hey we not just met u, our play times are crazy, if you want to keep us, respond to us maybe?
hey we not just met u, our play times are crazy, if you want to keep us, respond to us maybe?
It's been awhile since I've bothered posting anything on this forum but I figured I would break that by posting on this. Anyway I agree that the new weapons pretty much crush other weapons but instead of boosting the damage of the REM why not just down grade the damage from the new weapons? Also as far as needing the new weapons for the new content that as easy as cutting the HP of mobs like they've done in the past. It would preserve the effort of the REMs but also bring the new weapons to a reasonable form of content. if they are trying to bring back old school HNMs and bring back the battle plans there are better ways to do that like higher def monsters or other content which could prevent zergs. I apologize if this idea sounds stupid but it was just a thought.
People seem to be forgetting that REMs have already been upgraded multiple times in the past... When you made your weapon, if it was really all that difficult for you, it was at 75 cap... And you were making a lvl 75 weapon... Everyone else had to let go of their 75 equipment a long time ago... It's time for you to get over the fact that you made a 75 weapon and you're not 75 anymore. New weapons, designed for 99, are better.
If you didn't make your Relic at 75, then I'm sorry, but it really wasn't all that hard for you. You have a few hours every day to mindlessly stand around in Dynamis and proc mobs... and you made a lot of gil selling choco blinkers and metal plates from VW... Good for you, congrats on your relic, but it's time to upgrade. (That's how MMOs work.)
If you made a Mythic (really unlikely, those are still pretty rare) I'm sorry, I really am, because that is still f***ing miserable... but again, it was designed to be a lvl 75 weapon.
Empys were designed with Abyssea content in mind, and if you had a NIN or MNK and could dual box a WHM then it was just a matter of time for you too. It's designed for easy mode.
Last edited by RushLynx; 05-07-2013 at 04:06 AM.
A nin and a whm are not getting you a 99 emp only 85-90, not everyone had a chance to sell blinkers not gonna lie wish i had but i was not playing @ that time. Making a emp 99 is harder then a relic not as hard as a emp and regardless if they are base 75 weapons...
What happen when the aruic dagger and vermail bhuj came out higher dmg base then the relic right? ofc it was it was a lvl 80 weapon and relics where still 75 so what did SE do? add them to ToM for 85 cap also add mythics to the list and emps got there ws and aftermath.
Then again at 90, at his point most of the Heavy DD emps outclassed the relics a lot of ppl with relics complained like we are now but why should they have? emps where new content so wth right?
But no SE buffed the relics with ws dmg and add proc on hidden damage on the 95 to 99 trial mythics got another attack phase for there lvl 3 aftermath
And emps got slowed down by no longer going up by 5 with there attribute but by 2 then 3 and no ws dmg or aftermath change but its new content right?
Sorry but that is not how it works from the way SE had things if they wanted the weapons to not be top dog anymore then soon as the 80 hit they should have stayed at 75 you but instead they made ppl put more work/money into relics and mythics and ppl had to start investing money into emps.
Its not like we are talking about a lvl 90 R/M/E or a 95 even we are talking about a 99 i bet you don't have one because if you did you would know how much work and gil it takes if you didn't have the chance to sell blinkers, i know how it is and for all that just to make a legendary weapon the best SE better fix this mess they made.
Smush is a Beast!
http://s1238.photobucket.com/albums/ff494/smush2/
Let me simplify this...
You're mad because an item you spent time on in an MMO, software that's designed to occupy your time, became obsolete in an update and you don't want to spend more time getting something new. You're mad that others spent their time in the game doing something else instead, and now new content requires that those players, and yourself, have access to more powerful weapons... No one took the item you worked for and invested time in away, they simply replaced it with one more suited to the new content. If you feel that invalidates the reward you put effort towards, perhaps you should reassess how you spend your time in game... it's supposed to be an enjoyable experience, not a job.
Let's suppose they upgrade RMEs to be vastly more powerful than the new weapons, but they add a modifier that makes it so they don't deal damage to Delve monsters... would you still be mad? Why?
Does the fact that other people have access to a powerful weapon without a tremendous amount of effort bother you? Does it make you feel like your previous reward is less valuable? It's not like they're giving away RMEs here (but, by the way, they already do that from time to time...), they just created a different item... we all recognize that you spent time, and may I be the first to say: "good for you".
Last edited by RushLynx; 05-07-2013 at 06:37 AM.
Honestly to me its not so much the update anymore, Its this quasi-offensive, passive aggressive condescending Bullsh*t attitude most of the people praising this update seem to have, Sitting up on their high horse with the "Hey look, I sat on my ass and make excuses crying about how hard abyssea is long enough, now i dont have to get a RME! HAH ALL YOU PEOPLE WHO DID" mindset.
Personally I do see a few people here complaining just to complain, But what my argument boils down to is not replacing them, but the belief that people will actually bother with a gear-ladder system in FFXI, not one like they've implemented now.
Reives are all but dead on Asura, wildskeepers are rarely done, Skirmish is a f**king ghost town cause no ones going to pay 8mil for a shot at an item thats already useless. What they did when they released Delve is kill every reason to do old content, they don't understand their playerbase at all.
I've literally not met a single person so far who has done or said "Gee, I should go pay 8mil for skirmish weapons so i can try to get Delve weapons! Better do about 40 runs just to make sure i can get a +2 Stone for the best augments so i can immediately replace it after 4-5 Delve Battlefields!".
Basically, No ones climbing their Ladder, they've all jumped on the elevator to the top and are farming Delve, slowly, for the weapons. Its dumb, its not working, and pretty much the only thing to do now is Delve, while interesting and slow, will be outdated before most of you have all the Key Items...
This is what I am truly worried about, why bother trying to spend all this time and gil on this new equipment when its going to be 100% and fully outdated in about a month and i won't even have half of what there is to offer. Its not that equipment is being outdated, its the speed of which they expect to outdate it, While right now I've grown less GRR about it and am actually enjoying Delve (I even have the h2h), The fact of the matter is, I can't imagine excitement when .dat minning anymore, because its not going to be "Look for the handful of useful pieces", its going to be "Lets how exactly how useless my current gearsets going to be".
So if they continue with the "Gear ladder" mindset, which has already killed and burried many a MMO, it means that they're essentially killing any sense of longevity, outdating all the old content (cause no ones going to bother climbing their ladder), and making the game a "1 Event MMO" update after update.
Raise your hand if you paid a small fortune to enter skirmish since April 29th, anyone? no? Me either. its pointless. This is my biggest fear with their design direction.
You guys seem to forget that you needed help to upgrade those weapons to 99. Many people, such as myself, spent countless hours at LS events and what not helping people obtain their relics and empys, not getting a whole lot out of it ourselves, only to be ignored when we asked for help ourselves. So this idea that people like me sat on our asses is pure arrogance... not all of us think entirely of ourselves, some of us prefer to spend our time in game helping others instead of growing our e-peens... because we recognize that MMOs, FFXI especially, are all about team work and collective endurance, rather than all about you. If I wanted to think entirely of myself and no one else, I'd go play a single player game.
Last edited by RushLynx; 05-07-2013 at 07:41 AM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
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