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  1. #111
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Jaall View Post
    If you don't like it, honestly just don't play it, but enough of all this hate already. I honestly feel very sorry for you. You can say all you like about previous expansions but not one of them was perfect from the start and every expansion is different for a reason. If you want every expansion to be game changing then maybe you're just overall not happy with FFXI and should move on to a different game. I personally look to an expansion to expand upon the great things FFXI already provides, and I feel SoA does that perfectly and can't wait to see what clearing more reives, and skirmishes add to that.
    I don't hate it - just disappointed - it won't stop me from trying to like it. But so far - I was not alone, whacking roots are a bit pointless activities. And as you said, after a few updates, it may get better and potentially great. There are already a few great little ideas implemented when it comes to transportation. And they seem to do a few fixes, hopefully, on the whackadoodle enmity adjustment. At the very least, SoA should be mildly better after the big summer updates they have promised (err they hinted - in case they need to revert back lol).
    (2)

  2. #112
    Player Jaall's Avatar
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    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    So then why are you going so crazy about SoA being extremely bad? Like every post you've made has been about how terrible it is and how nobody should buy it because it's boring! I have nothing against you as a person, only your attitude towards this expansion after only 6 days! It's just stupid imo that you'd defend your case by using previous expansions as an example when they were exactly the same. Please just stop hating, I'm pretty sure it's getting on everyones nerves, you've had your say many times.
    (0)

  3. #113
    Player Justanotherdude's Avatar
    Join Date
    Apr 2013
    Posts
    2
    Character
    Justanotherdude
    World
    Leviathan
    Main Class
    BST Lv 99
    Hello, first time posting
    I did few revives, maybe 30 so far, died few times but was still fun.
    I now solo them as bst/whm, takes awile thow but it can be done, same as nests.
    In party you half to old school, get PLD to tank all the mobs, not kill any preferably and rest wack away at Roots.
    This takes roughly 5-10 min to do depending on how many ppl and even mages can join in on the wacking ^^
    For exp/Bayds, while killing it i get from 300 to 500 Bayds/min and 300/800 exp/min and after completing quest i get
    1500 exp and 750 Bayds, but not to woried about going back to town to complete quest, wee just move on to next Revive
    blokaid and continue. Wee make more Bayds killing Rives then completing quest. Have fun now
    (0)

  4. #114
    Player Areayea's Avatar
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    Jul 2012
    Location
    Windurst (Denver, CO)
    Posts
    112
    Character
    Areayea
    World
    Phoenix
    Main Class
    NIN Lv 99
    i think this one has a great start... esp since there's plenty to do once you get bored/tired of little amount of content... but still I haven't heard of anyone fighting any of the naakuals I really want to go eat trexes tho X.X lol
    (0)

  5. #115
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Luvbunny View Post
    And what strategy is this? Gather all the mobs around a PLD while your whm (or dual box) cure bomb you, let the 3 melee hit the root while the rest of the melee kill fast respawn mob (hopefully - and not zerg the root). Sleeping the adds is also an alternative. Granted there are a few great ideas on SoA - fast travel is one of them, and so far many of the quest are very casual friendly (42 quests total so far). It's not all gloom and doom, if this is not an actual expansion, I would not be too hard on it. But knowing it is a full blown expansion, yeah it's a let down. Maybe in a year after 3-4 updates, it will be much better than its current state. ToAU and Abyssea is game changing. SoA should be way better than this, and SE should put more investment back to FFXI. They are doing a maintenance today, maybe a quick fix will resolve some of the glaring problems we've been having.
    Last night i had 18 People, Gathered a bunch of them via shout, all randoms, didnt know eachother, wide range of gear levels... some in Perle, Some with 99 Relics in Thaumuas/Phorcys. Had 0 PLDs, and 1 WHM

    Had the THF's and NIN's Kill Enemies (Self sufficient tanks), BLU's would be on Sleepga with a JP RDM/BLM Assisting while he melee'd the roots. Our DD's split up across the roots, and assisted he THF's/NIN's when needed.

    Not 1 single death that wasn't out of our control (An occasional THF being hit by a 1,700 Final Sting and all), everyone in our group getting 2k~3k Bayid or more per battle (We were killing the roots, but murdering adds as well, focused both on Colonization and Bayid reward... Yes Colonization and Couriers guild i know all about it mehmeh).

