Right, but the ingame item should not be exclusive only to those who bought the real item. Its like pre-order promotions and such, you buy something from a special place or buy a special item and you get extra things in a game that can be acquired no other way, in my opinion, total BS. Items in a game should be able to be gotten either way, now if it was an item which you could get normally via a quest or something, and they gave it away still when you buy something, different story. I'm sick of games having restricted content because you didn't buy something, like the satchel, or in this case, the Talisman, both of which are highly useful for utility, one for space, the other for transportation, and the latter was out when traveling was still a pain.
I understand what you are getting at, and to a point if its only visual, I agree, but things with real effects, I disagree. When a game gives you a free 'skin' for a pre-order, I'm ok, if this was a level 1 shield with 0 defense that had some cute design on it that was purely for decoration, that would be ok, but items with real effects and abilities, not so much.
What if someone loses their real life necklace? This also wasn't like a pre-order item.. they announced it's release said there was an order peoriod. you placed an order. when time was up on order taking SE made and numbered each necklace then shiped them out. i fail to see where any pre-ordering was done. they surely didn't make any back stock and they didn't do a midnight release or continued selling it.
They also weren't celebrating anything outside of the release of the FFXI player's collection. which is a line of accesories. The ingame item was added to celebrate it being the first item in the line.
Last edited by Umichi; 04-15-2013 at 12:11 AM.
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