Quote Originally Posted by Randnum View Post
I'll hope for it. This game's core systems are still top notch if you pay attention, it's the content designed around it recently that lets us down.

Anyone who finds themselves completely disagreeing with that, go read through the Assault Missions, you don't even have to do them, just read the strategies and the requirements and think about what that sort of content meant. You didn't even need 'the best' because doing it 'faster' didn't help, the success metric was different. You wouldn't have to shout for the 'strongest' jobs and take longer to make the party, just grab decent and intelligent people, go do the content, and win or lose.
I'm gonna disagree on that, seeing that I was that DRK that could not do assaults aside from excavation duty simply because I didn't want to be NIN/WAR/whatever else was "acceptable".

If you want to know what really hurt the game, it was the fact that they could not properly balance jobs. Stuff like BCNMs seem to be designed entirely around ideas without much mind being paid to job design and limitations, possible set ups and so on.