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Thread: New Blu Spells?

  1. #71
    Player Tennotsukai's Avatar
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    Apr 2011
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    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    I wonder with these new spells, if we'll receive new job traits. I'm hoping for some better combo spells for double attack or dual wield... some other spells to equip that are not mortal ray.
    (0)

  2. #72
    Player Viale's Avatar
    Join Date
    Aug 2011
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    1
    Character
    Viale
    World
    Carbuncle
    Main Class
    DNC Lv 99
    Alright, here's my wall of text. I haven't done a lot of audolin but hey I'll say what i need to say.

    Personally I think we should have spells from every mob family so we're missing some. I'll go through them.

    Orobon
    Seaspray
    That slow is nice, plus it could do water breath damage (which we haven't seen in a while sans Vaporspray)

    Pixie (Ya i know we don't need to be going around killing them.)
    Summer Breeze
    But I have always said this. We need a Regain ability and this one is probably the best for this.

    Twitherym
    Slice n' Dice
    I feel like if we're getting one from these guys it's unavoidable, in most cases i am ok with this... It's got a cool name, and that's like 35% of my love for BLU.

    Sandworms
    I don't know but i'd guess it for a UL spell. Maybe High damage or something as mentioned earleir.

    Harpeia
    Rending Talons
    Here's your Physical UL spell for Spamming Purposes, or maybe just another spell. idk.

    Pteraketos
    Waterspout
    Why? Cuz why not. Another clear UL or, it would cost alot.

    Cats
    Deathly Diminuendo
    BLM isn't the only one who should have Curse.... :P

    Iron Giants
    Either Seismic Impact, Turbine Cyclone, or Arm Cannon.
    Need that AOE terror, But the others are cool too.

    Chariots
    Homing Missile
    It's a given imo.

    Spheriods
    Reactive Shield
    I want some Shock Spikes.
    Vlekk
    Vlekken Pygmachi
    Damage? Anyone? Damage? Also Dispel.

    Monoceros
    Damsel Memeto
    A UL heal would be nice as a back up, prolly heal more though.

    Gears
    Heavy Armature, or Rail Cannon.
    First one might be to strong... But i like.

    So that's all i see.

    We should have a spell set that activates for Auto-Refresh II, IMO.
    I agree with the Wide Scan thing mentioned before, its useful.
    More Store TP Sets. Getting level 1 of all this stuff really makes it lack luster in most cases but hey who cares.
    Auto Regen II
    Maybe have a Settable 1 pertick regain... isn't there gear for that? Idk. (I mean Hannibal's sword would be a good regain item.)
    (1)

  3. #73
    Player Tennotsukai's Avatar
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    Apr 2011
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    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Awesome list
    (0)

  4. #74
    Player Tennotsukai's Avatar
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    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Just got hit by Crepuscular Grasp and thought that would be a nice spell to have. Bind (w/e), potent bio, and potent paralyze + some damage.
    (1)

  5. #75
    Player Kafrein's Avatar
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    Mar 2013
    Location
    UK
    Posts
    46
    Character
    Kafrein
    World
    Bahamut
    Main Class
    BLU Lv 99
    Having a spell from every monster family would certainly be satisfying and nice, but I don't know if Square would ever invest that much time into it, as there are a lot of monster families that we don't learn anything from and it would take a while to test and make sure each spell is balanced, etcetera.

    But in theory, more spells can never hurt because of our spell setting limit. So, more the merrier.

    I am definitely expecting at least a few spells from Adoulin, though, and it would be nice to see some more classic spells show up. Having Mighty Guard as some kind of merit blue magic spell would certainly be interesting.

    I haven't seen much of the new monsters abilities, but Nature's Meditation would be neat if it granted Regain. Velkkan Pygmachi looks awesome too, possibly a bit too good... I think if we did get it, the dispel effect would be nerfed somewhat.

    I bet we'll get some new Unbridled Learning spells from the new HNMs, too.
    (1)

  6. #76
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Greetings Immortals,

    In terms of blue magic, the development team is currently preparing brand-new blue magic spells and they are schedule to be implemented two version updates down the line.

    Before that though, in the next version update, we will be addressing the damage values of physical blue magic spells.

    Prepare yourselves, Immortals!
    (34)
    Devin "Camate" Casadey - Community Team

  7. #77
    Player Elexia's Avatar
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    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Hopefully it's an adjustment up xD. Any word on chopping down VW blue mage procts? So Blus can do more than load up on elemental spells and subbing PLD? D:
    (3)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  8. #78
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Also with the updates can we see a fix to the broken added effects. Thanks kbye
    (4)

  9. #79
    Player Tickmeoff's Avatar
    Join Date
    Aug 2012
    Posts
    22
    Character
    Toxophile
    World
    Valefor
    Main Class
    DRG Lv 99
    Quote Originally Posted by Elexia View Post
    Hopefully it's an adjustment up xD. Any word on chopping down VW blue mage procts? So Blus can do more than load up on elemental spells and subbing PLD? D:
    I agree that they need to cut down the amount of proc spells and/or the spell reset timer, but if you're being a gimp and subbing PLD that's your own problem. I sub WAR, set DD traits, eat meat and go all out in VW regardless of the shitty proc system.
    (4)

  10. #80
    Player Tennotsukai's Avatar
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    Apr 2011
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    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Probably one of the best responses ever. Thanks, Camate. Hopefully, those broke added effects are fixed as well.
    (1)

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