fixing utsusemi icon to properly reflect 5 shadows
addressing clutter of mobs on top of each other in dynamis zones like jueno.
adding more level 102-105 mobs to areas.
adding more regular higher level mobs to abyssea hero's zones.
adding something to areas outside abyssea to encourage play in older xp camps that have been abandoned
add skill ups to campaign battle, except for skill ups on forts/walls
add "noble" mobs in older areas. these mobs will be beastmen that only attack players of level 76+(new level 105 mobs)
address inventory issues
allow each meeple burrow's different zone npc to hold a seperate different grimoire (currently theres two zones, two npcs, but they share the grimoire that is being held...)
allow the meeple burrow worm npc to hold up to 9999 of each palimpsest for us in exchange for a small amount of worms, like a storage fee.
streamline vw, why am i still using 18 cells for 6fights? It should be 12 cells to cap lights per 6fights, carrying an extra half a stack is stupid.
Last edited by Concerned4FFxi; 02-06-2013 at 04:03 PM.
Originally Posted by Kincard
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