I don't see this getting much use, given that Perfect Defense already makes players largely resistant to any spell or TP move anyways (with the added benefit of also mostly negating an enemy's auto-attack damage). This would at least need a longer duration on it than PD's.
For my own taste, since Alexander represents ultimate defense and Odin represents ultimate offense, I'd like to see something in between for Atomos. Following with what it does in the WotG mission fight Distorter of Time, Atomos should devour the stats of any enemy in range, then mirror those devoured stats (not just divide between) to all of the Summoner's party members. It should also probably include not just raw stats, but things like Attack, Accuracy, Evasion, etc, as well.
Exact values and durations are up for debate, but if done right I think it would provide a nice balance between the two extremes we currently have. Also, just in case it needs to be said: The stat drains should also be unresistible.
In fact, SE, please keep this in mind - no matter what Atomos does, it should be unresistible. The second every NM start's packing immunities to it, it will be dropped in favor of something more reliable.
I disagree with this bit. Yes the enemy will still have auto-attack to work with, but that's one summoner's Astral Flow used for ALL players not needing to worry about abilities or spells for the duration, not just 5+SMN.
Slow, paralyze, elegy, stun, killer effect, etc can almost negate an enemy's rate of auto-attack, if it's not immune.
I agree with the rest, a super powered absorb-all would be cool (combines all absorb spells into it's SP & transfers the stats to party members within AoE, using standard multiple target reduction on both sides of the equation).
If FFXIV-2 ARR takes off, I doubt we'll ever see these avatars at all before SE decides to stop adding content to FFXI anyways.
If its an absorb spell it better be as annoying to the mob target as Psyche Suction was to players.
Did that level correction removal even affect pets?
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