So what's next, shouts for Free Company recruitment?
So what's next, shouts for Free Company recruitment?
Think once phase 4 happens then it going get real. Right now everyone on xbox live and pc voice chats systems , every one are just getting all there friends into the game. For my friends we be bouncing from skype and xbox live. Still trying to get everyone to decide what server to go to, since got a few them on legacy accounts. Trying get a few them just to start over.
A Mind that has been stretched will Never Return to its original Dimension....
(author unknown)
I actually got bored and shouted earlier today. Got 4 people the Reive Unity quest done, then Ochain tanked some reives for bayld. Was mediocre form of entertainment that didn't last long, but meh.
Another problem I see is the massive disconnect between the expansion's main attractions: Delve and Colonization. There is very little in the way of a symbiotic relation between the two. You CAN argue that you must clear reives/get waypoints to get to the delve nms outside but that is hardly anything I would call symbiotic. Prior to SoA the devs did a great job of making most events related to others in some shape or form. The entirety of ToAU was well crafted in that one could participate in one feature and yet still make headway towards another, namely assault missions and salvage as the best example. Later Devs made it so that conquest/campaign/Imperial standing, points could be used for Voidwatch stones and thus raised some interest in those areas.
Right now there is nothing in the way of a symbiotic relation between Delve and colonization anything aside gaining gear to simply toss away perhaps in the same day.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
Aye.. Before delve came out every area had a high colonization rate and by extension, Wildskeeper rieves became a lot easier. Now, they don't even happen, and every area's colonization rate except Ciezak has crashed.
My own suggestion to aid in this mammoth of a problem was to make byald convertable to either plasm directly, or make it possible to buy airlixirs with them thus allowing casuals and people who are simply unlucky or lack the resources of others to progress on their own time even if it is much slower than your typical plasm farm. As it stands one event is simply a blockaid to another which does not increase the level of entertainment gained from said event.
Also I am VERY aware that you can get rocks for fractures and entry pieces for skirmish from rieves, but the rate is at such a pathetic rate to say it has some real sort of symbiotic relation to either event is LAUGHABLE.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
you know, as a casual, you still have the ability to shout for a plasm farm run which will ensure that you don't get left out and can get the gear via that method right? chances are you'll get someone with the KI to enter the area and you just give them the rock then lot your entrance fee yourself or whatever you decide to do.
I already have the ability to enter an alliance and has lead many alliances. My problem is how mind numbing the process is and frustrating it can be to get people who aren't semi-afk because the game hardly keeps their attention. My ultimate goal is to advocate that the devs make events in adoulin interconnected beyond some barrier or weak connection such as a low chance drop to participate in the other events.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
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