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  1. #81
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    People use math and statistics to help them play more effectively and advise other players on how to do the same. This is troubling for you?
    (0)

  2. #82
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Umichi View Post
    yes some pieces for ws'ing..but really that's only a belt.
    1 Piece of WS gear.

    IDK my acc but i know i have alot in my gear and even with all the gear I have I'm still missing Transcendental scorpion; with carbonara even
    You don't know your accuracy rate on it, yet you use Carbonara, a food which gives no accuracy, instead of something like Sole Sushi which gives a large deal of accuracy, or at least Marinara Pizza which gives less accuracy but attack as well.

    drg isn't even considered a Full fledged DD, such as sam or war, or drk... I like my utility ty
    I forgot, how exactly does making your job do more damage rob you of your utility? It doesn't, at all, unless your to lazy to do multiple things well on your job.

    I am done trying to help you, you obviously want no help. I told you the answer to your question, how those were better options, I guess that facts were not good enough. Things like Accuracy and such, are yes, situational, but on DRG anything outside of Delve NMs you should never have a problem hitting, you know what you do for those NMs? Change things up a little bit, get out some real accuracy food, not a lackluster DD food like Carbonara which I don't even understand why you used in the first place. But whatever, just keep on being subpar, keep on thinking you are doing so well at this game, because I did try to help, I presented options and facts of why they are better, and when they are better, but rather than accept them, you argue they are not. Thank you for wasting my time making me think there was the slightest hope of making you perform better by giving you accurate information when you asked for it, I hope maybe sometime you will become more accepting of facts, and stop thinking its all just 'hypothetical math' so that you can truly improve, but I give up on helping, as I do not wish to carry on yet another pointless derailment.
    (2)

  3. #83
    Player
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    May 2013
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    1,521
    Quote Originally Posted by Umichi View Post
    I concur but it's how players use these mathmatics that has cause trouble.... I know I'm sure I even have mathed up my drg build but idk anything about spreadhseets or stuff like that so I just go off of experience..
    This is my Opinion, not fact, but the way I see it from my point of View.

    I have to agree with Umichi, yet I was beginning to think I was a loner. Math and mechanics does not define the players skill and experiance. Maybe it can provide you information on a limited aspect of what's being defined but do know these calculations can be changed on muliple factors. While its great to have capped gear such as Cure Potency 50%. What's the point of utilizing something everytime if the situation doesn't require it? Especially if it can cause a conflict in the thing you are doing? So if 50% cure potency helps you conserve mp but you need a different gear set such as store TP/Haste to compliment your ability to raise TP on a weapon and had to switch over to Magian Arka IV just to gain 10% more Cure potency to reach 50% cap, you are willing to cancel out your goal or raising TP for that 10%?

    Limited macro ability also cannot allow you to set every game play action for every single move.

    Refresh Idle is good, but then you are sacrificing slots in the equipment list that could change the purpose you are trying to accomplish. If you are a mage standing close to DDs all the time Occassionally receiving damage, would you rather wear Refresh Idle for the sake of keeping up MP so you can switch over to Cure Potency 50% to heal yourself? Or Just wear -PDT gear to lower the amount of damage taken while having Regen V up and let the Regen handle the job rather than spend extra effort and time switching sets and curing yourself?

    Then again if Regen V was used on both examples. The person switching sets using Cure Potency 50% spends more time and effort and MP on doing 2 tasks than the person who wore -PDT and let the Regen do the job. And if the damage wasn't that bad, then you switched over to conserve MP for max cure potency for what reason? Because its faster? Throw in paralyze and then the situation will change on both examples because of time. We can't predict if both persons will be able to remove the buff or become stalled.

    And this is where people can overook Skills and Experiance only relying on Mathematics and Mechanics. Unless you are genius and know every single answer to every single aspect of gameplay using math and mechanics then a genius would also know that Skills and experiance plays an important roll too because unless you are a mind reader, you cannot predict the outcome of every single detail and situation in battle.

    I believe relying only on Mathematics and Mechanics hurts those who use it to map out their game play. To me it sounds like a robot following instructions. Rather than have any personality in the way a robot performs, ignoring various options to deal with multiple situations all because it follows only what is considered best through statistics is no fun at all. Which can lead to not using several of the functions is has available because its a waste of time compared to what their calculations proves to be better. Unless you are Genius Robot programmed to know every answer to every problem, I see many players who only know the details on a few things but not all and try to argue with others as if they did and this is where conflicts happen between people.

