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  1. #21
    Player bloodbeat's Avatar
    Join Date
    Oct 2011
    Posts
    42
    Character
    Bloodbeat
    World
    Bismarck
    Main Class
    BLU Lv 99
    It is truly questionable logic to introduce high-demand endgame content on a game that has a dwindling playerbase.
    Especially when there doesn't seem to be any system of incentive to reward players to help others.
    They should just throw in an npc or building that has some help wanted categories where players can register. Let the helpful players come and sign up to help those in need and let them earn some type of credit points they can spend on more tempting gear.
    The difficulty is keeping is tempting because, like all other contents and adjustments, people chase the reward and then stop when they get it, and also implementing a way for players to congregate at short notice.
    It would probably be easier to implement them into tomes/manuals or another in-zone point of contact that can warp you to the right place.
    (3)

  2. #22
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by bloodbeat View Post
    It is truly questionable logic to introduce high-demand endgame content on a game that has a dwindling playerbase.
    Especially when there doesn't seem to be any system of incentive to reward players to help others.
    They should just throw in an npc or building that has some help wanted categories where players can register. Let the helpful players come and sign up to help those in need and let them earn some type of credit points they can spend on more tempting gear.
    The difficulty is keeping is tempting because, like all other contents and adjustments, people chase the reward and then stop when they get it, and also implementing a way for players to congregate at short notice.
    It would probably be easier to implement them into tomes/manuals or another in-zone point of contact that can warp you to the right place.
    The problem with any idea for help based on rewards is abuse, why would someone help a legitimate player who may or may not be intelligent enough to listen to directions while receiving said help instead of simply using a mule for the points?
    (1)

  3. #23
    Player bloodbeat's Avatar
    Join Date
    Oct 2011
    Posts
    42
    Character
    Bloodbeat
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demon6324236 View Post
    The problem with any idea for help based on rewards is abuse, why would someone help a legitimate player who may or may not be intelligent enough to listen to directions while receiving said help instead of simply using a mule for the points?
    Randomised help. You might not get to help that mule of yours and you might well get to help it.
    I dunno, maybe some form of completion activity, that's sensitive enough to weed through that sort of thing.
    I dunno. It isn't looking good for humanity if you base it on their philanthropy on FFXI lol
    (0)

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I understand the idea of wanting to get more casual players into events and get people help who need it, but the ideas coming forward are often flawed and impossible for SE to do without either potential for abuse, or simply make no sense on how they would help in the end. I hope I am not coming across as a dick or anything, I just am trying to point out flaws with ideas so they might be improved upon and made to be workable in the game so that SE might actually do something with the ideas.
    (3)

  5. #25
    Once upon a time, I wanted into delve. I leveled corsair to 99, and capped marksmanship. I farmed 30k plasm. Oh? I don't have key items? So I shouted, and built groups, and got my KI. Then I bought some hand to hand so I could DD on mnk. Oh? That delve group is full except a paladin? Iron plates > colorless souls > azdaja's horns > Ochain.

    And before anyone says it, I have a full time job, and 3 kids. So I didn't spend every waking moment in game to achieve this.

    The moral of the story? I worked my ass off to be able to be viable in delve, and I'm sorry if I don't want some DD wielding a whiffstick and busting off 400dmg weaponskills in my delve group.

    It's not elitist, it's realist. I'm really sorry, but I'm going to take the delve sam in full AF+2/delve dd gear before I take the AH fodder sam sporting his awesome pearle set.

    And as for the brds and whms saying they can't get into delve? Not really sure. My friend (couple pieces of brd af1, generic horns, undercapped skills) gets invited all the time. And I can hop on my 7% cure potency whm with my chantoyant staff, and heal a delve just fine. So maybe people are just more picky about their support on your servers.

    *Edit*

    Since I'm not a complete ass, I'll give you an example of a potential reasonable solution.

    Allow for 2 different forms of delve. An 18 man alliance delve, complete with NMs and all the plasmy goodness, or the ability to choose a 6 man delve. All NMs and boss would be locked out, drop plasm gain from normal monsters accordingly, and reduce difficulty to match.

    18 people make 5.5~6k per run with a good group, 6 man would make somewhere between 1.5~3k per run. Then you can invite anyone you'd like.
    (5)
    Last edited by SqEnisfilledwithgeniuses; 06-23-2013 at 07:39 PM.

  6. #26
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I cant agree with that much of a drop from 18 people to 6 people honestly, its much to little, I would say a group of 6 equally geared and skilled to that of the group of 18 should get roughly 2/3rds or 3/4ths of the Plasm, per kill would be more like 30~40 rather than 20~25 which is what you seem to suggest. That is my personal opinion on it though.
    (0)

  7. #27
    Player
    Join Date
    May 2013
    Posts
    1,521
    Seriously? I'm getting tired of people calling end game players Elitist.

    Expecting to participate in "End Game" events unprepared is the reason why people get rejected. It's not about being an "elitist".

    If that's the case then everyone in the world could just skip high school, college and move on to be CEO's, Doctors, And whatever high end professions people took the the time, money investment, experience from working several crappy jobs to "earn" their way to the top all because education is not THAT important making them elitist that don't deserve it?

    Tell that to every job interviewer who rejects you.

    It doesn't take a rocket scientist to know that your gear, skill, your ability to land spells, accurately hit rather than accurately miss dealing damage, do in fact matter.

