Hello, troll.
I don't think it's reasonable to suggest that a spell that hits for 0 damage should generate enough enmity to distract from 1200 Chaotic Strikes and 1700 Thunderstorms on the Velkk I fought today. I cast Dia II because avatar Assault damage is so low, and Dia II's defense reduction and light damage over time are the only thing I can do to compensate at all.
Furthermore, Dia II was a complete non-issue enmity-wise before the enmity update.
Pre-update, Shock Squall was an indispensable enmity tool, even making it so I could cast and recast Flash to try to stagger NMs I soloed in Abyssea with no fear of retaliation.
Quadruple-digit spike damage was also effective enough to get an NM to forget about me until the avatar's death before the update. Now, that distraction often lasts less than 45 seconds against non-NMs.
I like how this is your first defence against how you are playing. You realize that the person who accuses some one trolling is usualy the troll right?(Ah, the irony of that statement. lol)
I've solo'd on smn a lot and never bother to cast dia. You can kill things perfectly fine without it. It seems more like that you are failing to understand that your play style needs to change light of the update. What was it? "Fostering more skillful play?" If you're having a problem with hate, stop preforming actions that generate it. I.e. Don't cast dia.
Have to support Tsukino on this one. All I can say is lesson learned (again), and wasn't even on SMN for this one. Was doing some reive testing on WHM, and really pissed off a bunny without thinking by starting my my usual list of buffs/debuffs. Thankfully, I hadn't fired off any DoT yet and was able to sleep it...but he still got me in the red pretty quick.
One thing that always amused me in this game....no matter how high you get, there's always a cute bunny from hell waiting to eat your face off.
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I'm actually concerned about how much enmity is generated for an almost unoticable spell.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
Here's one of the big problems though: They need to further and specifically adjust how the avatars/pets lose hate when they are hit or adjust the BP/pet TP moves to generate more hate towards them. There shouldn't be any reason to get hate from simple doing a few buffs or one Dia2. I know they are adjusting the way SMN gets that first initial Emnity, so hopefully that'll help abit. Just to give an idea of how bad it is: I was BLM in a delve alliance and came upon a SMN in pt that was fighting a mob. I saw him do a BP and he was meleeing along side his avatar. I cast fresh on him and the mob immediately turned to me and hit me once. I started to walk away and it came after me twice before going back to the avatar. Was pretty funny just from one fresh.
I've def experienced the hate loss from dia2 and buff experiences myself, but never that. Maybe the new fix coming will help lol. Till then back to old school SMN.
I really hope SE shows that they are not completely abandoning pet jobs soon. It's been so long since there has been any good news for BST, SMN and PUP. Last thing they did with BST was nerf one of the only things it had going for it (TH3)
Now pet jobs don't even get the ONE AND ONLY benefit they ever had, which was safe, but slow damage.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
I have to disagree with the comment about BST, TH3 wasn't the only thing it had going for it. Really the heat it got for having TH3 was overblown, and came from butthurt jerks that just wanted less competition in Dyna. It's rather funny now, because that market's failing hard, it's basically just a huge cat litterbox.
After the recent adjustment and subsequent revision of enmity, it's not so much like playing Pong anymore, but it is still hilarious when I cast Haste and obtain all of the aggro.
It seems you mistook my greeting for part of an argument. However, since it is the nature of trolls to misrepresent arguments so that they are easier to attack, I forgive you, because it is difficult to fight against one's own nature.
Regarding my greeting, I have simply identified your species of Beastman based on your posts that I have seen around the forum; it was not because the strongest rebuttal to my complaint that you could muster was a single sentence more akin to sass than reason.
Regarding your never once having attempted to cast Dia while soloing, many MMO players value maximizing their damage potential. In fact, people are often ridiculed when they do not do so. While I am guilty of "pinking" it up on jobs that I do not care about, and I will freely admit that I do not care about those jobs or even attempt to be a presentable dancer for example, I do everything I can to maximize my summoner's damage potential.
I must concede, though, that I can indeed kill things perfectly fine without Dia. Once again, however, summoner is the job I care most about, and a drop in my DPS that the developers did not even intend is unacceptable, especially after they insinuated that they were going to address the issue, and after they directly stated that the enmity generated by Dia II has been cut in half.
Edit:
Tsukino_Kaji, to encourage you to use your critical thinking skills before responding, I ask you to disregard the condescension and the namecalling that exist in my post. Even after disregarding those underhanded argumentative strategies that I confess to have utilized, I believe you will find a logical main idea in my post.
Last edited by Edyth; 05-04-2013 at 08:01 AM.
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