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  1. #271
    Player Alpheus's Avatar
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    May 2011
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    My Allegiance? I'm usually on whatever side Zordon is on
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    285
    Character
    Alpheus
    World
    Asura
    Main Class
    WAR Lv 99
    Quote Originally Posted by Mahoro View Post
    I think a fair amount of old stuff IS relevant, judging from the gearsets I see out there (armor, not weapons). The point some people seem to be making is that people "feel like" they can't do it or "don't want to,' no matter how lowman or easy the event becomes. And there isn't much that can be done to help that. After all, according to that rationale, if you just keep making X event easier, it won't matter. It's an attitude that originates with the player him- or herself, as is the wrongminded notion that one needs Delve weapons to farm plasm to GET Delve weapons.
    That's why personally they should adjust the older content and only touch the cooldowns on entry so it's more convenient. That way they keep their difficulty while offering the convenience to player's who do want to build themselves up and to be able to catch up with players who haven't taken breaks or what have you.
    (0)

  2. #272
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Mahoro View Post
    It's an attitude that originates with the player him- or herself, as is the wrongminded notion that one needs Delve weapons to farm plasm to GET Delve weapons.
    It comes from nearly a decade of "new content" meaning "new face-grinding endgame." From Dynamis to Voidwatch, we've been slapped with "new content" where only specific jobs with specific gearsets are of any utility to anybody, not to mention the seemingly inevitable clash of outsized egoes that seem to come with such content. I have long since reached the point where my eyes skip over any update notes pertaining to "new battlefields," in much the same way they skipped over on sections on "chocobo racing."
    (4)
    Last edited by Ziyyigo-Tipyigo; 07-07-2013 at 12:56 PM. Reason: Adding relevant quote, changing a word
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  3. #273
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    May 2013
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    1,521
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    It comes from nearly a decade of "new content" meaning "new face-grinding endgame." From Dynamis to Voidwatch, we've been slapped with "new content" where only specific jobs with specific gearsets are of any utility to anybody, not to mention the seemingly inevitable clash of outsized personalities that seem to come with such content. I have long since reached the point where my eyes skip over any update notes pertaining to "new battlefields," in much the same way they skipped over on sections on "chocobo racing."
    Lol i was wondering how ever did they decide to allow legion up to 36 people to enter when it's hard to even find 3 people to do Salvage, 16 people to do VW, VNM? PW? I get that they wanted us to depend on others to do stuff so we can make friends than be loners throughout the entire game. But they fail to see that they made it so hardcore in forcing us to depend on others for help that they don't realize "Every person in game has a million things they need to accomplish" that it's hard to help others when we struggle to even get our needs solved.
    (3)
    Last edited by Daemon; 07-07-2013 at 06:42 AM.

  4. #274
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Daemon View Post
    Lol i was wondering how ever did they decide to allow legion up to 36 people to enter when it's hard to even find 3 people to do Salvage, 16 people to do VW, VNM? PW? I get that they wanted us to depend on others to do stuff so we can make friends than be loners throughout the entire game. But they fail to see that they made it so hardcore in forcing us to depend on others for help that they don't realize "Every person in game has a million things they need to accomplish" that it's hard to help others when we struggle to even get our needs solved.
    Not only that, but like I said in another thread - there's the fact of dwindling player numbers in addition to events like Legion and now Delve bosses not being pickup-friendly, aswell as the death of larger event-specific linkshells due to just about everything being lowmannable since the level cap increase. All this contributes to the majority being unable to do endgame reliably and with a decent success rate. Makes me wonder if SE really knows what's actually going on in their own game at times.
    (5)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  5. #275
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    May 2013
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    Quote Originally Posted by Tamoa View Post
    Not only that, but like I said in another thread - there's the fact of dwindling player numbers in addition to events like Legion and now Delve bosses not being pickup-friendly, aswell as the death of larger event-specific linkshells due to just about everything being lowmannable since the level cap increase. All this contributes to the majority being unable to do endgame reliably and with a decent success rate. Makes me wonder if SE really knows what's actually going on in their own game at times.

    I agree. As for Delve, numbers, in my opinion, is the reason behind favoritism. Because people keep count of how much plasm can be earned, this leads to wanting to invite certain jobs so parties can net the highest amount. Not saying everyone does it, but a good amount basing performance on that.

    I wrote out some suggestions on some ideas I think would make delve better

    http://forum.square-enix.com/ffxi/th...djustment-Idea

    Warning, if you don't like to read, it is quite a long article. It's also just opinion based on ideas from my point of view.
    (0)
    Last edited by Daemon; 07-07-2013 at 05:43 PM.

  6. #276
    Player Tamoa's Avatar
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    Mar 2011
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    Norway
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    1,061
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    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    The sad truth is, I've pretty much stopped caring at this point. Chances are I won't be around for very much longer, seeing as I absolutely loathe how the game's become and the direction it seems to be going in. Not to mention how vague SE is regarding their future plans for the things that matter to me personally. In my opinion, FFXI has been broken beyond repair.
    (5)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  7. #277
    Player
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    May 2013
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    1,521
    Quote Originally Posted by Tamoa View Post
    The sad truth is, I've pretty much stopped caring at this point. Chances are I won't be around for very much longer, seeing as I absolutely loathe how the game's become and the direction it seems to be going in. Not to mention how vague SE is regarding their future plans for the things that matter to me personally. In my opinion, FFXI has been broken beyond repair.
    Yeah I know how you feel. I also wrote this article about how SE could make the game better if they lighten up and allow us to be a little more solo independent.

    http://forum.square-enix.com/ffxi/th...iendly-Content

    We will have to see how the next two version update plays out though. FF14 is just around the corner. I think the next update will either be a "make it or break it" for those considering on moving over to 14.
    (0)
    Last edited by Daemon; 07-07-2013 at 06:12 PM.

  8. #278
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Daemon View Post
    OWLEYES

    [Main] All Races
    DPS: 608 DMG:22 Delay:217 Damage taken +10% Adds "Refresh" effect
    LV 80 WHM BLM SMN SCH GEO

    What's highlighted means, you will take 10% more damage from mobs when equipping this.
    .
    Oh wow, is that what that meant?
    (1)

  9. #279
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    Quote Originally Posted by Asymptotic View Post
    Oh wow, is that what that meant?
    Yeah lol. The way SE does many items. Gives you something good but at a cost. That's why I didn't support the idea of idling this.

    Also my huge argument over why it's important to pay attention to small details.

    And why it hurts players to look up gear sets and not actually practice, learn and understand the gear they are working with.

    I see that you actually read the entire comment I made because I didn't even highlight the bottom part. Makes a huge difference
    (1)
    Last edited by Daemon; 07-07-2013 at 09:40 PM.

  10. #280
    Player Asymptotic's Avatar
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    Jul 2011
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    Windurst
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    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    No, I read it. But I don't believe you. Could you perhaps source testing that can confirm that "Damage taken +10%" actually means that I will take 10% more damage?
    (3)

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