
Originally Posted by
Afania
Seriously, that's one major butt hurt reason that you just can't get over with "Ohh, just go farm new weapon in new content, and get over it". Even if players do go farm new weapon anyways, most probably won't get over it.
I've been working for a Mythic(starting from scratch) since 2009, and planned to finish in 5 years. I farm dynamis about 3 times a week because that's the most I can spent in FFXI per week. I'm hoping after it's done it's going to be the best weapon in game that only have a few ppl across the server has, because that's how the game was when I started the project in 2009...ppl spent 4 years on relic to get the best weapon. And that's the real reason why I'm willing to spend that many years+majority of my free time on FFXI. If Mythic is completely useless, I wouldn't bother to invest YEARS of time that I could be spent on other games/rl job to get a pixel item.
I wouldn't give a shit about R/E/M being replaced if Mythic is obtainable in 1 month by avg players. In fact I don't give a shit if my lv 85 empy is replaced. But if you want players to spend years on getting a pixel item in video game, you better make it worthwhile.
I think the last thing SE shouldn't do, is to lower the difficulty to obtain them. If R/E/M is shit, then the only value is the rare-ness of it. If they're going to make it easy to obtain, then it lost the only remaining value in this game. However, I do believe they should make alex farmable solo, it just takes longer. Maybe make alex drop rate 1/3 but soloable? At least whoever want to finish Mythic still has a mean to finish it with dedication.
And tbh, if SE make Mythic another 1 month grind replaceable weapon after update, I probably won't stay in FFXI this long to begin with, like every other MMO I've played. A super rare awesome weapon that takes years to build, and only a few person have one across all servers, is what makes this game interesting, IMO.