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  1. #31
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    While I would of preferred 5~6 WS at 5/5, I guess we have no real choice to accept what SE's doing. The difference between 3/5, 4/5 and 5/5 is incredibly small and it opens up slots to use for utility WS's. This won't replace things like resolution but it will work to let people have alternative situational WS's.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #32
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    I like the change could it be better yep but then it be mindless now we have to still at least give thought to how we play. The new options that open for me are skill chains with more ws I now have more options and that's alright in my book. We been so spoiled a 65% mod on a ws was insane a few years ago now its meh lol...
    (1)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Yea pretty much, FFXI is a game where people will pay 200m for Huginn Gambieras which only net you +9 str over ravg.+2 feet.
    The people who pay 200m for it are 99% of the time jobs like DRK DRG BST
    (0)

  4. #34
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Ophannus View Post
    The people who pay 200m for it are 99% of the time jobs like DRK DRG BST
    Agreed. Though the point is clear.

    Its a 10 Year old game, with an outdated Combat System, and hard to fix Enmity issues, and tanking system. The only real thing to do in this game anymore is to upgrade your Character and gear.

    Honestly, If they want a bit more longevity, they should just uncap merits entirely, but I'm sure they're saving that for the games Swan Song update.
    (5)

  5. #35
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Binomial(14,3) = 364
    Binomial(14,5) = 2002

    Increasing the cap to 5 would generate 5.5x the potential diversity over the current system '~'!
    (1)

  6. #36
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Taint2 View Post
    In a game where people will pay 8mil for 1 extra STR. (or more) 3/5,4/5 in a WS is not going to be acceptable for much of the player base. They really just need to raise the cap to 25 total points. Give us 5 5/5 WSs.
    But there are 15 merit weapon skills. Wouldn't that still leave some people dissatisfied?
    (0)

  7. #37
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Asymptotic View Post
    Binomial(14,3) = 364
    Binomial(14,5) = 2002

    Increasing the cap to 5 would generate 5.5x the potential diversity over the current system '~'!
    I was thinking decreasing the Merit WS cap to 3 (33% each merit) and suddenly you get 2 extra WSs out of the current system. Or leave it the same, but adjust the numbers so that its 30/30/30/10/10

    5/5'ers get +10% to their capped WS, but 90% isn't bad for people who use multiple jobs?
    (0)
    Somewhere in space... this could be happening right now.

  8. #38
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,168
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    Agreed. Though the point is clear.

    Its a 10 Year old game, with an outdated Combat System, and hard to fix Enmity issues, and tanking system. The only real thing to do in this game anymore is to upgrade your Character and gear.

    Honestly, If they want a bit more longevity, they should just uncap merits entirely, but I'm sure they're saving that for the games Swan Song update.
    Uncapping merits wouldn't provide longevity, it would help kill the game faster. It's like playing with a cheat code.

    When you played games in the old days and cheated, did that make the game last longer for you? No, it didn't. Giving everybody everything doesn't make the fun last longer. The game was designed and balanced around the limits that were put in place.

    (Also, why are you capitalizing random Words that aren't proper Nouns?)
    (0)
    Last edited by Alhanelem; 04-13-2013 at 04:27 AM.

  9. #39
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    LoL. Okay, You tell me how adding Some Stats, a few points off acc or atk, and some situational/questionable JA or Job Specific Merits is akin to playing the game with cheats on.

    Ahalnahmleh, Sometimes i wonder if you believe what you're saying or just get a kick out of finding unique ways to disagree.
    (2)

  10. #40
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,168
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    LoL. Okay, You tell me how adding Some Stats, a few points off acc or atk, and some situational/questionable JA or Job Specific Merits is akin to playing the game with cheats on.

    Ahalnahmleh, Sometimes i wonder if you believe what you're saying or just get a kick out of finding unique ways to disagree.
    I don't get a kick out of disagreeing. Until you brought up the idea of removing all limits, I was in agreement with you. I thought the thread would be over at that point =\

    You tell me how removing all game limits makes the game better first. And thats what you said- remove the limits. Removing the limits removes customization because players don't have to make any meaningful decisions- they know they can just get everything. It throws the game out of balance and makes players who have played the game longer all the more better than people who haven't played as long- taking a minor, unavoidable issue and turning it into a more major one. Limits exist for reasons- it's too easy to just say "I want everything, remove all limits" and it's easy to say you can't counter it because more is better than less.

    And really how hard is it to copy and paste a name? I don't call you karbunkull or karrgarblkle. You accuse me of finding new and creative ways to disagree, I accuse you of changing your view point in order to get me to.

    Quote Originally Posted by Zarchery View Post
    But there are 15 merit weapon skills. Wouldn't that still leave some people dissatisfied?
    Elitists and Must-Have-MOARs can never be satisfied. It's not worth the effort to try. 25 points is more t han plenty of breathing room while still requiring the player to make decisions about their character. Which is a good thing, not a bad thing.
    (2)
    Last edited by Alhanelem; 04-13-2013 at 04:51 AM.

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