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  1. #1
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Third option: Make a quest that combines the stats of the 99 weapons and allows you to choose which one to upgrade.

    IE. trading "Joey the NPC" a 99 relic and a delve weapon gives you the option to combine the base damage of the delve weapon and the stats / attributes of the relic onto one weapon that will have access to the relic weapon skill.

    For bonus points they could allow you to "Upgrade" either one, so that people who like the way delve weapons look could swap to that while people who like their relics could keep that look.

    This would keep both delve and relics relevant while simultaneously allowing them to implement their (incredibly stupid) idea of allowing relic / empy weapon skills to be used on other weapons.
    which would be the same as replacing the new god tier weapon by a trial to upgrade REM further (gather X amount of material from delve, say 50 ailixir+2). But then the casual would be pissed off, because that would mean having a REM is needed for new content.
    (1)

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Monchat View Post
    which would be the same as replacing the new god tier weapon by a trial to upgrade REM further (gather X amount of material from delve, say 50 ailixir+2). But then the casual would be pissed off, because that would mean having a REM is needed for new content.
    Nah, the delve weapons would still be great weapons on their own even without the upgrade. Casuals could just go after those.
    (4)