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  1. #71
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Dumb? Sure, but it's not that bad. If you just focus on it, you'll get it done. I finished my Ochain early this year and I'm thinking hard about building a Dardablablahblah.
    (0)

  2. #72
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Okipuit View Post
    We understand that the system is difficult but the rewards such as Ochain and Daurdabla are on an equal level. In a previous version update, we did increase the rate at which Abyssite upgrades and there are no further plans to adjust this system.
    Nokipuit strikes again~

    By the way, pretty sure it was only T1 upgrade rate that was changed (which, honestly, wasn't as big a deal, considering there's multiple T1 mobs in each zone and are probably on much faster respawns). T2 was, as far as I know, unaffected.
    (4)

  3. #73
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    T1 -> T2 upgrade increase was welcome but should have been only the first step. In addition, T2 -> T3 should have been increased, and let's not forget about T1 -> T2 upgrade rate for outside VNMs. Those should all have been done by now.

    And of course, for the first how many months of Heroes, the double drop rate from Maere and Brulo was probably close to 5%.
    (8)

  4. #74
    Player Ryce's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    143
    Character
    Ryce
    World
    Odin
    Main Class
    PLD Lv 99
    SE - Please reconsider. Competition for a single spawn per 15 mins per zone is not challenging, it's degrading. The negative feelings are only amplified by the low upgrade rate. Building an Ochain is not fun or challenging... it's off-putting.
    (13)

  5. #75
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    "We have no plans of changing this so deal with it" yep that's SE for you. I've helped make a few ochains & I will say, it's no walk in the park. Competition along with sometimes going 0/20+ on upgrading just for a chance at 1 or 2 of the bloody Colorless souls. It's a nightmare.
    (4)

  6. #76
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    These trials are intentionally left difficult due to the fact that it only takes 3 trials to get a functional harp/shield, but it takes 10 trials to get a functional weapon. 11, if you want that weapon to be up to the same stage where it no longer takes abyssea items, but requires VW items. So I can understand the need to leave these trials time-consuming to help match the effort required for other empy weapons.

    What I find to be unequal about other trials, however, is the competition aspect.
    (3)

  7. #77
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Yinnyth View Post
    These trials are intentionally left difficult due to the fact that it only takes 3 trials to get a functional harp/shield, but it takes 10 trials to get a functional weapon. 11, if you want that weapon to be up to the same stage where it no longer takes abyssea items, but requires VW items. So I can understand the need to leave these trials time-consuming to help match the effort required for other empy weapons.

    What I find to be unequal about other trials, however, is the competition aspect.
    It takes 1 trial and about 6 hours to build a delve weapon... even the Empy weapons are almost all easier than these.
    (2)

  8. #78
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Oh, you want to compare them to delve weapons instead? I'm not willing to take the other side of that argument. You are correct that a delve weapon is easier to build than an empy weapon.

    But making daurdabla (90) requires about the same amount of playtime as making a twashstar (90).
    (0)

  9. #79
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Yinnyth View Post

    But making daurdabla (90) requires about the same amount of playtime as making a twashstar (90).
    I know. The only reason there aren't tons of threads about the pain in the arse that is twash is because there is a better / faster option than twash now.

    Honestly, I don't even think they should make this easier. I think they should just add it to the possible rewards from delve as well.
    (0)

  10. #80
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by FrankReynolds View Post
    I know. The only reason there aren't tons of threads about the pain in the arse that is twash is because there is a better / faster option than twash now.
    That... and in my opinion when you look at the trials they are completely lopsided, even if there are more for weapons the Shield and Harp are much more difficult.

    I can camp lotto NMs in my sleep or while I play another game, progress on them can be made at the same time for everyone in the party, same with VNMs, which makes teaming up possible. Teaming up with others is only not possible once you hit the Abyssea stages, the first difficult stages at all.

    ICs are about the same as Visions NMs, besides Glavoid & Chloris they take 2~3 KIs, while ICs take 2 pop items, 1 from an NM and the other from normal mobs. Even if it is on the easier side of things, stage two as we all know and love is much more harsh & time taking.

    Sure all of the weapons require a KI from 1 15 minute repop NM, similar to the VNMs, but on something like Gukumatz, Heqet, or Tunga, you can proc red and force the KI to drop, but with VWs, even assuming you get the NM yourself, there is no sure way to make it drop the KI.

    If that one were not enough, the weapon is already useful after that stage, but yours is not, the Shield and Horn make look like their finished counterparts but they have no stats at all, only the shape. The next trial is again harder for the Shield and Harp, some weapons share the same NM though, Apadem is done for Kannagi and Almace as well, but its also one of the hardest NMs in Abyssea, by far the second hardest of the ones needed for Emp trials in my opinion, Azdaja is needed for the staff that almost no one makes, and is easily the hardest of the NMs needed for Emps.

    So in the end, I would say they are not on the same level of difficulty, rather the Shield and Harp are harder even if they take less trials to complete, because those trials are much harder, specifically the second one, with the third being harder than any item not on the same NMs, and the fact they are forced to complete that 3rd trial before its of any use to begin with.
    (6)

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