Just have relics tradable into an egg buffet, or a wall trophy, thatll make these people happy. They should have a house furnishing that they can be proud of to help them move onto new content finally and forget about the past.
Just have relics tradable into an egg buffet, or a wall trophy, thatll make these people happy. They should have a house furnishing that they can be proud of to help them move onto new content finally and forget about the past.
i was shocked when they did the +ws % damage on the relics/mythics, they'll probably do something else later... 2 things;
1. they might make OTHER weapons with better damage, but dont forget a lot of your dps/damage in general is from ws/other abilities on the e/m/r; further more I did read someone say they did the SMN trial staves... I have to put this out there like a commercial in old timey movie DON"T MAKE THOSE STUPID STAVES GET GOOD GEAR AND A CHATOYANT STAFF (use all that time to get gil for it); or get a nirvana since it'll make your merit bps go crazy good dmg and will give you just as much for all your avatars; or use that time invested to make the blm trial staves... since the smn ones aren't that great... anyway like said have to get that across... but as for my second point...
2. LUVBUNNY WHY DO YOU PLAY THIS GAME you seem very dissatisfied with SE, so why are you still padding their paycheck, I'm not going to apologize/condensed with that statement; your negativity annoys me, I'm fine with the game and acknowledge that they are paying more attention to the game these days then they did 2 years ago... anyway chick if you don't like the way it's run just quit and leave those of us who want to enjoy the game alone... not to be mean, just being honest, why invest time in something you don't enjoy.
They said they won't buff the base damage but they have other forms of buffing in mind.
I fail to see how any form of buff could compensate the difference in damage there is between, say, a Spharai99/Verethragna99 and Tlapolani.
Also, only the 99 versions will of course be "fixed", which means people who are stuck with a 95 relic or a 90 Empy will get kinda kicked in the ass, and I'm afraid they're the majority here.
Maybe it's just because they're the majority that SE wants to this, maybe they want to do something about the fact that due to some of their planning mistakes waaaaay too many people ended up with a relic/empy, and now they're not "cool weapons" anymore, but something that feels kinda mandatory.
Maybe they're right and in the end they'll manage to do something good in the long run, but atm I'm still a bit sad.
It's very irritating and frustrating when you spent a lot of time/work with something and you feel all your efforts go in vain and have been for nothing.
And the autumn of life has finally come
with the promise of winter thaw.
Can't wait to use my Vere offhand.
Oh wait!! :P
They could also modify the way Aftermaths work, the way it doesn't get overwritten by same level aftermath, its lasting time, its proc chance, stuff like that.
But then again it's only things that are gonna happen for lv99 ones.
I wouldn't really mind bringing a second Empyreal to 99 but realistically I don't really have the resources to spend over 70 mils in Riftcinders and over 100 mils on Plates. It would kinda be like... one year of hard work for me.
Now if only they could increase the drop rate of HMP/Cinders just a little bit... :'(
And the autumn of life has finally come
with the promise of winter thaw.
As I've said elsewhere, I'm waiting for Matsui's statement on what they plan doing with RME, but if they don't plan on doing this the right way I'm probably going to jump ship. I don't mind adding weapons into the game so that more casual players can play in content without needing to dedicate themselves to getting a ridiculously superior RME weapon, but this is a case of them adding something that completely crushes what was previously the best weapon. Not only does it screw over the RME users, it actually screws casual players too, because I doubt the people who were using Hoarfrosts Blade instead of Ragnarok or someone using Brawny Adargas instead of Spharai beforehand will have the resources to obtain a Naakual Weapon either. Nobody wins in this case- the RME owners lose their best weapon, and the casual players are stuck with weapons that are even worse than what is the best now.
It also indicates a MMO model that I'm simply not interested in. The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.
I fully expect the sycophants to start flooding in and telling me to get out of the game now, because a forum used to collect feedback clearly isn't the place to have any sort of actual discussion about the game.
I don't agree with the "if you don't do things my way I'm gonna quit" attitude, but I kinda agree with everything else you said.
One of the reasons why I still love FFXI to this day it's because of its peculiar model, so different from all other MMORPGs.
Not saying the other models are bad, just that I personally like this one more.
And the autumn of life has finally come
with the promise of winter thaw.
Technically that's the attitude everyone has. If the game stops being fun for you, you quit. That's just the way it is. It's just a game, after all. It's only annoying if someone acts like a drama queen about it which is something I try to avoid.I don't agree with the "if you don't do things my way I'm gonna quit" attitude
For people saying "Well it's how WoW does it with their Legendaries," a Legendary in WoW isn't the same sort of time commitment as even an empyrean is. Maybe some of the easier empy paths are roughly equivalent. There's no history of Blizzard trying to keep Legendaries relevant after the release of new content. On top of that, they're implemented very late in an expansion's release cycle. WoW players know what they're getting into when they make one.
Well... Thunderfury and Atiesh back in vanilla wow weren't particularly easy to obtain tbhBut if we're talking about the last years you're right.
Thunderfury might be the exception here, people used it up until Black Temple and Blizzard actually had to NERF IT because of how good it was lolol
And atiesh is very very rare and still a cool way to teleport to Karazhan I guess ^^
And yes, tipically each expansion has approximately 3 big tiers. They usually add the legendary sometimes during the second tier, slightly update it on the third, on which they release a second legendary.
That has been more or less their model for the last 3 expansions. Uhm... Well, not in Mists of Pandaria, no legendary weapon in Throne of Thunder as far as I can remember, only legendary meta gems but those are another sort of thing lol
And the autumn of life has finally come
with the promise of winter thaw.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |