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  1. #11
    Player Insaniac's Avatar
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    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Ring with Latent Effect: Treasure Hunter +1. Latent effect active when Thief's Knife is not equipped. TH should not be tied to a weapon at all.

    Problem #2 is the way TH proccing works. For the highest chance of a TH proc we have to... FULL TIME GEAR WITH TERRIBLE STATS!!!!! This should be changed before anything else.
    (0)
    ↓ Trolling sapling ↓

  2. #12
    Player Kysaiana's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Kysaiana
    World
    Siren
    Main Class
    SAM Lv 99
    Easiest solution to the Thief Knife problem, in my opinion at least, would be similar to the delkfutt key change a few years ago. Trade knife to some ??? somewhere get a 4th tier of TH. Boom. No more crappy dagger. Only issue is they'd have to make it so you can't just get another Thief knife if you've got the KI or something. Easier solution is to just not use the stupid thing at all considering how useless TH+ seems to be.
    (1)

  3. #13
    Player Trumpy's Avatar
    Join Date
    Mar 2011
    Posts
    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    didnt read all of this but if you did:
    Thief's Knife > Thief's Knife +1 > Thief's Knife +2 > Thief's Knife +3 > Level 99 Knife
    you would have the same problem with dualweilding. you could potentially have a thf knife +3 and a thief knife +2 if you wanted. what you would have to do is retain the same name like empys and relics and such do so you could only have one.
    (0)

  4. #14
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Insaniac View Post
    Ring with Latent Effect: Treasure Hunter +1. Latent effect active when Thief's Knife is not equipped. TH should not be tied to a weapon at all.
    Oh I forgot about that, even though we practically settled on it the last few times we had this discussion. Yes, that would work a lot better than the Magian suggestion. TH on a weapon is retarded.

    Quote Originally Posted by Insaniac View Post
    Problem #2 is the way TH proccing works. For the highest chance of a TH proc we have to... FULL TIME GEAR WITH TERRIBLE STATS!!!!! This should be changed before anything else.
    Meh. Unless SE actually makes higher TH matter, this is just as little of an issue as the Thief's Knife.

    Quote Originally Posted by Trumpy View Post
    didnt read all of this but if you did:
    Thief's Knife > Thief's Knife +1 > Thief's Knife +2 > Thief's Knife +3 > Level 99 Knife
    you would have the same problem with dualweilding. you could potentially have a thf knife +3 and a thief knife +2 if you wanted. what you would have to do is retain the same name like empys and relics and such do so you could only have one.
    We know SE is capable of disabling possession of more than one certain trial weapon, as that's already the case for certain weapons (relics, mythics, empyreans). They could just make it so they share the same name and a flag that makes them rare in the sense that they can only have one of them. The ring solution would still be better, although the problem itself is so minor that you may as well just toss your Thief's Knife and be happier with your life.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #15
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Just use the augment system. Do some mini-quest, get a KI, trade the dagger to a ??? somewhere, kill the NM and retrieve your dagger. If you like the augments accept, otherwise decline and wait till next JP midnight to redo the quest. Alternatively use synergy augments similar to how abjurations are augmented.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #16
    Player Kylos's Avatar
    Join Date
    May 2011
    Posts
    172
    Character
    Kylos
    World
    Cerberus
    Main Class
    DRK Lv 99
    Just gave out some ideas. Only problem with being able to do a trial for anything, is that the weapon usually has to change it's name to distinguish from the original, which is why it's not as simple as your making it out to be.

    Keeping the original thief's knife, while also giving the chance to upgrade it, without giving players the chance to dual wield two seperate TH knives, you see why it's not that simple?
    (0)

  7. #17
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kylos View Post
    Just gave out some ideas. Only problem with being able to do a trial for anything, is that the weapon usually has to change it's name to distinguish from the original, which is why it's not as simple as your making it out to be.

    Keeping the original thief's knife, while also giving the chance to upgrade it, without giving players the chance to dual wield two seperate TH knives, you see why it's not that simple?
    It's no problem at all making trials that do not change the name of the weapon. Many trials are currently of this form. Look at relic/mythic/empyrean trials.

    I do not think it's a realistic solution because it's all a workaround for just one weapon, and I don't think SE will go for it.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #18
    Player Kylos's Avatar
    Join Date
    May 2011
    Posts
    172
    Character
    Kylos
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Arcon View Post
    It's no problem at all making trials that do not change the name of the weapon. Many trials are currently of this form. Look at relic/mythic/empyrean trials.

    I do not think it's a realistic solution because it's all a workaround for just one weapon, and I don't think SE will go for it.
    I am all for it. I mean I don't really care how they implement it, so long as the dusty old thing is upgraded. Since the news came through that you need to keep Treasure Hunter gear on to make TH effectiveness proc more, people hate on the Thief's Knife even more.

    It is a rare situation for a Thief to be used for anything but Treasure Hunter. The most useful place Thief can be used is Abyssea, and in there TH is not so important if you're just farming chests. It becomes very important when farming NMs for pop items/seals/+2's/Empyrean items. This is what annoys me the most, because I should be allowed to use two DD daggers, while also maintaining my Treasure Hunter.

    When the news was announced, a Thief on ffxiah.com noted that he has a Mandau and a Twashtar. So all that work he put into those daggers (said they were both level 99), is negligible, because now he has to full time that TH dagger for the majority of a fight where TH matters. He could have just built a STR Thokcha and saved a ton of time and money.

    SE need to either make the Thief's Knife useless, while also giving us another option of Treasure Hunter, or just upgrade it. Whatever is easiest for SE, ideas have been given, it is up to them now. Hopefully they don't just ignore this issue.

    What gets me the most, is I used to have people telling me off for full timing the dagger, so I made sure I had a DD dagger to switch into after a Ranged Attack or melee hit. Now I know that's actually counter-productive, I am so glad I didn't decide to build a second STR Thokcha (those geodes are not cheap), but I feel bad for those people who spent millions on a second DD dagger.
    (1)
    Last edited by Kylos; 12-23-2012 at 10:48 PM.

  9. #19
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Wrong, he does not have to full-time Thief's Knife. If high TH would actually matter, the argument might be different, but as it stands now, he can apply it once and then leave it at TH7. I don't even own a Thief's Knife anymore (and I didn't even before I got my Mandau), I apply TH6 and leave it at that, and the difference is negligible. The only issue here are the people playing with him, and I feel sorry for him if they're too thick to let him play the way he wants for virtually no downside to them, but it still doesn't make this an issue worth spending any amount of development time on.

    Just toss the thing and live a happier life.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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