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Thread: Rieves MPK fest

  1. #21
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
    World
    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Kojo View Post
    "Reives are functioning as intended, this is not a bug, this is by design."

    I don't see GMs able to do much in this situation.
    How does that affect:

    Player 1 sleeps a monster.
    Player 2 wakes that monster without doing enough damage to lock hate.
    Player 1 now gets hit by said monster.

    This is an obvious definition of MPK from the 75 days...

    Reives working as intended has nothing to do with players being stupid. If you see a BLU with a bunch of monsters looking at them and not attacking it should be obvious they are slept.
    (0)

  2. #22
    Player
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    Mar 2011
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    Bastok
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    Because, yes, those players are doing that on purpose.

    As stated by multiple people, nothing you can do here. Be mindful of what others are doing and try to keep your own bacon out of the fryer.
    (1)

  3. #23
    Player Sephiran's Avatar
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    Aug 2011
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    Bastok
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    Character
    Sephiran
    World
    Bahamut
    Main Class
    PLD Lv 99
    I can promise you we don't do that to mess you up. When I wake mobs, I do it with Divine Emblem and Banishga II, which is essentially AoE Provoke. Then I follow up with Sentinel so I can line everything up nicely and hold it.
    (1)

  4. #24
    Player Kojo's Avatar
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    Jul 2011
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    Character
    Kojo
    World
    Phoenix
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    DRK Lv 99
    Quote Originally Posted by Zagen View Post
    How does that affect:

    Player 1 sleeps a monster.
    Player 2 wakes that monster without doing enough damage to lock hate.
    Player 1 now gets hit by said monster.

    This is an obvious definition of MPK from the 75 days...

    Reives working as intended has nothing to do with players being stupid. If you see a BLU with a bunch of monsters looking at them and not attacking it should be obvious they are slept.
    MPKs are intended, depends on context, really. Unless Player 2 woke mob without taking hate with the intention of killing Player 1, a GM will do nothing as he runs the risk or accusing and issuing a warning flag to a player who did nothing wrong besides not pulling hate. This could only be called an "MPK" by similarity, in that one player indirectly kills another. A GM won't (or atleast shouldn't) ban, issue warnings, or usually even contact a player on assumption alone, it usually just ends in them telling you that they will investigate, then they do and if they can't find proof, they do nothing.

    Sorry, I just don't think you have a case. But I do agree that the shared aggro should be taken out.
    (2)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  5. #25
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    This may have changed in recent times, but GMs are a little bit restricted for what they can do regarding grief tactics. Or maybe GMs just hated my LS and used it as an excuse. But there was this time we were fighting Vrtra and a competing endgame LS caught wind of us going to fight it. They didn't even want to try killing Vrtra, they just wanted to make sure we failed. So everytime someone got charmed, the other LS would kill our charmed member. This slowed us down substantially, and we contacted a GM and watched him watch the situation. The GM refused to punish anyone in the other LS because killing charmed people was not considered griefing by SE. And this was back before you didn't lose exp if you get killed while charmed.

    So even when grief is clearly intended, even when it's stated in /shout by the griefers that they're there to make sure you fail, SE will only dole out punishment if it meets their stringent griefing criteria. Though this was many years ago.
    (0)

  6. #26
    Player Babekeke's Avatar
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    Mar 2011
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    Quote Originally Posted by Zagen View Post
    How does that affect:

    Player 1 sleeps a monster.
    Player 2 wakes that monster without doing enough damage to lock hate.
    Player 1 now gets hit by said monster.

    This is an obvious definition of MPK from the 75 days...

    Reives working as intended has nothing to do with players being stupid. If you see a BLU with a bunch of monsters looking at them and not attacking it should be obvious they are slept.
    Unless they're waking mobs with Diaga, then laughing as you die, then it's not an MPK. Big difference between someone waking mobs with very little hate intentionally, and waking mobs trying to pull hate, but failing.

    The one MPK that really grips my sh1t, is when you sit at a lair reive waiting for more people to join, maybe just soloing 1 or 2 mobs, and some d*ck runs straight through it, training all the mobs to you then leaves the area... this should cause instant K.O. to the player that did it.
    (2)

  7. #27
    Player
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    Mar 2011
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    Quote Originally Posted by Babekeke View Post
    The one MPK that really grips my sh1t, is when you sit at a lair reive waiting for more people to join, maybe just soloing 1 or 2 mobs, and some d*ck runs straight through it, training all the mobs to you then leaves the area... this should cause instant K.O. to the player that did it.
    This is the single most annoying thing about doing Lairs, soloing them on BST is easy but having to avoid the train of mobs people pull to me as idiots, thats much harder because most of them are sound, so I have to find a nice spot with nothing around to even have a chance of surviving it.
    (0)

  8. #28
    Player Kojo's Avatar
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    Character
    Kojo
    World
    Phoenix
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    DRK Lv 99
    Quote Originally Posted by Babekeke View Post
    Unless they're waking mobs with Diaga, then laughing as you die, then it's not an MPK. Big difference between someone waking mobs with very little hate intentionally, and waking mobs trying to pull hate, but failing.

    The one MPK that really grips my sh1t, is when you sit at a lair reive waiting for more people to join, maybe just soloing 1 or 2 mobs, and some d*ck runs straight through it, training all the mobs to you then leaves the area... this should cause instant K.O. to the player that did it.
    What I like to do if I'm not down to do a reive is I run in, then run back out the direction I came, lose my tag, then run through, no aggro, no problems, no MPK.
    (1)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  9. #29
    Player
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    Mar 2013
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    13
    Nothing stopping you from /assisting a PLD and killing the mob he is engaged with while super tanking the rest. This is actually beneficial for everyone. If the PLD can survive all the agro, and you can't - then don't get hate genius. Don't blame PLDs who can super tank for your failure to understand your job's limits and game design. This isn't abyssea where you have infinite MP and Atmas to make up for your lack of understanding and skill.

    If a PLD diaga's/banshiga's all the mobs it is to super tank. Don't cast aoes or use horde lullaby (dumb brds) and then complain when 10 mobs falcon PAWNCH you in the face.
    (0)

  10. #30
    Player Crusader81's Avatar
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    Dec 2011
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    Character
    Aldebaron
    World
    Phoenix
    Main Class
    MNK Lv 99
    I'm sorry the content is broken, but I doubt the PLD has any bad intentions, he's prob just trying to keep the hate on all mobs.

    It's the devs fault for designing content this way.
    (2)

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