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  1. #121
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by Traxus View Post
    The increased block rate from reprisal dissipates after blocking a certain number of hits, adamas sucks.
    That's not how it works.

    http://wiki.bluegartr.com/bg/Reprisal

    With the effect of Reprisal up Adamas has the same block rate as OChain, near 100%. Reprisal will reflect part of the damage you take, each time that damage is then deducted from a buffer. The ability wears off after 60s or when the buffer is depleted, it's very similar to Dread Spikes. The buffer is equal to half your max HP at cast time, 1800 HP = 900 damage buffer. Essentially Adamas can turn into O.Chain for short periods of time. It's absolutely critical to have as much haste and FC as possible in your reprisal macro, you want the recast to be low.

    I've messed around with it, it's a nice shield. Definitely not in the same class as Aegis / OChain, but it's the #3 shield after those two.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #122
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    It seems so far that the only "argument" against there being new powerful shields added is that PLD would no longer be an exclusive club for Aegis/Ochain owners only. I'd say that's a good argument FOR adding more options, but I guess I'm biased since I'm not a member of the club.
    (6)

  3. #123
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by KindCoffee View Post
    A neat magic to hold constant hate on single target or knock-back upon use might be neat.
    Yes, give us Ark Angel EV's Shield Bash.

    Hell, just give us Ark Angel EV's Spirits Within.
    (0)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  4. #124
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by FrankReynolds View Post
    I built a Delve weapon for sam using an auction house GK. Try doing that on paladin.
    Maybe it's because Valefor is low-pop but I see poorly geared pld's in Delve regularly (Don't take that as "No Aegis / Ochain makes them poorly geared.". I see pld's in a dd sword, 5/5 creed +1/+2, 2% dark rings). With those paladins, it usually means I'm tanking 2 NM's.

    Now, the delve runs you went to. I'm sure that your sam was rejected soemtimes/several times because you weren't REMd. Either that, or you went with an ls.
    (0)

  5. #125
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by Camiie View Post
    It seems so far that the only "argument" against there being new powerful shields added is that PLD would no longer be an exclusive club for Aegis/Ochain owners only. I'd say that's a good argument FOR adding more options, but I guess I'm biased since I'm not a member of the club.
    It seems so far that the only case for why PLD is broken is people who want the reward without the work, but I guess I'm biased since I put the effort in.
    (0)

  6. #126
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by saevel View Post
    That's not how it works.

    http://wiki.bluegartr.com/bg/Reprisal

    With the effect of Reprisal up Adamas has the same block rate as OChain, near 100%. Reprisal will reflect part of the damage you take, each time that damage is then deducted from a buffer. The ability wears off after 60s or when the buffer is depleted, it's very similar to Dread Spikes. The buffer is equal to half your max HP at cast time, 1800 HP = 900 damage buffer. Essentially Adamas can turn into O.Chain for short periods of time. It's absolutely critical to have as much haste and FC as possible in your reprisal macro, you want the recast to be low.

    I've messed around with it, it's a nice shield. Definitely not in the same class as Aegis / OChain, but it's the #3 shield after those two.
    Interesting

    Should try it /sch with supertanking. That and defense food (for lacking defender, and because food's good) might allow you near 100% uptime. Reprisal does no damage when it blocks a tp move, as we all know, so the buffer is probably not affected. (I am aware that reprisal's spikes, eating at the buffer, aren't affected by phalanx, stoneskin, etc, but defense is still a factor).
    (0)

  7. #127
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    I've seen a PLD tank 3 NM's in delve with a Steadfast Shield. It was a little more stressful on the WHM, but still manageable.

    However, the Ochain/Aegis only shouts aren't the fault of game mechanics or SE's decision, it's the PLD playerbase that created that standard. You normally only see 1, maybe 2 PLD's tops in a fracture group. Even if this gap was lessened by shields like Steadfast or Adamas, you're not going to get invited over someone else who did the work.

    A quick check on the relic counter for ffxiah says that Aegis is still the most common relic in the game, even despite PLD's falling out during abyssea/VW and the rise of bandwagnarok. There's plenty of them out there, either join the club or have fun competing for the only slot in an alliance and hoping that no career PLDs feel like doing fracture today.
    (0)

  8. #128
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Quote Originally Posted by OmnysValefor View Post
    It seems so far that the only case for why PLD is broken is people who want the reward without the work, but I guess I'm biased since I put the effort in.
    So, what do you want? A medal?

    People's egos really need to be checked in this game. This focus on catering--dare I say pandering--to those who believe in exclusivism is going to lead to this game being shut down sooner than the developers ever thought.
    (6)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  9. #129
    Player OmnysValefor's Avatar
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    Oct 2012
    Posts
    1,186
    I don't believe in exclusivism.

    I believe that you can easily go get an aegis. Easily.

    Ochain is a little bit harder but only because it takes mroe time and the enemy actually has a chance to kill you.
    (3)

  10. #130
    Player CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Location
    Sandy Oreo
    Posts
    228
    Character
    Crystalweapon
    World
    Lakshmi
    Main Class
    DRG Lv 96
    Quote Originally Posted by Aeonk View Post
    However, the Ochain/Aegis only shouts aren't the fault of game mechanics or SE's decision, it's the PLD playerbase that created that standard.
    I both agree and disagree with this statement.

    This whole situation is caused by the player's mentality on how they're going to run content. I just think this mentality is way more prevalent in the game nowadays because of how high the bar has been set with delve. Dispite being nice, players aren't going to take anything but top gear players because of how tough the NMs are. Why would you want to risk your time and that of an entire alliance when taking people with better gear greatly increases your chance of winning.

    I don't agree with the mentality but I see why it's there.

    I just think the problem is here because of a few things. For KI farming it lies in the fact that they've placed this asinine time restriction on the NMs in the field. If the fights weren't capped with a time limit, parties would be more willing to take lesser geared players. It would take longer, yes, but the fights could be done.

    I also think that they've progressed the gear teirs with way too much way to fast. They should have released reives and sat on that for a few months before releasing skirmish. They then should have let skirmish stay relevant for at least a few months before releasing delve.

    Instead they rushed all this content out together. As much as they want it to happen players, aren't going to want to grind out reives to grind out skirmish to grind out delve. They're going to do what we're seeing now. They're going to get the best possibly geared players they can and grind out the most rewarding content the game has, and ignore everything else.
    (1)
    http://www.youtube.com/watch?v=t8NsnLfIAcs&feature=BF&list=PLB5F836BEB04E9DF1&index=8

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