    You are free to debate, but that's just my opinion. Nothing fact, but my take on how I see it.

    And before writing all of the above I learned this through Experience. I'm horrible when it comes to math.
    (0)
    Last edited by Daemon; 07-08-2013 at 02:27 AM.

  4. #84
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Umichi View Post
    Until you understand that this isn't just your game it's everyones and we all play under the same roof and as such we shouldn't be kicked to the ground because in your eyes we are "Terrible", you'll never understand the mind frame I have towards such things as mainly subbing whm, or trying to find that great piece of gear I always wanted *drools at gungnir*
    I really envy your optimism and hope for a better tomorrow, But what you're asking for here is so impractical for a human it feels like it could be the ending of a "Friendship solves everything" episode of Yu-Gi-Oh or Naruto.

    FFXI, hell the world, Isn't like what you're suggesting. There's a right way, couple "It'll get the job done", then theres hundreds of wrong ways, and in FFXI and life, If you do it "It'll get the job done" way, those who value "Doing it right the first time" are less likely to do it with you, you see what I'm saying?

    I understand the mindframe of subbing WHM in hopes your heals can assist in keeping people alive, But you seem to, while throwing us needing to understand, thoroughly not understand how FFXI Works and how the playerbase see's things Your playstyle isn't more attuned to Alliances than it is Parties, your playstyle is tuned to exp parties circa 2004-5 and No ones going back to that, ever.

    So yes, I get the idea of wanting to say, have -Na spells, or being able cure with your wyvern, and so forth, a more support friendly role that DRG/WHM used to be able to kinda fill... But you need to understand that yes, thats terrible. Having only 14% haste in your Melee set is also terrible. If you did read my last paragraph, You'll understand If you chose to continue this way I won't mind, You play how you want to play and thats all there is to it, But whats not questionable, whats not debateable, is your playstyle is not getting you any long term invites from respectable or successful players.

    You probably play a decent DRG/WHM, But I can show you a DRG/SAM with top tier gear, who switches to /WHM, and he'll instantly be better then you even if he's never touched /WHM before. Because he's got better gear and can bring more to the table than you will, This is the sad truth of FFXI. Its not opinion, its not conjecture, its fact... DRG is a DD, and while it can clearly cover a DD/Healing standpoint, its really just an insult to your Healers that you think they can't handle it, and no ones going to invite a 14% Haste DRG/WHM who full times 1 set of armor.

    Its not that I don't get your way of thinking, that you believe DRG/WHM brings more flexibility to the alliance, But honestly if they wanted a DDhealer they've of invited a good DNC, not a DRG/WHM. Truthfully, You could probably pull off DRG/WHM if you had good sets for everything, TP, WS, etc, But you don't, so yes, Umichi, while i'm very sorry for offending you here, your playstyle, your gear sets, all of it is very sub par and dysfunctional in the FFXI universe. It make work in your vacuum of an area because its all you know, but in alliance, party, and situations circa 2013, This playstyle is not wanted or even needed. Even if we didn't "Zerg" everything, again, a good DNC > DRG/WHM any day of the week as a Frontline DD/Healer.

    Do i wish it was different? yes, I wish this game was made so that competency could win events and not just gear/job selection, I wish ingenuity and strategy was rewarded more, but its not... Its about Gear, its about the right job, and the pompous rule endgame, its a sad state of affairs but its the cold reality we live in. We either adapt, deal with being called mediocre/gimp, or quit. I chose the last option, but there's always hope for you.
    (5)

  5. #85
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Asymptotic View Post
    People use math and statistics to help them play more effectively and advise other players on how to do the same. This is troubling for you?
    It is troubling depending on how much leeway they give when going for optimal. Where do they set the cutoff for what jobs will be allowed? If for arguments sake a WAR can do 10K damage to a boss, will they still take a DRG if it will only do 9K in the same amount of time? Or will those players be so worried about efficiency that bringing a drg instead of war will add an extra minute or two to the fight and therefore be unacceptable.
    (0)

  6. #86
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Yes they will still take a DRG, because DRG has Angon and bosses shift between being weak to the four different damage types (Magic, Blunt, Slashing, Piercing).
    (0)

  7. #87
    Player
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    Nov 2012
    Location
    United states
    Posts
    588
    Do i wish it was different? yes, I wish this game was made so that competency could win events and not just gear/job selection, I wish ingenuity and strategy was rewarded more, but its not... Its about Gear, its about the right job, and the pompous rule endgame, its a sad state of affairs but its the cold reality we live in. We either adapt, deal with being called mediocre/gimp, or quit. I chose the last option, but there's always hope for you
    .

