I would like to argue the fact that NNI is not hard to reach floor 80 for a decent group, it takes 5 days to do 5 runs of floor 80, give or take a few fails along the way. A single piece of Salvage +1 gear is at least 40 plans. 40 plans are 8~10 runs at best, assuming you get 4~5 plans every single run, also you must kill the boss which drops the piece you want, and do old Salvage for the NQ piece. Add together this work and you find yourself much more time and effort poured into a piece of gear that is in many cases worse than the piece you could have gotten for less time. Let me be more specific, I want the Skadi +1 Body/Hands/Legs/Feet, and the fake set Feet. Thats more than 180 plans. Now assuming I get 5 plans every single run of Zhayolm I do, I will walk away with 180 plans after 36 runs, and then I must start on the pieces of gear. Zhayolm drops Body, Legs, and Feet, I believe. So I still need the hands from somewhere else, and I need the original pieces, at very least a total of another 4 to 5 runs I believe. So at best, I am taking 40 days for these 5 pieces of gear, and that is highly unlikely in and of itself.
Now, NNI offers 1 piece of gear every 5 days, no need to redo the original Nyzul, no need to get my gear AND items along with it as I only need the items, and if my group is good enough, we can just flat out go to floor 100, putting me at 5 pieces in only 5 days. If my group can not hit 100 however, I am sure we can hit 80, and at 80 we only need 5 wins, so 1 piece of gear in 5 days, that means 5 pieces in 25 days if everything goes well.
Both of these are unlikely, the chances of getting all 5 possible Umbrage plans to drop in every single run for Zhayolm is very, very, very, unlikely. The chances of getting floor 80 every single run without a single fail is again, unlikely because its luck based just like the Umbrage drops. But at their best, you will end up with better gear faster by doing NNI it would seem. Take into account fails at both events, bad drops in Salvage, bad jumps in Nyzul, the time you need for all of the extra items for Salvage gear, and overall I think NNI gear is honestly easier in the long run.
I know this post seems a bit big for what I am quoting but my point is that Salvage actually asks a lot more of you than NNI, however gives you seemingly less. It seems like if this is meant to be the casual event it is comparable to Mythics in my opinion. They said NNI is for the hardcores, and Salvage is for the casuals, then gave NNI a fairly straight forward way to get your things, and made Salvage a massive run around to get a lot more things for the final piece. It reminds me of how Relics are very simple and straight forward, however Mythics take much more work and running around, yet SE announced them as the 'Casual's Relic' line of weapons. At the same time, the ones with more work, are often underwhelming and not as good as the simpler and faster alternative.
That comparison may not be the best, but to me it seems to be somewhat the same case. I think some of the Salvage +1 gear is amazing, Skadi body is great for BST, Morrigan's has given us new nuking gear that blows away the old as well as weapon skill gear, Usu has given us some great gear for SAM, MNK, and PUP. But in the end, is the gear worth the effort they ask of us, and is it on par? Well, for Usu, NIN does not seem to get much use, Thaumas basically covered all of NIN's needs, and is still its best, other jobs like WAR, or DRK, got little as well, Skadi is beaten for almost all of its jobs by a range of gear, from Thaumas, to Athos, to Fajin Boots.
I agree with you that people should not have the stupid 'good gear or gtfo' mentality, but thats a problem with the players, not the content. The problems with requiring it at times is because SE has failed to balance things correctly, look at some of the mobs, their attacks, and their damage, the balance does not exist. Statics still work today, people take statics to NNI, shout groups often fail, people make statics for Meebles, Salvage, Limbus, and a few others, but in reality picking up a group is easier now because you can normally get people with decent gear, and so long as they pay attention, things are not hard to explain.


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