Quote from someone on ffxiv beta forum so i don't have to address this stupid nonsense. You were dead on with relaxing though. I'll give you that.
Alt+tab -> wiki.ffxiclopedia.com -> search "Bat Wings quest" -> look up the coordinates -> ??? -> real satisfaction.
"Wait for TP -> Wait for TP -> Wait for TP -> Wait for TP -> Fast Blade! The Clipper takes 2 damage! -> Wait for TP -> Wait for TP -> Wait for TP -> Fast Blade! The Clipper takes 2 damage!
"The best part about the fight with the Clipper is that I didn't have to spam the same attacks over and over again! I could wait 5 minutes between each input, giving me enough time to strategize!""
This game has a subjob system!! Aaaaaggrrr!
The best kind of difficulty is the difficulty where a monster two levels higher than me can kill me just because it is two levels higher. This is because then I can strategize about obtaining two more levels (the challenge could not be more immense!) and then defeat the fearsome foe. Why do you all hate true challenge of obtaining plus one stat point?
In other words. You lie. There's nothing strategic about FFXI battles at all. Delve NM's make you need to pay attention i guess, but other than that, I see no need for strategy anywhere else in the game.



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