
Originally Posted by
Svens
I agree that Kenkonken is great, but with the usefulness of overload suppression being diminished by the addition af3+2 body and cooldown, I feel it only increases DPS without really improving any unique aspect about the job. It's a substantial increase, but I was always drawn to the weapon for its overload suppression. If I could try to adjust it to being a useful automaton tool again, I would like to see the following change:
-Increases maneuver duration I-V: The 1 minute maneuver duration is a terrible detriment to the job just as overload was back at 75 cap. Honestly, they should pull a nagi and introduce this on future gear/JAs, with kkk providing the most substantial boost. It was mentioned in the past that there was a balance issue if they did this, but I can't remember the specifics.