    There is strategy involved, But its a decade old game with a vastly out of date combat system, theres only so much "Strategy" That can be involved, but when it boils down to it strategy is important. if you all run in there LEROY JENKINS style you're going to get FK'd hard, this event does require teamwork.

    ...

    On an ironic note, One of the THF's did go all LEROY on us and attack a root, but our sleepers got it, slept, we took out the mobs, and we won without a single death. he even made a joke about how well we worked together than he couldnt believe he just LEROY'd the tree and no one died the entire time.

    um, that said, I do think some adjustments should be made on Colonization Reives with AoE happy enemies in tiny ass areas, cause as of now, the best way to deal with those is Sleepga > Zerg the wall, which is silly... SE needs to seriously reconsider that. Nothing like seeing an entire alliance die in the course of 10-20 Seconds because Fluid Spread x3 kills EVERYONE period. Its Fking rediculous.

    Oh, and, Fluid Spread needs to be adressed period. I was leveling my RUN and got hit with a 480 Dmg Fluid spread at level 28, that was MORE THAN MY MAX HP, and i had Protect/Shell/Whatever on, with RABBIT PIE... Its just stupid that some of these moves remained as they are when you know they were designed with a 2.0 Cap in mind. The mob checked ~tough (Normal attacks doing about ~25-30)
    (1)
    Last edited by Karbuncle; 04-03-2013 at 07:19 AM.

  6. #116
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Yes 18 people in alliance can easily destroy this, or if they choose, FARM the currency like crazy if anyone has any good idea left to NOT just zerg everything and move on lol. But there lies also the problem, there are only so many roots (since wasp nest giving you a rather horrid currency) to destroy. Even if the alliance ends up destroying roots and nest, that would not leave enough for other people or smaller group to participate. Unless you love having 36 people in one spot - remember how small that area is - and dealing with horrible lag. SE never really tell us anything on how we are suppose to do this.

    I posted earlier that I suspect these roots is your own camping - farming spots and the idea is not to destroy it too fast but hold it as long as you can - to farm currency. But the general ideas that everyone is doing is just zerg and move on, which leave you run around finding the next root to destroy. Not really great when you are not the only 12-18 people who also want to do this in one zone. Just imagine if everyone is swarming SoA... We will have a bunch of afk on follow waiting an hour for a tree to spawn only to kill in 3 mnts and back to afk
    (0)

  7. #117
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Jaall View Post
    So then why are you going so crazy about SoA being extremely bad? Like every post you've made has been about how terrible it is and how nobody should buy it because it's boring! I have nothing against you as a person, only your attitude towards this expansion after only 6 days! It's just stupid imo that you'd defend your case by using previous expansions as an example when they were exactly the same. Please just stop hating, I'm pretty sure it's getting on everyones nerves, you've had your say many times.
    You should check other forum in FFXI AH, the doom and glom sign in your stomach, is not lying to you. There are plenty of dat mining that gives you a clue on what is coming. Oh SoA will bring big massive changes soon, already is with this recent defense and hate adjustment (and killing a bunch of pet jobs in the process - and support jobs). Soon you can all kiss goodbye to your hard earned R/M/E weapons - and all of those AF3+2 gears, Relic+2 gears, already tons of voidwatch gears are outdated, which also means the death of meeble, not including the neo-version of older events. I mean, if all the new gears are so easily obtainable, great for the casuals, but I never wish this for all the other players who worked hard for their other gears + weapons. Prices already plummeted on a lot of Voidwatch gears. And probably soon follow those legion gears as well. Maybe SoA will kill Abyssea after all, I mean why bother working on your plus 2 gears if the new gears are much easier to obtain Just make an alliance and follow the train of people whacking roots - just make sure they dont kill it that fast so you can farm currency endlessly.
    (0)
    Last edited by Luvbunny; 04-03-2013 at 08:37 AM.

