Page 19 of 25 FirstFirst ... 9 17 18 19 20 21 ... LastLast
Results 181 to 190 of 245
  1. #181
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Babekeke View Post
    Or a curse, perhaps? Currently the only way to curse a mob is to have the mob hit a BLM wearing Igqira/Genie gear.
    Nah, unresistable level reduction for a while sounds nicer.
    (0)

  2. #182
    Player Chimerawizard's Avatar
    Join Date
    Apr 2011
    Location
    Florida
    Posts
    148
    Quote Originally Posted by Alhanelem View Post
    Atomos should inflict amnesia on enemies within area of effect, 100% and unresistable, preventing TP moves for its duration.
    amnesia & silence 100% unresistable. duration same formula as perfect defense.
    (0)

  3. #183
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Mirage View Post
    Nah, unresistable level reduction for a while sounds nicer.
    Unless this removed stats to that of an equivalent NM of lower level, this wouldn't actually affect anything since LCF was removed for Adoulin.

    Or am I wrong?
    (0)

  4. #184
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Chimerawizard View Post
    amnesia & silence 100% unresistable. duration same formula as perfect defense.
    I don't see this getting much use, given that Perfect Defense already makes players largely resistant to any spell or TP move anyways (with the added benefit of also mostly negating an enemy's auto-attack damage). This would at least need a longer duration on it than PD's.

    For my own taste, since Alexander represents ultimate defense and Odin represents ultimate offense, I'd like to see something in between for Atomos. Following with what it does in the WotG mission fight Distorter of Time, Atomos should devour the stats of any enemy in range, then mirror those devoured stats (not just divide between) to all of the Summoner's party members. It should also probably include not just raw stats, but things like Attack, Accuracy, Evasion, etc, as well.

    Exact values and durations are up for debate, but if done right I think it would provide a nice balance between the two extremes we currently have. Also, just in case it needs to be said: The stat drains should also be unresistible.

    In fact, SE, please keep this in mind - no matter what Atomos does, it should be unresistible. The second every NM start's packing immunities to it, it will be dropped in favor of something more reliable.
    (1)

  5. #185
    Player Chimerawizard's Avatar
    Join Date
    Apr 2011
    Location
    Florida
    Posts
    148
    Quote Originally Posted by Mokeil View Post
    I don't see this getting much use, given that Perfect Defense already makes players largely resistant to any spell or TP move anyways.
    I disagree with this bit. Yes the enemy will still have auto-attack to work with, but that's one summoner's Astral Flow used for ALL players not needing to worry about abilities or spells for the duration, not just 5+SMN.
    Slow, paralyze, elegy, stun, killer effect, etc can almost negate an enemy's rate of auto-attack, if it's not immune.

    I agree with the rest, a super powered absorb-all would be cool (combines all absorb spells into it's SP & transfers the stats to party members within AoE, using standard multiple target reduction on both sides of the equation).
    (0)

  6. #186
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    If FFXIV-2 ARR takes off, I doubt we'll ever see these avatars at all before SE decides to stop adding content to FFXI anyways.
    (2)

  7. #187
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Chimerawizard View Post
    Yes the enemy will still have auto-attack to work with, but that's one summoner's Astral Flow used for ALL players not needing to worry about abilities or spells for the duration, not just 5+SMN.
    I had forgotten to think of this in terms of alliance size teams. So not used to doing big group activities on Summoner these days....
    (0)

  8. #188
    Player Alpheus's Avatar
    Join Date
    May 2011
    Location
    My Allegiance? I'm usually on whatever side Zordon is on
    Posts
    285
    Character
    Alpheus
    World
    Asura
    Main Class
    WAR Lv 99
    If its an absorb spell it better be as annoying to the mob target as Psyche Suction was to players.
    (4)

  9. #189
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Babekeke View Post
    Unless this removed stats to that of an equivalent NM of lower level, this wouldn't actually affect anything since LCF was removed for Adoulin.

    Or am I wrong?
    Oh, I forgot about that. Lol me.

    An unresistable AoE amnesia actually sounds like it would fit for Atomos anyway. After all, he was consuming memories and timelines that it deemed unimportant or unfit, didn't it?
    (2)

  10. #190
    Player Archades's Avatar
    Join Date
    Nov 2012
    Posts
    50
    Character
    Archades
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Did that level correction removal even affect pets?
    (0)

Page 19 of 25 FirstFirst ... 9 17 18 19 20 21 ... LastLast