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  1. #51
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Camiie View Post
    I'm sure once new and improved gear starts getting discovered and distributed and we unlock Ionis bonuses these Rieves will become trivial. Even Abyssea was hard at first lest people forget.
    There's also the Riev Unity key item from the quest Scaredy Cats, a quest everyone unlocks one game day after entering Adoulin, which provides seemingly random but very substantial bonuses to Riev participants. So far, I've heard reports of 100% HP and 300% TP being given for various things.
    (3)

  2. #52
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    Quote Originally Posted by SpankWustler View Post
    There's also the Riev Unity key item from the quest Scaredy Cats, a quest everyone unlocks one game day after entering Adoulin, which provides seemingly random but very substantial bonuses to Riev participants. So far, I've heard reports of 100% HP and 300% TP being given for various things.
    ^ This, also gives a considerable attack bonus, which I've seen ws damage go from 600 to 1500+ over time due to these bonuses. There are quite a few, one of them removes all status ailments, others recover hp and mp, give stoneskin, 300% tp (a very nice bonus!). Basically you'll wanna get that KI before you even attempt to do a good job at Rieves. There's also a very nice shield that all PLD can get which gives -10% pdt in rieves for 30k Bayld - gives a nice alternative to emp shield, not as good but works and gives people incentive to get back on PLD
    (0)

  3. #53
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Personally I think the problems with the event are:

    -Really poor rewards for anything other than meleeing (healers are getting close to 0 xp/bayld). This is the biggest flaw IMO and should be fixed quickly. Despite the update yesterday the reward is still pitiful, is this intentional?
    -Really small arena. I somewhat understand that they wanted to make it so that you couldn't safely fight things one at a time, but it makes it lag really badly. Also a small arena means that it's harder for mages to find a safe spot away from AoE silence moves and the like.
    -Combined with point 2, some cruel designer thought that knockback moves were a good idea

    Other than that I think the difficulty isn't too bad. It seems appropriate for around a full party to be able to defeat a reive. I do wonder about the long-term viability of the content if people ever abandon it similar to campaign though.
    (5)

  4. #54
    Player Lotto's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lottto
    World
    Bismarck
    Main Class
    RNG Lv 99
    If mages would receive the same amount of Baylds/XP as the DD do maybe it would be a bit easier.
    Since most of the people join reives as melee jobs I tried to come blm to sleep the adds and except for a few random ~150xp I didn't get anything. Instead I did like most of the people do : change for something that will give me the most points possible.
    (2)

  5. #55
    Player
    Join Date
    Mar 2011
    Posts
    274
    Any BLU with a healer can duo these reives. Dream flower is your friend.
    (3)

  6. #56
    Player Dantedmc's Avatar
    Join Date
    Sep 2011
    Posts
    77
    Character
    Danntay
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Any DD with sleep support pretty much, it just takes forever.
    (1)

  7. #57
    Player Aramaic's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Aramaic
    World
    Lakshmi
    Main Class
    DRG Lv 99
    I want to point out something obvious, we have no coalitions ranked up for bonuses, we have no Frontier Boviouc bonuses yet cause they aren't fully functional. Content will always be hard when it first comes out till we build on the things we need to make it somewhat simpler. I love that I can go around on PLD and actually tank. People got too comfortable thinking they can tank on heavy atk/low def jobs and with the other tweaks they made to the battle system especially in Adoulin its not that simple anymore.

    Learn, Adjust, and mainly stop bitching cause you can't clear a Reive meant for a server of people to kill it with your Mnk and Whm duo. This is not Abyssea and I remember when Abyssea wasn't that friendly till we all had tons of Atmas. Same for VW being a bitch till you upgraded a few Atmacites.

    Just take it down a notch and go out and help make the content better for yourself and everyone and participate in a server wide group functioning event.
    (3)
    Last edited by Aramaic; 03-31-2013 at 05:38 AM.

  8. #58
    Player Einhejar's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Einhejar
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    Only issue I have with this so far is the inclusion area for some of these is way too small.

    Butterfly reive is terrible because of their tp move that silences, paralyzes, and blinds you. Trying to get out of range of the effective area kicks you out of the reive when you're just starting the reive.. Running further in would aggro everything else.

    There was another one I stumbled upon in Sih Gates where the inclusion area was about 10'-20' and there were about 10 mobs, some of them were crabs that spammed AOE which you had no way of avoiding without getting kicked from the reive.

    Other than that, it's refreshing to see people dead in the middle of no where though and laughing when I or other people hit dirt for the 5th time because you raised and died again immediately.

    /assist. Learn it. Use it. Love it.
    (2)

  9. #59
    Player lllen's Avatar
    Join Date
    Mar 2011
    Location
    Asura - Bastok
    Posts
    213
    Character
    Lllen
    World
    Asura
    Main Class
    MNK Lv 99
    I have read some of these post, I keep thinking about how much work, effort and timing it took to kill sky gods or Proto Omerga and Proto Ultima with an full alliance......and we would wipe. Now we duo Byacko (forget how to spell name).

    There are a lot of players who really don't know their jobs because they were on the fast track to 99. Don't get me wrong I have done many jobs to 99 via FC, Gusten mines etc...But I played all the mage jobs, blm, rdm (main), whm, blu the long slow way..level by level and learned my job, and the finesse and gives you chance to understand the other jobs within the party. I dd'd my Rdm solo all over the place. I now have Nin and Thief as my main jobs and Whm for VW etc... but I worked hard to learn what to do, all my stats and weapons are capped fully merited, I have all my weapon skills plus I had a great Nin friend to coach me.

    The players today, not all but a lot of them, who are new don't have the grinding, partying know how. How many people remember the sky LS's, dynamis LS's, limbus etc you learned how to handle a hard fight in a group dynamic, but that was the idea....it was hard and you worked towards it.

    Abyssea was a blessing and a curse all at the same time, but I love Abyssea, and I think it will balance out in the end, they will have to learn and pay attention. I can also remember when everyone banged on NM's in Abyssea until they learned that mob tp is not your friend...stay off and when proc's obtained run in and weapon skill and get off (depending on the NM of course). It all has a learning curve.
    (3)

  10. #60
    Player Kieron's Avatar
    Join Date
    Jan 2012
    Posts
    21
    Character
    Kyen
    World
    Fenrir
    Main Class
    NIN Lv 99
    Unless some one is stupid enough to wake every mob with diaga, then these aren't even that hard. Any form of sleepga and damage mitigation is your friend.
    (0)

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