton of space, the Hands did the same for me as well.
    How much magery slave work would I have to offer you?
    (0)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Daemon View Post
    How much magery slave work would I have to offer you?
    Huh~? O_O;
    (0)

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    Quote Originally Posted by OmnysValefor View Post
    Don't fault them completely on the storage slip thing--

    It is a system limitation that makes augmentations hard to store.. However, they should be able to let us store base items and fully augmented items (one for each path).
    INCOMING DEAD HORSES!!! WOW, LOOK AT THOSE THINGS BEING CARTED OUT AGAIN!!!

    They do have the option of dropping PS2 support, which would fix a lot of ridiculous technical issues holding the game back (but won't do anything for current era design choices!). However, they haven't done that. We can certainly blame them for not doing it years ago before ToAU came out and people started having issues with their PS2s freezing during content. It should have been a sign, but here we are, 7 years later. It's alive and well, at least for the Japanese playerbase.

    Imagine how much easier it would be to handle the spag-- programming code if they didn't have to make it work on the overburdened PS2?

    Augments and storage slips? They already switched horses midstream on that with the Relic +2 augments. We went from the standard being only non-augmented items could be stored to only augmented items could be stored. As you said, there's no reason they can't allow people to store Rank 15 items.
    (2)
    Last edited by Sfchakan; 07-09-2013 at 10:34 PM.

  8. #18
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Sfchakan View Post
    INCOMING DEAD HORSES!!! WOW, LOOK AT THOSE THINGS BEING CARTED OUT AGAIN!!!

    They do have the option of dropping PS2 support, which would fix a lot of ridiculous technical issues holding the game back (but won't do anything for current era design choices!). However, they haven't done that. We can certainly blame them for not doing it years ago before ToAU came out and people started having issues with their PS2s freezing during content. It should have been a sign, but here we are, 7 years later. It's alive and well, at least for the Japanese playerbase.

    Imagine how much easier it would be to handle the spag-- programming code if they didn't have to make it work on the overburdened PS2?

    Augments and storage slips? They already switched horses midstream on that with the Relic +2 augments. We went from the standard being only non-augmented items could be stored to only augmented items could be stored. As you said, there's no reason they can't allow people to store Rank 15 items.
    Yeah they should be able to store Rank 15 items because all augments are fixed. Where as augmented Sky gear would have random stats from all players.

    You are right, +2 Relic with Augments proves that it can be done.
    (0)

  9. #19
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Demon6324236 View Post
    Huh~? O_O;
    I think he means he'll offer to do anything he can for you to get him that gear lol.
    (0)

  10. #20
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by Sfchakan View Post
    INCOMING DEAD HORSES!!! WOW, LOOK AT THOSE THINGS BEING CARTED OUT AGAIN!!!

    They do have the option of dropping PS2 support, which would fix a lot of ridiculous technical issues holding the game back (but won't do anything for current era design choices!). However, they haven't done that. We can certainly blame them for not doing it years ago before ToAU came out and people started having issues with their PS2s freezing during content. It should have been a sign, but here we are, 7 years later. It's alive and well, at least for the Japanese playerbase.

    Imagine how much easier it would be to handle the spag-- programming code if they didn't have to make it work on the overburdened PS2?

    Augments and storage slips? They already switched horses midstream on that with the Relic +2 augments. We went from the standard being only non-augmented items could be stored to only augmented items could be stored. As you said, there's no reason they can't allow people to store Rank 15 items.
    Wow lol, calm down.

    In the case of bayld gear, both aug'd and non-aug'd versions should be storeable, however the cost of augmenting bayld gear is not so far that it would be bad if it required augmenting to store.

    In the case of plasm gear, both base and fully augmentable should be storable, but let's face facts, they're not dropping PS2 support for their JP players, and not every limitation in game is because of the PS2. They don't need to allow us to store someones C Rank, Rank 7 gear, that's harder than you think.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast