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  1. #191
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    Actually I wasn't meaning the legs, and in fact I don't even want the legs because that doesn't work with my current tp set, but as you've clearly pointed out it does work with certain sets - proving my point. These new salvage sets aren't designed to be used as one big happy set, nothing SE introduces works like that anymore, they're meant to be used in conjunction with other sets to give the stats you need and improve your character. If you go for every piece you're doing it wrong unless you build 2-4 different sets and can use all 5 pieces in different sets, but I'm unsure where that would apply. It would with phorcys, legs + head in tp set, body and hands in ws, switch a few pieces in and out as and where you need haste and where you'd need store tp. Feet are good for -PDT, but not all the salvage sets were designed with that in mind.
    (0)

  2. #192
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Asymptotic View Post
    4/5 DNC (Possibly 5 with new embrava, I'm not sure)
    Outside of Salvage and NNI I don't see DNC. Also I generally only see 2/5 or 3/5 builds. I'm not sure how losing regain or the haste going from 33% > 25% would make 5/5 appealing.

    Quote Originally Posted by Asymptotic View Post
    BST: at least 2/5, possibly more, but I'm not familiar enough with BST's options to evaluate on the floor
    BST is 1/5 if you want to max your pet's haste but since the relevant event for BST is Dynamis and a 0 hasted pet can already tear up monsters too fast sometimes this is a preference argument. I've seen a few builds going with 2/5 in different slot mix ups with the hands but haven't bothered really looking into them as well BST is Dynamis relevant...

    Quote Originally Posted by Asymptotic View Post
    THF: 4/5 (They can use Fajin, but Skadi+1 is better because storable)
    Thief's Knife, Ass. Kote +2, Raider's Feet +2 is all a THF needs... Okay SE's logic out of the way I have yet to see builds using Skadi for THF though I'd guess they're probably going to be 2/5 or 3/5 at most.

    Quote Originally Posted by Asymptotic View Post
    RNG: Dunno, but they Sigyn is used in some LS stuff.
    COR: 3/5* (*Melee builds only) + Sigyn
    For RNG in what setups? Curious as I've seen nothing or heard the few RNGs I know drooling over Skadi or Sigyn. Also Melee COR you say?

    Quote Originally Posted by Asymptotic View Post
    WHM: At least 2 pieces are definitely "useful," others are provisionally useful. Head is close second-best option if you don't have access to Iaso Mitra..
    Definitely not in Cure Potency builds. Boosted Regen is cool if you're not with a SCH. The only piece I can see as appealing is the head for Divine Skill but then how many WHMs worry about that?

    Quote Originally Posted by Asymptotic View Post
    BRD: 5/5
    Why? Sentinel is the only song they don't cap skill wise naked at which point only 2/5 apply. Song Casting Time caps were already reachable, if I'm mistaken then 1/5 for that which just happens to be 1 of the 2 from the skill options so still 2/5.

    Quote Originally Posted by Asymptotic View Post
    SMN: At least 2 pieces are definitely useful, the others look useful but I'm really not too keen on SMN to evaluate the others versus available options.
    3/5 for Skill maximizing for Perfect Defense if you need that. Though there is the question of how much does the +2 from legs/feet compared to available options actually do meaning it might be 1/5.

    Quote Originally Posted by Asymptotic View Post
    BLU: Unsure/5, but BLU didn't really expect to get much out of Morrigan in the first place. Probably 2/5.
    3/5 for Requiescat. 1/5 for Sanguine Blade and nukes. That said I don't requiescat much when I'm on BLU and the only time I'm nuking is Whisker farming which I was able to 1 shot since 95 cap.

    Quote Originally Posted by Asymptotic View Post
    RDM: Unsure on # of pieces, but some combination of Morrigan+1 is optimal for nuking
    What's a RDM?

    Quote Originally Posted by Asymptotic View Post
    BLM: See RDM.
    SCH: See RDM.
    I haven't ever been serious about BLM and my SCH isn't much of a nuker but only the Body and maybe Feet for non weathered nukes scream out at me as being worth it for either of them so 1/5 maybe 2/5


    tl:dr
    Skadi 1 maybe 2 jobs at 4/5 the rest at 0-3/5 at best.
    Marduk 1 job at 3/5 and that's only for Perfect Defense...
    Morrigan's 1 job at 3/5 and that's only for 1 WS...

    Now I see why everyone wants to do Salvage 2...

    Edit: Factoring in the movement speed from Skadi feet into my numbers.
    (0)
    Last edited by Zagen; 01-24-2013 at 03:03 AM.

  3. #193
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Head/Hands/Legs are part of DNC's best TP set at the moment for Haste-uncapped situations. Feet have the obvious advantage of letting your run around faster. I've entertained the thought of Skadi body/head as parts of an Evisceration set, but I put it in the spreadsheet yet.
    (1)

  4. #194
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Regarding Marduk:

    Marduk Body is the best fast cast body available, and will be used accordingly. Set bonus can be used in conjunction with another slot that doesn't currently have fast cast, or in the case of BRD, combined with the hands for cast time and song spellcasting. You can currently cap song spellcasting time with Minstrel's Ring only. Using Marduk +1 you can hit 76% without using Minstrel's Ring.

    I may have been overzealous with the skill on BRD; regardless, 3/5 are still useful.

    The current optimal solace cure set on WHM uses Iaso Mitra, for which Marduk+1 is 2nd best and most people don't have Iaso Mitra.

    Regarding Morrigan

    It's hard to get excited over nuking because yeah, but I'm pretty sure at least with current setups Body + Feet is optimal. Still, there are enough people fanatical about their mage jobs (and people like me who obtain gear defensively for future use) to mention this set as having useful pieces.

    Regarding Skadi +1

    BST will obviously use the body when dual wielding, and probably the hands at least. I don't know/care enough about BST to evaluate it further. Also, +18% movement speed (storable) is useful for every job on the set. Current optimal general use DNC TP build is 3/5 Skadi+1 regardless of weapon. Current THF optimal builds vary slightly depending on buffs. If Boost-STR, it's 3/5 Skadi+1 and Sigyn Feet (also from N-Salvage). Without Boost-STR, it's 2/5 Skadi+1 (use Thaumas Legs) and Sigyn Feet.

    Really, you could probably check the last few pages of the first 3 threads in any given job forum on FFXIAH and you'll find optimal builds containing at least one Neo-Salvage piece.
    (1)
    Last edited by Asymptotic; 01-24-2013 at 03:19 AM.

  5. #195
    Player Yenecol's Avatar
    Join Date
    Dec 2012
    Posts
    38
    Character
    Yenecol
    World
    Siren
    Main Class
    THF Lv 99
    Quote Originally Posted by Zagen View Post
    Thief's Knife, Ass. Kote +2, Raider's Feet +2 is all a THF needs... Okay SE's logic out of the way I have yet to see builds using Skadi for THF though I'd guess they're probably going to be 2/5 or 3/5 at most.
    You are correct about thief. Thus far I am using the one piece I got - skadi gloves+1. I have a twashtar/TP bonus dagger combo and my current TP set consists of the ocelomeh+1/toci set, skadi gloves+1, and the athos leg/feet set. I also use your pretty standard brutal earring/suppa combo for earrings, rajas/epona's for rings, and atheling mantle/twilight for back/waist. This is decent enough and I have capped haste using a haste 1 necklace, but what many thieves are doing these days is using thaumas body, hands, and legs combined with raider's hat+2 and the assassin's feet+2. What this gives you is capped haste along with tons of multiple hit bonuses. Just add up the triple attack bonus alone and you'll see why this is the preferred method of TPing. What I could possibly do as an alternative would be raider's hat+2 (haste 6), thaumus (haste 4), skadi gloves+1 (haste 4 and this piece is superior to brego), skadi legs+1 (haste 6 which is not the English description) and the assassin's feet+2 (no haste, used for the triple attack). With the twilight belt (haste 7), I have capped haste. I see no way to avoid the thaumas body - haste 4 with double attack, triple attack, and quad attack has no equal. So yes, as thief, I can see myself using 3 pieces at most.

    I could in theory use a sigyn visor instead of the raider's+2 hat, but why would I build it if I already have a raider's+2 which is triple attack+3 instead of sigyn's triple attack+2? I guess you could do this if you want more attack and subtle blow but then you sacrifice triple attack.
    (0)

  6. #196
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    The only Marduk piece that might not be useful for BRD is the feet, and even it might have a place if you have the other 4 pieces for the set bonus. Might. I think. Well we'll see. Actually no probably not.

    Otherwise, the other 4 pieces all have a place, as do 3/5 of the Nabu set for the min-maxer.

    Marduk +1
    Head: Debuffing (although I'd probably opt for Shedir for certain things)
    Body: Fast Cast, Idle, Stoneskin
    Hands: Idle, -SST
    Legs: Buff, possibly cure potency depending on other slots
    Feet: Eh

    Nabu

    Hands: Cure potency depending on other slots
    Legs: Cure precast
    Feet: Horde Lullaby

    I'm still looking at Ares and I haven't figured out how to fit any of the pieces into my DRG builds other than the body as an idle piece. I've pretty much been ignoring it and focusing on Marduk since the event was released.
    (0)
    Last edited by detlef; 01-24-2013 at 04:53 AM.

  7. #197
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    well for Morrigan on blu you would be looking at body -> helm (useless without having set effect from body first) -> boots (marginal upgrade from af3+2 boot, when burst affinity is down) for most common blu nukeing should be especially impressive for dark orb and grudge, sanguine blade should also get rather large boost off anything else a blu would be using in those slots for req would probly drop the boots for thamus seance lets face it, you need all the attack you can get on that weapon skill.
    (0)

  8. #198
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    I kinda gave up playing the game to be the best a few years ago, when I realised I'll never ever be the best, more now to look good and have fun while playing. But on that note I have a particular set that I've planned and working on getting that gives me a 5 hit build on DRG, capped haste and a lot of att+, using 2 ares+1 piece, kers cuirass and the rest Phorcys. And on top of actually achieving that it looks awesome, so suits me completely! it really depends on the type of player you are and what your set at the moment is. Mine was heavily geared towards the looking good aspect in the first place as well as having "the good stuff" so I had a lot of room to chop and change and come up with ways to have both. Salvage II just happens to allow me to have both. I think there are a lot of players who do exactly the same as me (play to have a nice looking character) and salvage really does add that bonus. And yes Phorcys looks ok, but c'mon, Ares looks amazing!! You can slate me all you like for playing this way and yea I'll never be the best but then nobody ever will be unless you spend thousands on RMT and buy every relic etc, so I'm happy having a good looking character that can do almost as good!
    (0)

  9. #199
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Metaking View Post
    well for Morrigan on blu you would be looking at body -> helm (useless without having set effect from body first) -> boots (marginal upgrade from af3+2 boot, when burst affinity is down) for most common blu nukeing should be especially impressive for dark orb and grudge, sanguine blade should also get rather large boost off anything else a blu would be using in those slots for req would probly drop the boots for thamus seance lets face it, you need all the attack you can get on that weapon skill.
    Some of Morrigans + 1 is amazing for Sang Blade and Req. Body / Head / Feet / Legs look to be best in-slot for Sang, with Body / Head / Legs for Req.

    Legs

    10 STR (2.5 fSTR) (5 Attack)
    10 MND (8.5 WSC)

    vs

    9 STR (2.25 fSTR) (4.5 Attack)
    14 Attack
    14 Accuracy

    So really 8.5 WSC vs 14.5 Attack, the accuracy is kind of a toss up as you should have MORE then enough acc from other sources like Gorget / Belt / Aggressor and Morri body / head.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #200
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Jaall View Post
    But on that note I have a particular set that I've planned and working on getting that gives me a 5 hit build on DRG, capped haste and a lot of att+, using 2 ares+1 piece, kers cuirass and the rest Phorcys.
    What Ares piece(s) are you talking about? What is your tp set if you don't mind me asking?
    (0)

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