BAH IMMA KILL YOU TSUKINO XD. Let me break it down for you so you can see what I mean. Shiva use Heavenly Strike!!! /screams oh no my pet got aggro!!!!! After tanking for awhile you notice your <pettp> is 150. . . . Oh noes my pet died damnit if I could've cured it i would have 150 tp build on it. Which the more tp you have on SMN the more your 75 merited bp dmg is.
Say you were a SAM and you died every time you got 100 tp XD same thing almost . . .
That still don't work because with those atmas . . . . . our DD would be nothing for one. And Mana Cede is a 5 min recast . . . .
/sigh This is a pointless conversation with you of all people ; ;. It would be useful I been SMN main for 7 years I can see areas that it would help alot for SMN and there pets. Specially the TP area.
While the idea of Nazuna + WHM > MNK + WHM makes me want to cream in my man panties...it would be slightly useless and broken.
With bonnet and reward gear I can hit around 2k every minute and fifteen seconds. Currently Nazuna has approx. 5400 Hp. Thats 37% of the pet's HP every 1:15. At 5 minutes per Call Beast you can cure 4 times. The only reason to ever need a cure is if your pet is going to die before this timer is up. Otherwise you will simply call a new pet. Thats 5400 + 2,000*4 = 13,400 HP. What in Christ's name are you fighting where you actually need this much hp restoration?
Outside of Abbysea there is almost nothing that will do this much dmg to a pet in such a short amount of time. Maybe some Kings or Kirin but even then the HP loss isn't your primary concern. Inside Abbysea you can take RR DG and Heavens for ridiculous -DT and reduce pet food usage to laughable levels, all the while maintaining great DD output.
Secondly, pets have no native way of holding hate. The pet and WHM would hit the hate cap quickly from constant cures (assuming constant cures because if you don't need constant cures you don't need any at all, pet food is enough because you aren't taking that much dmg). This leads to whm easily getting beaten to death or the mobs moving all over the place. This doesn't even take into account hate reset abilities, point ---> Glavoid, where the whm would be stuck with full hate and the pet could not get it back in time.
The only benefit I can possibly see from allowing pets to be cured is a lower pet food usage, but even this is a fairly weak argument. Some jobs just cost money, ask the ninjas paying 80k+ a stack for Shihei or the Rangers hemorrhaging money on ammo.
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