I'm still catching up with the times i came back right before audolins release, lol..., I was also slightly inebriated when i was typing this i meant mythic.
I think ophidian would win if fights went on longer, more hits equates to more damage, but ryu has some nice things like removing the 10% attack penalty on drakes and the jump augmentations are sweet
More hits = more damage is exactly why Ryu beats Ophidian lol. 300%TP aftermath is OA 2-3 times, meaning more swings overall, fewer attack rounds between WS, and more multiple hits on jumps for back-to-back WSing. Not to mention the higher delay = higher TP gain from jumps too with Ryu.
As for the jump augmentations, I'm not sure when I would ever use Jump over Spirit Jump, other than when under the effect of Spirit Surge, if it was timed to be just after Angon wore off.
but ophidian is faster and most drg's build on haste and DA already, not only that but ophidian hits for more damage and you can rank str, dex, and accuracy. Meaning higher base damages and crits with Drakesbane. IDK i haven't had much interaction with ryu drg's so idk how efficient damage output is.... However what you've stated is quite true, you sack the ranking up of the weapon in exchange you get OA 2-3 times is definately advantageous... however you still have to build up 300tp
Ophidian is crap, would have been much much better off if they had given us a lance delay weapon with damage to match. Low ws damage, lower ws ratio and more tp feed to the monster. It only slightly edges out gungnir based on my experience which is quite sad and only on things like plasm farms. I believe anything you would need the extra acc from gungnir on would put it ahead.
Which is sooo easy to do on DRG, especially when /SAM. 20TP from previous WS; 60TP from Meditate; If you are paying attention, you build TP ready for just as Aftermath will wear off, so you still have aftermath active as you are building TP; Average (with decent DA/TA/QA gear and aftermath) 120TP from Soul Jump and 80 from Spirit Jump.
There's 280TP, needing just 1 regular swing to reach 300.
Remember that a QA proc on Soul Jump can give you 240 TP straight away lol.
Just saw your bug report. Great stuff!!!
Oh I did think of 1 way in which Ophidian IS (or at least will be) better than any RME... The proposed wyvern adjustments where the wyvern scales up with 'item level' of the weapon, as currently this will only apply to SoA weapons.
(though I haven't seen any further mention of it being implemented.)I take it back.
It just got implemented. Could be interesting as to what stats have been increased. If HP is 1 of the stats increased, and by any significant margin, using trident could end up better as a solo/low-man weapon for the extra HP cured from breaths. And another reason to get rid of Heavy Breathing merits.
Last edited by Babekeke; 07-09-2013 at 07:33 AM.
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