    There are some of us who even though have all skills maxed, 500cap on enfeebling even with high end gears still get resisted from T5 bosses that need other jobs with capped skills to help us land our spells. Same goes for DD.

    Excuses such as REM takes forever, +2s hard to get, I can't do this, I can't do that only gives people more reason not to invite you.

    If you truly are a level 99 player then act like one because at that level you should already have AF, skills maxed, and a decent amount of gear sets, weapons. Not FC to 99 in half a day and expect to get by on a quick 1 set equipment.

    Yes we all want the best, but no one should ignore the fact that some of us have nothing else to do in game because we already put in the time and did everything else that you haven't done. And then be called Elitist.
    (4)
    Last edited by Daemon; 06-24-2013 at 12:09 AM.

  8. #28
    Player Vizzer's Avatar
    Join Date
    May 2013
    Posts
    42
    Character
    Uberlee
    World
    Shiva
    Main Class
    DRK Lv 99
    They aren't elitists for what they have, and what they have they did have help getting 9 times out of 10, but because they refuse to help others that started after they did. I would gladly grind all day in abyssea parties to get all af+2 and empy weapons, but that's not going to happen solo, I missed the big abyssea wave, and now that I started to play, I'm expected to solo what people that were there when it released were doing with full groups, and don't say to shout and start your own groups, because I have what few pieces of +2 I have, I have gotten from shouting or soloing some NM's like the Ironclad in Attowa. But most of the time when you shout, people will refuse to help if what you need is also what they need. I have brewed a few nm's, but you can't always get all the procs when you brew.
    (3)
    Last edited by Vizzer; 06-24-2013 at 12:16 AM.

  9. #29
    Quote Originally Posted by Zagen View Post
    WHM/Healer, BRD, and/or COR dual box mules...

    Also that's the counter to the initial idea of bringing "gimp" players.

    I like the concept but that's essentially what would happen. Removing the Wildskeeper clear requirement and/or turning the NMs into pop with bead instead of depop are better options that would allow bringing "gimp" players because they themselves could setup the runs.
    I have no intention on ever dual-boxing (and at 1 time I was building not 1 but 7 characters on my account, now I have 1 character and 15 mules full of stuff). I'm sure I'm not the only one out there with no intention of owning 2 systems AND paying 2 sets of subscription fees, so that is not a viable answer.

    What IS a viable answer, but it's too slow for most that are seeing people in Delve sets, grind reives and get a bayald weap. Do a few skirmish and get some skirmish gear. Bingo, you are now strong enough to do delve, and augmenting your delve gear will simply make you stronger for beating anything else. The bigger problem is going to be just where are you supposed to put all this stuff?
    (1)

  10. #30
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Vizzer View Post
    They aren't elitists for what they have, and what they have they did have help getting 9 times out of 10, but because they refuse to help others that started after they did.
    Then that would fall under Self-gain.

    You cannot assume everyone is that way. I barely do delve after the first week because its boring and pointless to rush obtaining something that will only give more reason to have nothing else to do again. Yet I offer to help people all the time, even people I don't know.

    My LS has Delve event once or twice a week, and I see them helping or asking help for other non SoA related things.

    If you can't find help, join an LS, or if your LS doesn't help, leave it and find one that does. Add people to your friends list and network in exp parties. People shouldnt be blaming us so called "Elitist" if we don't know who you are in game wanting help and didn't ask us personally.


    Quote Originally Posted by Vizzer View Post
    I would gladly grind all day in abyssea parties to get all af+2 and empy weapons, but that's not going to happen solo, I missed the big abyssea wave, and now that I started to play, I'm expected to solo what people that were there when it released were doing with full groups, and don't say to shout and start your own groups, because I have what few pieces of +2 I have, I have gotten from shouting or soloing some NM's like the Ironclad in Attowa. But most of the time when you shout, people will refuse to help if what you need is also what they need. I have brewed a few nm's, but you can't always get all the procs when you brew.
    Let me tell you the horror stories, I joined parties who not only used my kis, but they also lotted on the +2s that was suppose to be locked. I've made parties where people left upon getting their item after taking hours just to get the right people.

    I got sick of this and took the time to level bst to 99, buy gears, magian trial axes, Ducal atma quest and was able to solo almost all +2s. Body seals can be done from repeatable quests. There are ways you can do many things solo you just need to take a closer look and read up on it. It's the reason why many will say that to you. The rest falls under networking, don't expect to get help if you didn't help the person you asked first. Many times I offer to help people and once in a while when I need help with something, Ill ask those I've already helped. That includes LS mates, friends on friends list.

    You also have the same ability to watch out for shouts like the rest of us. I've sat in town with bazaar up waiting for items to sell while watching shouts. Most of us also leveled multiple jobs to serve the many different occasions necessary. And I also saved Cruor to brew certain bosses. So there are many options.

    Also observe this: If you need +2s and see others complaining about end game players not helping, that means in reality there are other people out there who needs it too. Sometime if you can't find anyone, try shouting again later because there are certain times of the day when people are active rather than the many in town who parked mule or character for bazaar that several people assume are ignoring help me shouts.

    Homeless people on the streets everyday who can't even afford 1 meal yet people who have a job, a home, and extra money to spare not willing to help those suffering is a reasonable cause to be disappointed about than this.
    (1)
    Last edited by Daemon; 06-24-2013 at 01:28 AM.

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