I'm conflicted by this, but I also took a break after LS died and my dream of finishing 2 relics to 99 along with it. I now have a half finished Ragnarok and a 95 mandau that leaves me wondering if finishing it up to 99 will be pointless in the end. Suffice to say SE has not been very smart on how they have "adjusted" relics on the road up to 99, and now people are expecting this very same entity to make good on a promise to make sure R/E/M aren't left to the wayside by new weapons with higher base damage?
Hell, I'm still waiting the day they ninja fix hidden 2~3x damage to work on all hits of the weapon (IE Double attack, Triple attack, Quadruple attack) similar to how ODD aftermath works on all hits of the weapon. How about making visible stats work in offhand too? They had them working for a while, granted hidden effects didn't, but the +att certainly did....but that was found to be a bug and quickly corrected.
These are the very same people you're expecting to come round and say "Yeah, you're right we tried to pull a fast one but you guys didn't bite so we'll make it right." More than likely they will make minor changes to how the weapon reacts in standard melee, but not make any base dmg increases, then say "It does similar damage output over time so we've lived up to our end of the deal. Enjoy!" Took taking Relic all the way up to 99 just to get appropriate WS changes, up to 95 to get proc rate increases (that still only work on first hit of every round with weapon), and in the end to get them to 99 it went back to individual collection instead of kills needed (artificially extending the amount of time people work on it).
After watching SE dangle the carrot in front of us in the past I can only see this "promise" as a similar carrot. One which, by the time we actually get it, will be pliable, rotting, and taste just as bad as if we were to eat dirt. This is how much faith I have in SE...anyone expecting something phenomenal to take place is most likely high on something.

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