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  1. #251
    Player Harpalina's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    219
    Character
    Harpalina
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by kingfury View Post
    ---------
    King resides in Valefor!

    Wait...you're on Valefor??
    (0)
    Character: Harpalina, Rank 10 Windurstian
    Server: Valefor, formerly from Kujata.
    Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
    BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
    Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
    Crafts: Alchemy-81 Cooking/Woodworking-60

  2. #252
    Player Wibbly's Avatar
    Join Date
    Mar 2011
    Location
    Quetzalcotl - Windy
    Posts
    119
    Character
    Wibbly
    World
    Quetzalcoatl
    Main Class
    PLD Lv 90
    (0)
    Quote Originally Posted by Insaniac View Post
    My moogle is a racist.

  3. #253
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Wibbly View Post
    Wibbly. lol
    (0)

  4. #254
    Player Damage's Avatar
    Join Date
    Mar 2011
    Location
    Windurst / Ragnarok
    Posts
    28
    Character
    Damagen
    World
    Ragnarok
    Main Class
    BLU Lv 99
    I like your ideas, but more and more suggestions that I see for this game are ways to make the game MUCH easier, not much better. (imo)

    I'm sure to some people easy game = good game and challenging game = waste of time but I for one, did not choose FFXI because it was seen as an easy option.

    Bring skills back to Campaign! Yeah, there's plenty of mobs there, it can be tough for solo DD jobs yeah, but you're there to skill, not to get EXP. Waiting around for the fights is a good thing in regards to skilling up. The "super-easy-mode" style of the OP's idea means you can essentially walk into a gym and press a "max skills" button. If you have to wait around or be unlucky getting tags just as the campaign finishes a few times then so be it.

    Again, OP's idea is a nice idea but no room/need for it in FFXI. Plenty of other places to skill up, SE have even put newer mobs in older zones to help with this too and of course there's Abyssea EXP parties, just get yourself in one of those and skill away.

    PS: There is 1 awesome way to avoid getting VERY behind on your skills by the way guys........... STOP ABYSSEA LEECHING 30-90! :P
    (0)
    -- DAMAGEN @ RAGNAROK --
    -THF-BLU-SMN-DRG-WAR-BST-

  5. #255
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Damage View Post
    PS: There is 1 awesome way to avoid getting VERY behind on your skills by the way guys........... STOP ABYSSEA LEECHING 30-90! :P
    And join those nonexistant PTs! ^^(Yes, I know you can go solo too.)
    (0)

  6. #256
    Player Wibbly's Avatar
    Join Date
    Mar 2011
    Location
    Quetzalcotl - Windy
    Posts
    119
    Character
    Wibbly
    World
    Quetzalcoatl
    Main Class
    PLD Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    And join those nonexistant PTs! ^^(Yes, I know you can go solo too.)

    It's true. :/ There was a time when the AH's had equipment, and Valkurm had 50 people daily at most any time.

    So sad and untrue now these days.
    (0)
    Quote Originally Posted by Insaniac View Post
    My moogle is a racist.

  7. #257
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Harpalina View Post
    Wait...you're on Valefor??
    -----
    O.o just noticed your Sig text lol Yep! born and raised on Valefor ^^ WAR for life/ When servers are back up, I'll make sure to look you up and /befriend ya
    (0)

  8. #258
    Player Liam's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria - Valefor
    Posts
    2
    Quote Originally Posted by kingfury View Post
    -----
    O.o just noticed your Sig text lol Yep! born and raised on Valefor ^^ WAR for life/ When servers are back up, I'll make sure to look you up and /befriend ya
    Ha. I used to be a devoted WAR on Valefor until ninja came and usurped me from my tanking position. Then we faded into obscurity and got used only as a sub T_T I needed a job change anyway. WAR wasn't funding my crafting addiction.
    (0)
    The fantasy is never final.

  9. #259
    Player jeffanddane's Avatar
    Join Date
    Mar 2011
    Posts
    384
    I love it all <3
    (0)

  10. #260
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Damage View Post
    I like your ideas, but more and more suggestions that I see for this game are ways to make the game MUCH easier, not much better. (imo)
    I'm sure to some people easy game = good game and challenging game = waste of time but I for one, did not choose FFXI because it was seen as an easy option.
    Bring skills back to Campaign! Yeah, there's plenty of mobs there, it can be tough for solo DD jobs yeah, but you're there to skill, not to get EXP. Waiting around for the fights is a good thing in regards to skilling up. The "super-easy-mode" style of the OP's idea means you can essentially walk into a gym and press a "max skills" button. If you have to wait around or be unlucky getting tags just as the campaign finishes a few times then so be it.
    Again, OP's idea is a nice idea but no room/need for it in FFXI. Plenty of other places to skill up, SE have even put newer mobs in older zones to help with this too and of course there's Abyssea EXP parties, just get yourself in one of those and skill away.
    PS: There is 1 awesome way to avoid getting VERY behind on your skills by the way guys........... STOP ABYSSEA LEECHING 30-90! :P
    --------
    Yeah, this has been covered in this thread a few times already ^^, and what it comes down to is time vs enjoyment of FFXI content. I'm a devout WAR, always have been and always will be, but skill ups as they are currently are an incredible time sink. Granted, it does feel really great having all those capped blue skill numbers, but the blatant inefficiency of it all is directly contradictory to the waves of new content SE plans each year and expects us all to enjoy. I can't speak directly for SE's reasonings for doing so, but if you really dissect what Abyssea was truly designed for, you'll see that the old system of things is just that, old.

    The logic many still hold onto that, "the longer/tougher/slower the method is, the better" is simply out dated, and for good reason. Not to say you still can't enjoy the game based on this logic, but SE is constantly revising new methods to carve down the time it takes to do just about everything from travel, to exp, to skill ups, and even missions/quest. The reason is, you have to have a balance for all player types or you'll fail as developers trying to create a versatile and rich-content MMORPG.

    This concept I'm proposing does nothing different than what Abyssea did for exp. It doesn't hand you skill ups for nothing, there is some effort involved, and you just might enjoy yourself during the process lol. I don't know about you, but I've had to skill up 13 weapons each of these lovely lvl cap increases, and fun has not been apart of the equation lol.

    Thanks for the feedback and your opinion /salute
    (0)
    Last edited by kingfury; 03-22-2011 at 04:56 AM.

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