    It still is and can be based on both skill and gear.... If you want things to be different you yourself have to make the change... but don't be telling me I'm "Bad" because it goes against the conventional thinking.
    (0)

  8. #88
    Player
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    May 2013
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    Quote Originally Posted by Umichi View Post
    .

    It still is and can be based on both skill and gear.... If you want things to be different you yourself have to make the change... but don't be telling me I'm "Bad" because it goes against the conventional thinking.
    Lol don't worry Umichi, not everyone is like us. I mean some people can't understand that we like all types of music, love eating different types of food and don't look at the label of how many calories or carbs are in it or whether its good or bad but the fact that we like it and our experience tells us when it's best not to eat too much rather than someone tell us what we already know and make our own decisions to our liking.
    (0)

  9. #89
    Player Rekin's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    128
    What you are mistaking is that they aren't against your tastes which is what you listed what they are against is your belief that sub-optimal play is worth the trouble to bring to an event that takes up OTHER people's time and thus chancing a larger percent by bringing in you because its different.

    You(not specifically Daemon or Umichi just those who follow their philosophy) see it as taste, we(by we I mean the hardcore player base) see it as effectiveness. You might see using a gungnir(for the sake of arguing its 99) is worth bringing to a delve mega boss fight over the Delve boss polearm for that 10%(maybe less) chance at def down that overwrites angon. We see it as being as irrational as headbutting a brick wall. People may not see eye to eye on small differences but when you advertise doing things that will waste their time and will ultimately gain them no recognition in worth for joining the endgame scene we feel the need to call out on such practice as it may lead them to despairing on them not being able to "do anything" because they spent too much time on something that held no worth to the playerbase to begin with.

    Imagine this I want to become a CEO of a construction firm and thus go to college for the qualifications but instead of making connections and devoting myself strickly to study I am unable to achieve my goal because I spent too much time on something that had some worth but did not adhere to what was really important to my peers.

    This is the disconnect. Yes this is a game but realize not everyone has all the time in the world to humor people they have no attachment too when considering high end events that can make or break a LS's morale.
    (0)
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

  10. #90
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    May 2013
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    1,521
    Quote Originally Posted by Rekin View Post
    What you are mistaking is that they aren't against your tastes which is what you listed what they are against is your belief that sub-optimal play is worth the trouble to bring to an event that takes up OTHER people's time and thus chancing a larger percent by bringing in you because its different.

    You(not specifically Daemon or Umichi just those who follow their philosophy) see it as taste, we(by we I mean the hardcore player base) see it as effectiveness. You might see using a gungnir(for the sake of arguing its 99) is worth bringing to a delve mega boss fight over the Delve boss polearm for that 10%(maybe less) chance at def down that overwrites angon. We see it as being as irrational as headbutting a brick wall. People may not see eye to eye on small differences but when you advertise doing things that will waste their time and will ultimately gain them no recognition in worth for joining the endgame scene we feel the need to call out on such practice as it may lead them to despairing on them not being able to "do anything" because they spent too much time on something that held no worth to the playerbase to begin with.

    Imagine this I want to become a CEO of a construction firm and thus go to college for the qualifications but instead of making connections and devoting myself strickly to study I am unable to achieve my goal because I spent too much time on something that had some worth but did not adhere to what was really important to my peers.

    This is the disconnect. Yes this is a game but realize not everyone has all the time in the world to humor people they have no attachment too when considering high end events that can make or break a LS's morale.
    There's more ways to beat a boss than the typical setups I've seen in the majority of the NA parties I've been in. In JP parties I've seen some odd setups that make you turn around and think how the heck was it possible and they've proven to me that it doesn't matter what statistics, mechanics and math you follow, you need skills, experience, organization, focus, teamwork, strategy, backup plan, a lot of qualities that I see are missing from those who only follow math, statistics and mechanics while that may work for some people, Both Umichi and I are saying that limiting yourself by ignoring other abilities over what others think is proven to be the most effective way on paper does not mean this is the only way to win. Gear really doesn't play for you. It's how you use the gear through strategy that makes the difference. Whether you have the best or not, experience and skill is important. Gear is a plus.

    Make use with what you have and not what you don't rather than demand those to have only what you want.
    (0)
    Last edited by Daemon; 07-08-2013 at 12:34 PM.

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