http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
I hope this fix will solve acc/dmg with new endgame NMs.
So.. by this quote, the phys magic damage should change should be in this July update... but on the roadmap for July/Aug game changes, (http://forum.square-enix.com/ffxi/th...142#post448142) unless i completely glossed over it, is not mentioned at all.
Anyone have any illuminating info?
Probably just a carrot to keep BLUs happy for a while. The July and August updates are apparently 1 update split in 2, so where Camate said new BLU spells for 2 updates time, that's probably now 3 updates time.
But yeah, all other job/magic adjustments are mentioned, but no mention of BLU spells.
Is this going to be main hand only ?
I guess we have to see the new club to understand what the heck that means.
Item level can't be ascertained from looking in the .dats, apparently, but here are the stats on the club being mentioned:
Tamaxchi
DMG:88 Delay:216 INT+5 MND+5 Magic Accuracy+90 "Magic Atk. Bonus"+12 Magic Damage+99 Club skill +188 Parrying skill +188 Healing magic skill+15 "Cure" potency+22%
White Mage / Black Mage / Red Mage / Summoner / Blue Mage / Scholar / Geomancer
There's also a weird note buried in the update notes about the +skill on the new weapons being different than +skill is traditionally, so the the relatively pronounceable mage club is probably not as awesome as it looks:
Some weapons that have displayed item levels have the effect of increasing combat skill strength.
This increase in combat skill strength differs from the effects of attributes such as "Sword skill +X," and are calculated independently for main and sub weapons.
* At present, this increase is added only for a specific subset of equipment. Other equipment will be made compatible with this functionality at a later date.
* This functionality will not be reflected in the combat skill section of the status screen.
* For the hand-to-hand skill, values have been set with consideration given the fact that damage values increase as the skill increases.
Last edited by SpankWustler; 07-09-2013 at 03:52 AM. Reason: Added a link.
Player
Am I the only one who thinks that this sounds unnecessarily convoluted and probably really bad?
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