Incoming Update Details Vs. Roadmaps
I much prefer the update we just received over long roadmaps. The details outlined by Mr. Matsui indicate content that is ready or near-ready to go live. Roadmaps, while fun to read, I always had the impression were simply an indicator of potential plans on a loose timeline.
I also understand that timelines, priorities and a number of other factors cause plans to change or be delayed, and once that information is put out there the playerbase (myself included) is frustrated when something we were looking forward to doesn't get released, so I support the decision to do away with roadmaps at least ones associated with a timeline. I would love to see something replace it however. Something very general, like a "Here are some new content ideas we're thinking about, what are your thoughts?" It could be presented in a number of ways, some simple forum threads, or polls. I'd love to see concept art around these ideas before they get into actual development.
I understand if the development team doesn't feel comfortable sharing ideas with us at that stage, as part of the fun of the game, and any game, is playing it as envisioned by the designers. If we knew too many details beforehand it might take away some of the exploration and discovery aspects of it.
Regardless, I'm looking forward to the additions to Adoulin, and from what I've played of monstrosity on the test server, I absolutely cannot wait for that to make it into the actual game, because it's ridiculously fun!
On a less positive note, I too have noticed the average numbers of players on my server declining rapidly in recent weeks. Last night during peak NA hours, there were less than 900 people on.
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