+1 to all supporting posts, this just needs done.
There are VNMs outside abyssea too (Though instead of 100% upgrade, change t3 pops to not break, instead following the same pattern of all other VNMs)
+1 to all supporting posts, this just needs done.
There are VNMs outside abyssea too (Though instead of 100% upgrade, change t3 pops to not break, instead following the same pattern of all other VNMs)
I agree this is not a perfect solution. Though its a solution for an imperfect system currently that's in place, I was just informing those that may not understand. Which most of us find that this system should be changed to Red proc 100% upgrade to balance things about a bit.
yeah... have to pay close attention to the strength of the response--they get stronger as the tier goes up (feebly/softly/solidly/strongly):
http://wiki.ffxiclopedia.org/wiki/Ca...rious_Monsters
Note that the descriptions are different in abyssea (forget the exact words), but they follow the same pattern.Pay close attention to the message displayed when detecting a VNM to make sure it is of the appropriate tier. If the Abyssite is resonating "feebly," it is a Tier I. If it resonates "softly," it is a Tier II. If it resonates "solidly," it is a Tier III. If it is resonating "strongly," it is Tier IV.
{DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.
Agree 100% with OP, just today my ls and I were farming Gamayun and Chione for T3 abyssites and between both parties in 4hrs we managed to get 3 T3 pops to farm souls. Red proc to force a change would be a welcome addition. You already need enough souls to make this stage a time sink, you shouldn't need to spend hours just trying to get 1 pop.
I think a better question is "Who is opposed to this coming in, and why?" - I doubt many, or anyone could really come up with a good reason to say no. At this point then, SE should just implement the damned solution!
You should create an official kind of "Hey Devs: Look at my idea" in the proper feedback forum bit too, in the hopes someone who may change it, actually reads it!
It would have to be posted in the JP forums before it got noticed, unless the JP playerbase asks for this too I can't see it happening personally.
Agreed. Enough of the not upgrading nonsense.
I agree with this. Having to kill 114 T1 VWNMs in West Sarutabaruta is NOT my idea of fun.
Yes, you heard me. ONE HUNDRED FOURTEEN KILLS to get my abyssite to upgrade!
LinkIt would have to be posted in the JP forums before it got noticed, unless the JP playerbase asks for this too I can't see it happening personally.
今回シンクに終止符を打つことができ、我々は我々の時間とお金を行うには良いものを持っている。すべて Abyssites各戦いの後次の層100%にアップグレードし、ランダムに停止することをそれを作る。私はアップグレードせずに0/20+を行ってきた し、所持してT3を持っていませんでした。してください、ありがとうございます。
英語フォーラムリンク。
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |