
Originally Posted by
saevel
Just for some comparisons here.
99 Mjollnir
DMG: 93 Rank 10 (18 cap fSTR cap)
Delay: 308
Raw DPS: 18.11, fSTR cap DPS: 21.62
Attack +40
3x damage on first hit with 13% proc rate.
Occasionally restores MP on hit
Tutunui
DMG: 52 Rank 5 (13 fSTR cap)
Delay 210
Raw DPS: 14.85, fSTR cap DPS: 18.57
STR +11
Attack +22 (27.5)
Tahtib
DMG: 37, rank 4 (12 fSTR cap)
Delay: 340
2~4 hits (40/30/20/10 distribution for 2.0 average per round)
Raw DPS: 13.05, fSTR cap DPS: 17.29
That's without touching the fact that STR club gives you +2.75 fSTR and +27.5 attack. At 0 DA (you'll always have at least 5 from brutal) STR club easily beats out 2~4 club. None of the 2~4x weapons are good due to low proc rates.
Kraken Club
DMG: 11, rank 1 (9 fSTR cap)
Delay: 265
hits 2~8x (2:5:20:23:23:20:5:2 distribution for 3.82 per round)
Raw DPS: 9.55, fSTR cap DPS: 17.28
As above both the STR club and the 2~4 club beat out the K.Club for DPS, without counting STR / Attack. K.Club attacks 3.82 times per attack round for an average TP gain of 26.74 per attack round. 2~4 club is 17.7 Tp per attack around and 8.08 TP per attack round. Those numbers are without counting the 30% DW that you should be using.
We can go deeper by combining Mjol with each and factoring out DPS but it gets sketchy depending on your target. Overall STR beats out everything with K.Club and 2~4 jocking for 2nd depending on situation. The 2~4's stupid delay and low proc rate are what make it tend to rank 3rd, KC's obscenely low base DMG are what prevent it from being first, even after counting for additional TP gain. Remember these weapons are paired with a high damage main hand that lowers their TP gain rate, that's why RNG's and DRK's would single wield them. RNG for high damage cannon spam, DRK for SEBW zerging (don't ever WS).
Side Note,
Something that has been glossed over is how deficient WHM is in attack. Not having native DW and being forced to /NIN or /DNC means no access to Berserk. Even accounting for Dia II the WHM will only be capping ratio on the really weak EP monsters. Anything level ~80 (~350 defense) or higher your not capping on. A 99 Taru WHM/NIN is looking at 80 base STR, adding on 12 for merits puts them at 92 base STR. To get +9 fSTR your going to need 36 dSTR (72 dSTR for Mjol), that same ~80 monster will have approx 75 VIT really easy to cap fSTR on the KC but not Mjol. DC Dyna mob has about 430 defense and 95 VIT, things just got much harder. Hit the 99 EM monster and your talking 516 defense and 118 VIT, good luck on that ratio and fSTR caps. This is why the STR magian weapons are so powerful, DW jobs are effected by fSTR more so then 2H jobs and DW jobs rarely have access to high attack values. This becomes and ever bigger issue for jobs that can't get Berserk and DWIII at the same time (PLD,BST,RDM,WHM,BRD) as their now lacking the single biggest attack buff JA in the game.