  8. #118
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Luvbunny View Post
    And what strategy is this? Gather all the mobs around a PLD while your whm (or dual box) cure bomb you, let the 3 melee hit the root while the rest of the melee kill fast respawn mob (hopefully - and not zerg the root). Sleeping the adds is also an alternative. Granted there are a few great ideas on SoA - fast travel is one of them, and so far many of the quest are very casual friendly (42 quests total so far). It's not all gloom and doom, if this is not an actual expansion, I would not be too hard on it. But knowing it is a full blown expansion, yeah it's a let down. Maybe in a year after 3-4 updates, it will be much better than its current state. ToAU and Abyssea is game changing. SoA should be way better than this, and SE should put more investment back to FFXI. They are doing a maintenance today, maybe a quick fix will resolve some of the glaring problems we've been having.
    Are you playing the expansion and yelling about it, or just reading the forums and yelling about it? If you aren't playing, you should. come have fun with us and stop being so salty~
    (1)

  9. #119
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Caketime View Post
    Are you playing the expansion and yelling about it, or just reading the forums and yelling about it? If you aren't playing, you should. come have fun with us and stop being so salty~
    I am playing, the last few days, from trying to solo and explore, switching different jobs combination etc, doing those harmless quests, spamming the bloodthread supply quests, following the train of people whacking roots. I just don't find it that great. And now the enmity thing is wreaking havoc on all the pet jobs I have, definitely not fun. It's not my style to give up easily but so far, not finding it fun at the slightest, and it is not for lack of trying. Maybe after 2-3 updates this will bring promises - or maybe really bad omens for the R/M/E owners...

    Don't worry, right now most of you finding this fun and refreshing because it is still new and "different" just like how Campaign was new and different (same goes to WoE). Just give it a month or two, after fatigue set in - whacking roots won't be so much fun as much as necessity to obtain those new gears that currently can only be augmented with HP.

    I dunno, maybe some people will be relieved that they no longer have to deal with "Logwatch", now they can actually whack that root for bayld, and more chance for random drops of.... you guess it, more random logs
    (0)
    Last edited by Luvbunny; 04-03-2013 at 08:35 AM.

  10. #120
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
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    4,314
    Quote Originally Posted by Luvbunny View Post
    Yes 18 people in alliance can easily destroy this, or if they choose, FARM the currency like crazy if anyone has any good idea left to NOT just zerg everything and move on lol. But there lies also the problem, there are only so many roots (since wasp nest giving you a rather horrid currency) to destroy. Even if the alliance ends up destroying roots and nest, that would not leave enough for other people or smaller group to participate. Unless you love having 36 people in one spot - remember how small that area is - and dealing with horrible lag. SE never really tell us anything on how we are suppose to do this.

    I posted earlier that I suspect these roots is your own camping - farming spots and the idea is not to destroy it too fast but hold it as long as you can - to farm currency. But the general ideas that everyone is doing is just zerg and move on, which leave you run around finding the next root to destroy. Not really great when you are not the only 12-18 people who also want to do this in one zone. Just imagine if everyone is swarming SoA... We will have a bunch of afk on follow waiting an hour for a tree to spawn only to kill in 3 mnts and back to afk
    I think the zerg thing is mostly because people are more concerned about increasing colonization and gaining access to the Boss Reives, rather than a (At the time) Useless currency. Since right now only Hand/Legs/Feet and a Shield are available, and the rest of the Bayid items are questionable at best... The currency is really worthless outside of saving it until more coalitions unlock more things... Which is done almost entirely through the coalition quests, But also through advancing and holding colonization, which requires actually defeating the roots, and not farming them.

    So in a matter of 1 day or 2 days of about 3-4 hour session or fewer of farming, You could likely have the pieces you want. I'm the proud owner of the four currently available pieces and i still have a good chunk of Bayid left over, and farming more.

    Though I do side with you here on the zerg mindset... bit of advice? Get the fk out of Ceizac. Personally, Ceizac is atrocious for farming Bayid because the... forgive my lack of better term... Uneducated masses are zombie-d outside of there like its the only region with Reives. I walked by a group of no less than 25 people standing and waiting for a reive to respawn, while at least 4 were up in yahse... It was like walking into last-day Nidhogg Window. People are just flat out ... uneducated. Not stupid, they just dont know better, Which is why its easier for you, if you want to get better Bayid, to form your own group through yell, and take them to Yahse where you can formulate the best Colonization to Bayid methods.

    Every group i gather i take to Yahse, and without fail someone mentioned Ceizac, and also asks me how i already have about 120k Bayid in just 2-3 Days of haphazardly farming it... Luckily for me, In these alliance i introduce people to the wonder of not standing in the same spot for hours, as well as educate them on what their votes mean for each coalition, which is nice.

    P.S If VOTE FOR THE FKING SIGNBOARD IN PEACEKEEPER COALITION, KTHX. <3
    (1)
    Last edited by Karbuncle; 04-03-2013 at 08:56 AM.

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